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source: orxonox.OLD

Revision Log Mode:


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Added
Modified
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Diff Rev Age Author Log Message
(edit) @8909   18 years bensch better impementation
(edit) @8908   18 years bensch orxonox/sp: begin new GenNPC
(edit) @8907   18 years bottac further bugs fixed.
(edit) @8906   18 years bensch Gui Element
(edit) @8905   18 years amaechler branches/atmospheric_engine: rain fading fixed - tadaaa
(edit) @8904   18 years bottac bugfix
(edit) @8903   18 years hdavid branches/mountain_lake
(edit) @8902   18 years hdavid branches/mountain_lake
(edit) @8901   18 years patrick doors work fine now
(edit) @8900   18 years patrick gun is positioned correctly now
(edit) @8899   18 years patrick material displayed now and better
(edit) @8898   18 years patrick material displayed now and better
(edit) @8897   18 years patrick sniper rifle is added, orientation still false
(edit) @8896   18 years patrick new copy of the branche for single_player_map (MARK SPM)
(edit) @8895   18 years patrick removing old sp branche
(edit) @8894   18 years patrick merged the branche single_player_map with the trunk
(edit) @8893   18 years bottac A litlle less debug output.
(edit) @8892   18 years bottac Just a small cleanup.
(edit) @8891   18 years patrick fps weapon work
(edit) @8890   18 years patrick door and weapon stuff
(edit) @8889   18 years bottac Done?
(edit) @8888   18 years bottac Not yet done. Still working on collision detection.
(edit) @8887   18 years bottac Started to move collision detection / reaction to the new interface.
(edit) @8886   18 years snellen fixed bug that led to a segmentation fault while adding the …
(edit) @8885   18 years stefalie mountain_lake: …
(edit) @8884   18 years stefalie mountain_lake: fading works… sometimes :-)
(edit) @8883   18 years patrick door model and texture
(edit) @8882   18 years patrick event grabbin removed
(edit) @8881   18 years patrick door animations again better nicer and cooler…
(edit) @8880   18 years patrick door animation even nicer implemented
(edit) @8879   18 years patrick door animation functions
(edit) @8878   18 years patrick altering md2 model for dynamic animations choosement
(edit) @8877   18 years stefalie mountain_lake: cleanup
(edit) @8876   18 years patrick collision reaction stuff
(edit) @8875   18 years patrick door proximity algorithm
(edit) @8874   18 years patrick check door functions
(edit) @8873   18 years patrick makefile adjusted
(edit) @8872   18 years patrick more door work
(edit) @8871   18 years patrick adding sniper rifle
(edit) @8870   18 years patrick add doors
(edit) @8869   18 years snellen made FPSPlayer scriptable
(edit) @8868   18 years stefalie mountain_lake: small cleanup, now lets get started with the fading …
(edit) @8867   18 years stefalie mountain_lake: now its possible to set the strength of the reflection …
(edit) @8866   18 years stefalie mountain_lake: now its possible to set the strength of the specular …
(edit) @8865   18 years patrick small adjustements
(edit) @8864   18 years patrick new collision registration functions
(edit) @8863   18 years patrick reverted the collision reaction
(edit) @8862   18 years patrick safer hiding and anhiding function
(edit) @8861   18 years patrick hiding unhiding functions
(edit) @8860   18 years rennerc removed segfault when killing npc
(edit) @8859   18 years stefalie mountain_lake: rotating of the water works
(edit) @8858   18 years patrick bug correct
(edit) @8857   18 years rennerc handle teamkills
(edit) @8856   18 years rennerc fixed segfault
(edit) @8855   18 years patrick multiplayer: removed bug
(edit) @8854   18 years patrick multiplayer: kill and hit event extended for event tracing
(edit) @8853   18 years patrick collision interface extended
(edit) @8852   18 years patrick collision interface extended
(edit) @8851   18 years rennerc chat window is on TAB again
(edit) @8850   18 years patrick less debug on network
(edit) @8849   18 years patrick collision detection works now
(edit) @8848   18 years stefalie mountain_lake: added coords for all 4 verts…
(edit) @8847   18 years bensch segfault preverter
(edit) @8846   18 years bensch no more segfault
(edit) @8845   18 years patrick more collision checks
(edit) @8844   18 years bensch deleting weapons should be fixed
(edit) @8843   18 years patrick radius now works
(edit) @8842   18 years patrick mulitplayer distances
(edit) @8841   18 years patrick muliplayer: restructuring cd code
(edit) @8840   18 years patrick discovered segfault in the registerKill function from GameRules
(edit) @8839   18 years patrick muliplayer: collisions with all entities expect the ones from …
(edit) @8838   18 years patrick mulitplayer: debuggin session
(edit) @8837   18 years hdavid branches/mountain_lake: fading sky/cloud colors works, …
(edit) @8836   18 years patrick spl: collision reaction similar as it was but doesn't stick to the …
(edit) @8835   18 years amaechler branches/mountain_lake: lightening polished and extended
(edit) @8834   18 years patrick collision reaction rebwork
(edit) @8833   18 years rennerc dont collide player with himself
(edit) @8832   18 years rennerc WorldEntity: list is synced now
(edit) @8831   18 years snellen Implemented executor without ret and 4 parameters, added setAbsDir and …
(edit) @8830   18 years snellen Implemented the executor for 5 arguments and one return value
(edit) @8829   18 years snellen continued working on turning:turning doesn't quite work
(edit) @8828   18 years stefalie mountain_lake: some fading hacks… doesnt work at all… yet
(edit) @8827   18 years rennerc SpawningPoint works now
(edit) @8826   18 years hdavid branches/mountain_lake: vector != bug removed
(edit) @8825   18 years patrick npc walking corrections
(edit) @8824   18 years patrick turning implemented, collision reaction disabled
(edit) @8823   18 years snellen added setTime function
(edit) @8822   18 years snellen fixed bug in ExecutorLua3ret
(edit) @8821   18 years stefalie water: minor changes
(edit) @8820   18 years rennerc started implementing message based spawningpoint synchronisation
(edit) @8819   18 years patrick ncp comments
(edit) @8818   18 years patrick generic npc crouch, run and stop functions
(edit) @8817   18 years patrick generic npc work
(edit) @8816   18 years patrick spl: generic npc walking function
(edit) @8815   18 years snellen script thestranger.lua tells thestranger to move to 288,19,208, …
(edit) @8814   18 years patrick more npc interface
(edit) @8813   18 years patrick more npc functions
(edit) @8812   18 years patrick spl ground walking beter
(edit) @8811   18 years snellen executor should now be able to take up to 7 parameters
(edit) @8810   18 years patrick spl: simpler walking interface
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