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source: orxonox.OLD

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Diff Rev Age Author Log Message
(edit) @8387   18 years snellen executor removes the userdata after getting it from lua
(edit) @8386   18 years snellen executor removes the userdata after getting it from lua
(edit) @8385   18 years snellen executor_lua shuould now be able to handle orxonox objects
(edit) @8384   18 years snellen Scripting works now fully integrated with the orxonox framework
(edit) @8383   18 years patrick bsp: fixed a compiler error
(edit) @8382   18 years patrick bsp: md3 work flush
(edit) @8381   18 years snellen obj now works
(edit) @8380   18 years snellen obj now works
(edit) @8379   18 years snellen Obj is now correctly inserted into the script
(edit) @8378   18 years bensch gui: step 1: remove frontMat
(edit) @8377   18 years bensch created new branche
(edit) @8376   18 years bensch orxonox/trunk: no more seg-fault when copying a Texture
(edit) @8375   18 years patrick bsp: md3 mesh reading progress
(edit) @8374   18 years patrick bsp: md3 mesh header structure introduced
(edit) @8373   18 years amaechler branches/atmospheric_engine
(edit) @8372   18 years patrick bsp: started loading md3 mesh data, the last of the data structures
(edit) @8371   18 years patrick bsp: md3 tag data gets read
(edit) @8370   18 years bensch doxy
(edit) @8369   18 years bensch orxonox/trunk: finaly moved the *#\!3i& chars out of Material
(edit) @8368   18 years bensch trunk: lins again
(edit) @8367   18 years bensch trunk: libORXlibutil is built
(edit) @8366   18 years bensch orxonox/trunk: some doxytags in Texture.
(edit) @8365   18 years bensch new copy
(edit) @8364   18 years bensch delete stuff
(edit) @8363   18 years bensch trunk: splitted Texture and TextureData into two files. Also fixed the …
(edit) @8362   18 years bensch orxonox/trunk: removed stupid included in base_object.h this should …
(edit) @8361   18 years bensch trunk: ClassList is a friend of BaseObject, so that the addToClassList …
(edit) @8360   18 years bensch orxonox/trunk: more performant Element2D'drawer
(edit) @8359   18 years patrick bsp: started reading in the data tagas
(edit) @8358   18 years patrick bsp: bone informations get read
(edit) @8357   18 years patrick bsp: more data reading again
(edit) @8356   18 years amaechler branches/atmospheric_engine: fadeins generalized
(edit) @8355   18 years patrick bsp: more loading functionality
(edit) @8354   18 years patrick bsp: outputting the file informations and checking for valid header …
(edit) @8353   18 years patrick bsp: worldentities now are able to load md3 models. but md3 models are …
(edit) @8352   18 years patrick bsp: adding the md model structure
(edit) @8351   18 years patrick bsp: md3 more source files
(edit) @8350   18 years bensch fixed out some warnings
(edit) @8349   18 years ponder - I changend the tesselation method. Now the tesselation level of the …
(edit) @8348   18 years patrick bsp: compiles again
(edit) @8347   18 years patrick bsp: completing md3 base framework
(edit) @8346   18 years patrick bsp: the md2 model moved to subdir md2, mode md3 structural data
(edit) @8345   18 years patrick bsp: adding md2 subfolder
(edit) @8344   18 years patrick bsp: md data structures separated
(edit) @8343   18 years patrick bsp: md3 model adding skelettons
(edit) @8342   18 years patrick bsp: adding md3 model structues, for more and better model. just spare …
(edit) @8341   18 years patrick bsp: better debug output
(edit) @8340   18 years bensch event: less debug
(edit) @8339   18 years bensch trunk: shell receives events again
(edit) @8338   18 years patrick bsp: debugging: adding collision probe for better testing
(edit) @8337   18 years patrick bsp: collision detection still not working perfectly
(edit) @8336   18 years patrick bsp: better collision ground reaction: now it jumps back. but there …
(edit) @8335   18 years bensch draw better gui
(edit) @8334   18 years patrick bsp: just a very little cleanup to make it more readable. no change in …
(edit) @8333   18 years bensch trunk: some nicer updates
(edit) @8332   18 years bensch trunk: some more functionality
(edit) @8331   18 years rennerc players can change teams while playing
(edit) @8330   18 years bensch moved the File-Classes
(edit) @8329   18 years bottac colision detection again.
(edit) @8328   18 years ponder - Renamed Terrain into TerrainEntity in order to avoid conflicts …
(edit) @8327   18 years amaechler branches/atmospheric_engine: better default values
(edit) @8326   18 years hdavid branches/atmospheric_engine
(edit) @8325   18 years patrick bspmodel: finished work for tonight. switching to sleep state
(edit) @8324   18 years bensch trunk: Texture-Sequence is initialized smoothly now in the GLGuiCursor
(edit) @8323   18 years patrick bsp_model: new collision reaction for the ground. not yet working completle
(edit) @8322   18 years patrick bsp_model: added antialiasing to the orxonox grpahics engine, …
(edit) @8321   18 years ponder Added a getAltitude() method to the Terrain class to retrieve the …
(edit) @8320   18 years ponder Added a bunch of comments to the terrain_page.h file
(edit) @8319   18 years ponder I know this is a big commit. I'm sorry about that. Anyway… - Added …
(edit) @8318   18 years bottac collision detection again.
(edit) @8317   18 years bottac collision detection: partial fix.
(edit) @8316   18 years bensch trunk: fixed most -Wall warnings… but there are still many missing :/
(edit) @8315   18 years bensch trunk: fixed a nasty seg-fault, when unloading the WeaponManager …
(edit) @8314   18 years bensch new copy
(edit) @8313   18 years bensch delete merged branche
(edit) @8312   18 years bensch trunk: merged the water-branche back here removed the HACK in …
(edit) @8311   18 years bensch trunk: improoved debug
(edit) @8310   18 years bensch orxonox/trunk: impooved TextureSequence
(edit) @8309   18 years bensch trunk: better texture-sequence
(edit) @8308   18 years ponder - orxonox crashed on osx when a call to the opengl subsystem was done …
(edit) @8307   18 years rennerc maybe fixed bug
(edit) @8306   18 years rennerc memoryleak—
(edit) @8305   18 years snellen fixed compilation problem
(edit) @8304   18 years snellen script_trigger: added possibility to set debug draw in the xml file
(edit) @8303   18 years snellen game world: put State::setScriptManager(&this→scriptManager); in start()
(edit) @8302   18 years rennerc fixed one more memory leak
(edit) @8301   18 years rennerc fixed master memory leak :D
(edit) @8300   18 years bensch script_engine: fixed the LoadParam-Bug that prevented loading of two …
(edit) @8299   18 years bensch gui: YEAH. the cursor works quite cool :)
(edit) @8298   18 years bensch should work
(edit) @8297   18 years bensch trunk: new ImageLoading algo
(edit) @8296   18 years ponder - volfog_effect.cc didn't compile on macosx, because there's no glX* …
(edit) @8295   18 years bensch create new branche terrain for Dynamic-Generating Terrain
(edit) @8294   18 years bensch delete merged branche
(edit) @8293   18 years bensch orxonox/trunk: merged the osX-branche back here merged with command: …
(edit) @8292   18 years ponder Added a semicolon…
(edit) @8291   18 years ponder Just a small change to get it compiling on non osx-systems
(edit) @8290   18 years snellen debug output is more verbose now
(edit) @8289   18 years snellen added some debug output, script gets called
(edit) @8288   18 years patrick bsp: the collision reaction is on its way… a long one…
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