|
|
@10604
|
18 years |
wenners |
a texture path changed. (but the files are not commited yet)
|
|
|
@10603
|
18 years |
nicolasc |
minor improments
|
|
|
@10602
|
18 years |
rennerc |
added ghost feature, which lets player fly around and print coords
add …
|
|
|
@10601
|
18 years |
rennerc |
i hope i fixed some bugs
|
|
|
@10600
|
18 years |
nicolasc |
Comestic cleanup in projectiles
|
|
|
@10599
|
18 years |
bottac |
1st part of the collision bug fix.
BTW, if shouldn't have amarok …
|
|
|
@10598
|
18 years |
wenners |
default loadscreen fix
|
|
|
@10597
|
18 years |
snellen |
removed obsolete State:setCamera
|
|
|
@10596
|
18 years |
snellen |
some doxygen comments
|
|
|
@10595
|
18 years |
snellen |
now the real cameraTarget is set in the state as target… not just …
|
|
|
@10594
|
18 years |
snellen |
fixed newly introduced bug in cameraman.cc
|
|
|
@10593
|
18 years |
snellen |
cleaned up the cameramanager, commented all functions, corrected …
|
|
|
@10592
|
18 years |
bensch |
make distdir works again
|
|
|
@10591
|
18 years |
bensch |
moved the we's to a more senseable location.
|
|
|
@10590
|
18 years |
bensch |
minor cleanup of the Quests
|
|
|
@10589
|
18 years |
bensch |
removed an unused/not implemented Curve, thus fixing ticket #178
|
|
|
@10588
|
18 years |
bensch |
removed track manager and reinjected the Track
|
|
|
@10587
|
18 years |
patrick |
some very small change
|
|
|
@10586
|
18 years |
snellen |
removed linartest2.lua (it was only used for testing purposes)
|
|
|
@10585
|
18 years |
snellen |
Removed classes Account and Object (both needed only to test the …
|
|
|
@10584
|
18 years |
snellen |
added method addStandartObjects similar to registerStandartClasses for …
|
|
|
@10583
|
18 years |
nicolasc |
removed unused spike launcher
|
|
|
@10582
|
18 years |
bensch |
removed old t_list
|
|
|
@10581
|
18 years |
bensch |
changed the animation3D and t_animation to match the new list …
|
|
|
@10580
|
18 years |
nicolasc |
unused
|
|
|
@10579
|
18 years |
nicolasc |
fixed some headers
commeted none existing sounds, to remove warnings
|
|
|
@10578
|
18 years |
bensch |
properties
|
|
|
@10577
|
18 years |
bensch |
better incls
|
|
|
@10576
|
18 years |
bensch |
threads better compiled now
|
|
|
@10575
|
18 years |
bensch |
simple threads splited up into multiple files
|
|
|
@10574
|
18 years |
bensch |
added new thread classes
|
|
|
@10573
|
18 years |
bensch |
removed ability . man this was never used
|
|
|
@10572
|
18 years |
bensch |
removed unused includes
|
|
|
@10571
|
18 years |
bensch |
cleaned out unused defs files, and moved glincl to grafics, alincl.h …
|
|
|
@10570
|
18 years |
bensch |
removed unused benchmark
|
|
|
@10569
|
18 years |
bensch |
created new branche cleanup. Here we are fixing out unused stuff
|
|
|
@10568
|
18 years |
bensch |
delete old unused branche
|
|
|
@10567
|
18 years |
snellen |
fixed fps-dependent jumping height
|
|
|
@10566
|
18 years |
snellen |
renamed jumpForce to jumpAcclereration (that is what tihs variable …
|
|
|
@10565
|
18 years |
snellen |
script_trigger: added conclsive errormessage in case of abort
|
|
|
@10564
|
18 years |
snellen |
script_trigger: execution of script aborts now when something goes wrong
|
|
|
@10563
|
18 years |
snellen |
fps_player: jumping works again, removed position output
|
|
|
@10562
|
18 years |
snellen |
LuaVector is now really added to te repository
|
|
|
@10561
|
18 years |
snellen |
added LuaVector: The scriptengine can only deal with baseobjects → …
|
|
|
@10560
|
18 years |
snellen |
removed unused branche
|
|
|
@10559
|
18 years |
snellen |
removed unused branche
|
|
|
@10558
|
18 years |
snellen |
new branch to implement various improvements of the scriptengine that …
|
|
|
@10557
|
18 years |
stefalie |
|
|
|
@10556
|
18 years |
bknecht |
wobblegrid orient improved
|
|
|
@10555
|
18 years |
patrick |
attack distance enlarged
|
|
|
@10554
|
18 years |
bknecht |
reverted change
|
|
|
@10553
|
18 years |
bknecht |
small rotation fix
|
|
|
@10552
|
18 years |
patrick |
trail removed
|
|
|
@10551
|
18 years |
patrick |
much less debug out. mounting weapons works now
|
|
|
@10550
|
18 years |
patrick |
mounting points now read also weapons
|
|
|
@10549
|
18 years |
patrick |
more on mounting weapons
|
|
|
@10548
|
18 years |
nicolasc |
beautification fixes
|
|
|
@10547
|
18 years |
nicolasc |
fixed swarm missile direction problem
|
|
|
@10546
|
18 years |
patrick |
debug, and better slot pos
|
|
|
@10545
|
18 years |
marcscha |
pirate explosion fix
|
|
|
@10544
|
18 years |
nicolasc |
bump
|
|
|
@10543
|
18 years |
nicolasc |
fixed weapon switch bug
|
|
|
@10542
|
18 years |
patrick |
slightly less debug. fixed segfault and better slot setting
|
|
|
@10541
|
18 years |
nicolasc |
removed unused variables
|
|
|
@10540
|
18 years |
patrick |
mounting point rewritten partially, for weapon slots
|
|
|
@10539
|
18 years |
marcscha |
Fixes for weapon systems
|
|
|
@10538
|
18 years |
nicolasc |
minor updates
|
|
|
@10537
|
18 years |
stefalie |
|
|
|
@10536
|
18 years |
stefalie |
|
|
|
@10535
|
18 years |
stefalie |
|
|
|
@10534
|
18 years |
patrick |
mounting weapon slots
|
|
|
@10533
|
18 years |
patrick |
rotor flimmer fix
|
|
|
@10532
|
18 years |
stefalie |
spriteparticles-cam-bug fixxed
|
|
|
@10531
|
18 years |
bknecht |
explosions and such
|
|
|
@10530
|
18 years |
stefalie |
|
|
|
@10529
|
18 years |
patrick |
rotatoin for particle systems
|
|
|
@10528
|
18 years |
patrick |
iterative mp part sys fix
|
|
|
@10527
|
18 years |
bknecht |
some minor changes at the AI
|
|
|
@10526
|
18 years |
patrick |
probably the parenting fix
|
|
|
@10525
|
18 years |
patrick |
new branch
|
|
|
@10524
|
18 years |
patrick |
remiving branch..
|
|
|
@10523
|
18 years |
patrick |
tried fixing the segfault on tardis, emitter mount point attach
|
|
|
@10522
|
18 years |
patrick |
new branch
|
|
|
@10521
|
18 years |
patrick |
remove
|
|
|
@10520
|
18 years |
patrick |
emitter revert
|
|
|
@10519
|
18 years |
patrick |
emitter fix
|
|
|
@10518
|
18 years |
patrick |
new branche playability
|
|
|
@10517
|
18 years |
patrick |
playability removed
|
|
|
@10516
|
18 years |
patrick |
merged playability back to trunk
|
|
|
@10515
|
18 years |
patrick |
ai fix, mp fix
|
|
|
@10514
|
18 years |
muellmic |
fixed gui transparency. i'm not sure tough, whether the menu is …
|
|
|
@10513
|
18 years |
patrick |
ai segfault fixed
|
|
|
@10512
|
18 years |
bknecht |
some changes so the vertical scroller will work better
|
|
|
@10511
|
18 years |
snellen |
corrected typo in worldentity → setVisibiliy to setVisibility
|
|
|
@10510
|
18 years |
stefalie |
evil flower?
|
|
|
@10509
|
18 years |
muellmic |
this change lets the weaponConfig change correctly when calling …
|
|
|
@10508
|
18 years |
muellmic |
raised the ship's relative-to-track-speed a bit. the way to do this, …
|
|
|
@10507
|
18 years |
snellen |
quest gui: bActivate is not longer set to false when closing the gui …
|
|
|
@10506
|
18 years |
muellmic |
fixed bug that let disappear the secondWeaponManager after changing …
|
|
|
@10505
|
18 years |
snellen |
lbolt,hbolt,spikeball: set visibility false in constructor. the acid …
|
|
|