|
|
@6532
|
19 years |
bensch |
orxonox/trunk: merged branches/movie_play to the trunk. no conflicts, …
|
|
|
@6531
|
19 years |
hdavid |
|
|
|
@6530
|
19 years |
rennerc |
debug objectname
|
|
|
@6529
|
19 years |
bottac |
Some bugs fixed
|
|
|
@6528
|
19 years |
rennerc |
dont sync md2
|
|
|
@6527
|
19 years |
patrick |
network: spaceship has no focus anymore
|
|
|
@6526
|
19 years |
rennerc |
pnode can sync now
|
|
|
@6525
|
19 years |
patrick |
network: the gamemenu now looks quite nice. but there is more to come! …
|
|
|
@6524
|
19 years |
patrick |
network: added the planet to the menu
|
|
|
@6523
|
19 years |
bensch |
trunk: water fake render
|
|
|
@6522
|
19 years |
bensch |
trunk: switch to WireFrame with
Shell → GraphicsEngine wireframe
|
|
|
@6521
|
19 years |
patrick |
network: the background of the menu is now rotating (or the other way …
|
|
|
@6520
|
19 years |
patrick |
network: the simple menu now works. now i need more graphics, more …
|
|
|
@6519
|
19 years |
bensch |
trunk: better smoother water
|
|
|
@6518
|
19 years |
bensch |
orxonox/trunk: some waves
|
|
|
@6517
|
19 years |
bensch |
orxonox/trunk: each BaseObject saves its TiXmlElement as a TiXmlNode*. …
|
|
|
@6516
|
19 years |
patrick |
network: imageentity working
|
|
|
@6515
|
19 years |
patrick |
network: added the ImageEntity WorldEntity class which will soon …
|
|
|
@6514
|
19 years |
patrick |
network: added the ImageEntity WorldEntity class which will soon …
|
|
|
@6513
|
19 years |
hdavid |
branches\avi_play: disable lighting for the movie_entity
|
|
|
@6512
|
19 years |
bensch |
orxonox/trunk: loadParams is now virtual.
ALL THE CLASSES HAVE TO CALL …
|
|
|
@6511
|
19 years |
patrick |
network: skybox is now fixed, there is no seam on the border anymore, …
|
|
|
@6510
|
19 years |
hdavid |
branches/avi_play: fixed loading
|
|
|
@6509
|
19 years |
bknecht |
Control: Major changes in Spaceshipcontrol. Go check it out! It's not …
|
|
|
@6508
|
19 years |
hdavid |
|
|
|
@6507
|
19 years |
hdavid |
branches/avi_play: basic implementation of the world entity movie_entity
|
|
|
@6506
|
19 years |
bknecht |
Control: Some keys for SpaceShip and Helicopter can now be altered in …
|
|
|
@6505
|
19 years |
bknecht |
Control: Helicopter and SpaceShip Control
|
|
|
@6504
|
19 years |
patrick |
network: some more menu work. There is no menu visible yet (only for …
|
|
|
@6503
|
19 years |
rennerc |
networkGameManager now copies data to one buffer for each client
|
|
|
@6502
|
19 years |
patrick |
network: the simple menu is a game world, that is a little more …
|
|
|
@6501
|
19 years |
patrick |
network: prepearing the game menu
|
|
|
@6500
|
19 years |
patrick |
network: added branche network again: fresh copy of the trunk
|
|
|
@6499
|
19 years |
patrick |
removed the network branche
|
|
|
@6498
|
19 years |
patrick |
trunk: merged the network branche into the trunk
|
|
|
@6497
|
19 years |
bknecht |
Control: Helicoptercontrol updated
|
|
|
@6496
|
19 years |
bensch |
terrain loads hm from ResourceManager::gertFullName
|
|
|
@6495
|
19 years |
bensch |
terrain updated, so it can load a new HeightMap from an XML file
|
|
|
@6494
|
19 years |
bensch |
orxonox/branches/height_map: copy the heightMap to the trunk_merge-branche
|
|
|
@6493
|
19 years |
patrick |
network: playable creation fix
|
|
|
@6492
|
19 years |
bensch |
copy of the trunk to heightmap_merge
|
|
|
@6491
|
19 years |
bensch |
moved branches/avi-play-merge to branches/avi_play
|
|
|
@6490
|
19 years |
bensch |
deleted avi_play
|
|
|
@6489
|
19 years |
stefalie |
avi_play_merge: fastfactory works
|
|
|
@6488
|
19 years |
stefalie |
avi_play_merge: movie_entity added
|
|
|
@6487
|
19 years |
manuel |
moved pickup from spaceship to playable. playable can now pickup …
|
|
|
@6486
|
19 years |
bensch |
orxonox/branches/avi_play_merge: merged the trunk, commit for testing
|
|
|
@6485
|
19 years |
bknecht |
uint corrections
|
|
|
@6484
|
19 years |
bensch |
copy of the trunk for merging the avi_player into the trunk
|
|
|
@6483
|
19 years |
rennerc |
base_object.cc: fixed bug with sync
|
|
|
@6482
|
19 years |
bensch |
control: copy trunk again
|
|
|
@6481
|
19 years |
bensch |
delete
|
|
|
@6480
|
19 years |
bensch |
uint to unsigned int
|
|
|
@6479
|
19 years |
bensch |
new copy of the trunk
|
|
|
@6478
|
19 years |
bensch |
delete again
|
|
|
@6477
|
19 years |
bensch |
trunk: uint to unsigned int
|
|
|
@6476
|
19 years |
bensch |
branches: copied the trunk to spaceshipcontrol AGAIN
|
|
|
@6475
|
19 years |
bensch |
deleted branche/spaceshipcontrol
|
|
|
@6474
|
19 years |
bensch |
branches: created branche powerups as a copy of the trunk
|
|
|
@6473
|
19 years |
bensch |
delete branche powerups
|
|
|
@6472
|
19 years |
bottac |
Added Class Tile to HeightMap (allows a primitive LOD Implementation).
|
|
|
@6471
|
19 years |
bensch |
orxonox/trunk: testing, but not working
|
|
|
@6470
|
19 years |
bensch |
trunk some work on cubeMap
|
|
|
@6469
|
19 years |
rennerc |
space_ship: tried to implement control synchronization
entities will …
|
|
|
@6468
|
19 years |
bensch |
trunk: added localPlayer and SkyBox to state
|
|
|
@6467
|
19 years |
bensch |
orxonox/trunk: Texture loading with GL_TEXTURE_* in ResourceManager …
|
|
|
@6466
|
19 years |
patrick |
network: the spaceship spawning bug has been fixed, but no there is no …
|
|
|
@6465
|
19 years |
bensch |
trunk: texture prepared for others than GL_TETURE_2D
|
|
|
@6464
|
19 years |
patrick |
network: MultiPlayerWorld debug now switches between to playabilities. …
|
|
|
@6463
|
19 years |
patrick |
network: implemented a better debug function
|
|
|
@6462
|
19 years |
patrick |
network: work flush
|
|
|
@6461
|
19 years |
patrick |
network: changed the network synchronizeable design slighlty
|
|
|
@6460
|
19 years |
patrick |
network: skybox parenting fix
|
|
|
@6459
|
19 years |
patrick |
network: skybox parenting fix
|
|
|
@6458
|
19 years |
bensch |
orxonox/trunk: wave now also rebuilds the Normals (do not know if this …
|
|
|
@6457
|
19 years |
bensch |
water works
|
|
|
@6456
|
19 years |
bensch |
Water draws itself
|
|
|
@6455
|
19 years |
bensch |
trunk: Simple water surface WE
|
|
|
@6454
|
19 years |
bensch |
orxonox/trunk: changing the height of the Grid should work
|
|
|
@6453
|
19 years |
bensch |
trunk Vectors instead of floats used in VertexArrayModel
|
|
|
@6452
|
19 years |
bensch |
trunk: vertexArrayModel minor functionality update
|
|
|
@6451
|
19 years |
bensch |
branches: copy trunk to cd_merge
|
|
|
@6450
|
19 years |
bensch |
cd: correctness
|
|
|
@6449
|
19 years |
patrick |
cd: draw fix
|
|
|
@6448
|
19 years |
patrick |
collisiondetection: some small changes
|
|
|
@6447
|
19 years |
patrick |
collision: some more debug work on the collision detection framework
|
|
|
@6446
|
19 years |
bensch |
orxonox/trunk: added grid class
|
|
|
@6445
|
19 years |
bensch |
trunk: bars are nicer now
|
|
|
@6444
|
19 years |
bensch |
trunk: sliders get updated, as they should be
|
|
|
@6443
|
19 years |
bensch |
huge pipeline
|
|
|
@6442
|
19 years |
bensch |
Gui Shows weapons (simple)
|
|
|
@6441
|
19 years |
bensch |
orxonox/trunk: the Hud now scales the Widgets itself
|
|
|
@6440
|
19 years |
bensch |
orxonox/trunk: now the Widgets are only rendered within the HUD
|
|
|
@6439
|
19 years |
bensch |
trunk: WeaponSystem working again:
reverted the changed from revision …
|
|
|
@6438
|
19 years |
bensch |
trunk: widget war
|
|
|
@6437
|
19 years |
bensch |
trunk: added HUD definition and removed user_control
|
|
|
@6436
|
19 years |
bensch |
orxonox/trunk: collides with function now takes away the Energy of our …
|
|
|
@6435
|
19 years |
bensch |
orxonox/trunk: weapon tick is now the only tick functions of Weapon. …
|
|
|
@6434
|
19 years |
bensch |
orxonox/trunk: moved the projectiles to Projectiles
|
|
|
@6433
|
19 years |
bensch |
orxonox/trunk: the turret now fires too
|
|
|