|
|
@10162
|
18 years |
stefalie |
|
|
|
@10161
|
18 years |
patrick |
fixed the compile bug
|
|
|
@10160
|
18 years |
stefalie |
|
|
|
@10159
|
18 years |
nicolasc |
bump
|
|
|
@10158
|
18 years |
tfahrni |
tried some new ideas for swarming and fixed a bug in Vector.h
|
|
|
@10157
|
18 years |
marcscha |
replacement of wobble upgrade function through function pointer approach
|
|
|
@10156
|
18 years |
marcscha |
Addition of billboard calc to wobblegrid. Temp addition to show it of …
|
|
|
@10155
|
18 years |
marcscha |
Added fixme tag to testaddition of the wobblegrid on spaceship
|
|
|
@10154
|
18 years |
marcscha |
Wobblegrid addition for alienweapons
|
|
|
@10153
|
18 years |
nicolasc |
bump
|
|
|
@10152
|
18 years |
nicolasc |
finished animation on heavy blaster, started light blaster
code needs …
|
|
|
@10151
|
18 years |
bensch |
removed unused file (gtk is no more supported in Orxonox
|
|
|
@10150
|
18 years |
bensch |
The Orxonox LOGO is shown again when the application is started
|
|
|
@10149
|
18 years |
patrick |
creating new branche mount_points (MARK)
|
|
|
@10148
|
18 years |
patrick |
removing old mp branche
|
|
|
@10147
|
18 years |
patrick |
merged the mount_point branche back to trunk to use the new std::* …
|
|
|
@10146
|
18 years |
bensch |
copy new trunk
|
|
|
@10145
|
18 years |
bensch |
move terrain branche to terrain.old (make it gcc-4.1.1 conform)
|
|
|
@10144
|
18 years |
bensch |
move branche to older version
|
|
|
@10143
|
18 years |
bensch |
Shader fixing
|
|
|
@10142
|
18 years |
bensch |
orxonox/trunk: Fixed the most complicated Shader bug.
Wow this was …
|
|
|
@10141
|
18 years |
bensch |
orxonox/trunk: ported the static_model to std::vectort.
Took me 90 …
|
|
|
@10140
|
18 years |
nicolasc |
defined emissionPoint as array, update get/set function, kept old as …
|
|
|
@10139
|
18 years |
muellmic |
trying to adjust interface
|
|
|
@10138
|
18 years |
tfahrni |
startet to implement swarming
|
|
|
@10137
|
18 years |
tfahrni |
discoverd std::map and std::set
|
|
|
@10136
|
18 years |
nicolasc |
updated animation, needs rebuild as weapon.h has been changed
|
|
|
@10135
|
18 years |
tfahrni |
|
|
|
@10134
|
18 years |
patrick |
mount point work
|
|
|
@10133
|
18 years |
nicolasc |
animation in heavy blaster
|
|
|
@10132
|
18 years |
marcscha |
Firing Echo fix on WM
|
|
|
@10131
|
18 years |
gfilip |
wackel wackel
|
|
|
@10130
|
18 years |
snellen |
added HeatHazeManager
|
|
|
@10129
|
18 years |
hejja |
Quest-Klasse implementiert
|
|
|
@10128
|
18 years |
gfilip |
finally
|
|
|
@10127
|
18 years |
snellen |
renamed HeatParticles
|
|
|
@10126
|
18 years |
snellen |
added HeatParticles class
|
|
|
@10125
|
18 years |
snellen |
deleted old heathaze class
|
|
|
@10124
|
18 years |
snellen |
checkin
|
|
|
@10123
|
18 years |
gfilip |
target class success
|
|
|
@10122
|
18 years |
gfilip |
target class success
|
|
|
@10121
|
18 years |
marcscha |
Deactivate Fix
|
|
|
@10120
|
18 years |
muellmic |
some interface hacks
|
|
|
@10119
|
18 years |
marcscha |
Armor → Health interconnection for UI
|
|
|
@10118
|
18 years |
patrick |
added the copy construtor and tried fixing the shader resource bug. no …
|
|
|
@10117
|
18 years |
marcscha |
Last update, collision working again. SEGFAULT problems
|
|
|
@10116
|
18 years |
gfilip |
good night
|
|
|
@10115
|
18 years |
patrick |
removed old unused branches
|
|
|
@10114
|
18 years |
patrick |
merged network back to trunk
|
|
|
@10113
|
18 years |
marcscha |
Collision fixes, further additions
|
|
|
@10112
|
18 years |
tfahrni |
many AI changes but nothing new
|
|
|
@10111
|
18 years |
muellmic |
placed container for ship values into hud
|
|
|
@10110
|
18 years |
gfilip |
update
|
|
|
@10109
|
18 years |
nicolasc |
bump
|
|
|
@10108
|
18 years |
rennerc |
spectator in singleplayer
|
|
|
@10107
|
18 years |
marcscha |
many additions, several fixes
|
|
|
@10106
|
18 years |
gfilip |
just to be save part 3
|
|
|
@10105
|
18 years |
gfilip |
just to be save part 2
|
|
|
@10104
|
18 years |
nicolasc |
some beautifications, nothing new
|
|
|
@10103
|
18 years |
gfilip |
just to be save
|
|
|
@10102
|
18 years |
marcscha |
UI Fix
|
|
|
@10101
|
18 years |
muellmic |
sry, energywidgetvertical was bound to wrong svn folder first
|
|
|
@10100
|
18 years |
muellmic |
added vertical gui elements
|
|
|
@10099
|
18 years |
muellmic |
conflict at end of movement switch resolved for 10012312112th time =S. …
|
|
|
@10098
|
18 years |
marcscha |
addition of local travel speed, removal of path hacks
|
|
|
@10097
|
18 years |
patrick |
parsing the xml stuff for the track
|
|
|
@10096
|
18 years |
bknecht |
connected the track with the worldentities and the spaceship
|
|
|
@10095
|
18 years |
marcscha |
velocity fix
|
|
|
@10094
|
18 years |
gfilip |
no errors
|
|
|
@10093
|
18 years |
gfilip |
iterations
|
|
|
@10092
|
18 years |
muellmic |
work of last week: radar set-up, Gui- Widget class draws itself …
|
|
|
@10091
|
18 years |
bknecht |
a few more steps fusing TrackElement and TrackManager to Track.. not …
|
|
|
@10090
|
18 years |
patrick |
mount points found but not yet parsed
|
|
|
@10089
|
18 years |
patrick |
working on mountpoint extraction
|
|
|
@10088
|
18 years |
patrick |
added the track subsystem to the buildprocess again, integrated it …
|
|
|
@10087
|
18 years |
nicolasc |
smoother drawing, or not
|
|
|
@10086
|
18 years |
nicolasc |
updated drawing function
|
|
|
@10085
|
18 years |
bknecht |
filled the files with half of the needed methods and stuff
|
|
|
@10084
|
18 years |
bknecht |
just the creation of the files. Nothing is written in yet.
|
|
|
@10083
|
18 years |
bknecht |
didn't compile, sorry. working on this branch now as well
|
|
|
@10082
|
18 years |
marcscha |
Addition changelog entry
|
|
|
@10081
|
18 years |
marcscha |
Some surprises for comming wednesday
|
|
|
@10080
|
18 years |
nicolasc |
Working SwarmMissile guidance system
CD/CR needs update
|
|
|
@10079
|
18 years |
nicolasc |
guiding system (somewhat not working)
minor cleanup in pnode.h
cd/cr …
|
|
|
@10078
|
18 years |
marcscha |
Update in swarm launcher, swarm missile, mbolt
|
|
|
@10077
|
18 years |
marcscha |
missing emitter node class
|
|
|
@10076
|
18 years |
patrick |
bsp texture patch from claudio. claudio: thx very much you did a …
|
|
|
@10075
|
18 years |
tfahrni |
AI can move without collisions
|
|
|
@10074
|
18 years |
nicolasc |
house cleaning
|
|
|
@10073
|
18 years |
marcscha |
Emitter Node implemented, first steps for swarm missile in
|
|
|
@10072
|
18 years |
nicolasc |
bump
|
|
|
@10071
|
18 years |
tfahrni |
made some ai changes..
|
|
|
@10070
|
18 years |
patrick |
small change in obj grouping
|
|
|
@10069
|
18 years |
hejja |
grobe version nr1
|
|
|
@10068
|
18 years |
gfilip |
little update2
|
|
|
@10067
|
18 years |
snellen |
adapted the proto_world_entity.* to the classlistframework, start …
|
|
|
@10066
|
18 years |
hejja |
Herumspielen am design
|
|
|
@10065
|
18 years |
gfilip |
little update
|
|
|
@10064
|
18 years |
marcscha |
weapon, collision, particles
|
|
|
@10063
|
18 years |
nicolasc |
halo effects
|
|
|