|
|
@9028
|
18 years |
amaechler |
…
|
|
|
@9027
|
18 years |
patrick |
npc does not yet move again. strange
|
|
|
@9026
|
18 years |
patrick |
trunk: npcs are walking again
|
|
|
@9025
|
18 years |
patrick |
some small debug output error
|
|
|
@9024
|
18 years |
rennerc |
MultiPlayerTeamDeathMatch: use hud notifier instead of own
|
|
|
@9023
|
18 years |
rennerc |
MultiPlayerTeamDeathMatch: use hud notifier instead of own
|
|
|
@9022
|
18 years |
bensch |
orxonox/trunk: less output
|
|
|
@9021
|
18 years |
bensch |
orxonox/trunk: GUI: mapped water can no be edited with the mouse
|
|
|
@9020
|
18 years |
snellen |
made scripttrigger scriptable
|
|
|
@9019
|
18 years |
bensch |
orxonox/trunk: OggPlayer retrieves Information about the current Title …
|
|
|
@9018
|
18 years |
snellen |
made scripttrigger scriptable
|
|
|
@9017
|
18 years |
snellen |
made script scriptable
|
|
|
@9016
|
18 years |
snellen |
made script scriptable
|
|
|
@9015
|
18 years |
bensch |
orxonox/trunk: text-field
|
|
|
@9014
|
18 years |
bensch |
orxonox/trunk: autoselect first entries in the Menu
|
|
|
@9013
|
18 years |
bensch |
new copy
|
|
|
@9012
|
18 years |
bensch |
new copy
|
|
|
@9011
|
18 years |
bensch |
new copy
|
|
|
@9010
|
18 years |
bensch |
delete branche for recopy
|
|
|
@9009
|
18 years |
bensch |
delete merged branche
|
|
|
@9008
|
18 years |
bensch |
orxonox/trunk: merged the network bak to the trunk
merged with …
|
|
|
@9007
|
18 years |
bensch |
delete merged branche
|
|
|
@9006
|
18 years |
bensch |
orxonox/trunk: merged the mountain_lake branche back to the trunk …
|
|
|
@9005
|
18 years |
bensch |
created a new copy of the trunk
|
|
|
@9004
|
18 years |
bensch |
delete merged branches
|
|
|
@9003
|
18 years |
bensch |
orxonox/trunk: merged the single_player_map branche back
merged with …
|
|
|
@9002
|
18 years |
bensch |
orxonox/trunk: redirect everything to see into the dof of the _centerNode
|
|
|
@9001
|
18 years |
bensch |
orxonox/trunk: The Radar is now displayed with the radar-pic …
|
|
|
@9000
|
18 years |
bensch |
nicer, better radar
|
|
|
@8999
|
18 years |
bensch |
radar: much better sizeing
|
|
|
@8998
|
18 years |
bensch |
orxonox/trunk: gui-Radar renders in a corrected Size();
|
|
|
@8997
|
18 years |
bensch |
orxonox/trunk: RADAR shows the correct Elements now
|
|
|
@8996
|
18 years |
bensch |
orxonox/trunk: RADAR RENDERS
|
|
|
@8995
|
18 years |
bensch |
hud: radar shown inside of the HUD
|
|
|
@8994
|
18 years |
bensch |
compiling radar
|
|
|
@8993
|
18 years |
bensch |
radar should provide the right data now
|
|
|
@8992
|
18 years |
bensch |
more radar work
|
|
|
@8991
|
18 years |
bensch |
orxonox/trunk: added a Radar class, to display radar as Widget
|
|
|
@8990
|
18 years |
bensch |
orxonox/trunk: new Functionality to widget, so one can set a …
|
|
|
@8989
|
18 years |
bensch |
orxonox/trunk: notifier notifies
|
|
|
@8988
|
18 years |
bensch |
orxonox/trunk: much nicer rendering. The Bar is now behind the Value
|
|
|
@8987
|
18 years |
bensch |
orxonox/trunk: multi-lined the weapon-alignment, man, it looks real bad :/
|
|
|
@8986
|
18 years |
bensch |
trunk: slerping colors in HSV-space works
|
|
|
@8985
|
18 years |
bensch |
orxonox/trunk: works perfectly with nice fading effect
|
|
|
@8984
|
18 years |
bensch |
orxonox/trunk: gui with fading
|
|
|
@8983
|
18 years |
bensch |
blend-stuff
|
|
|
@8982
|
18 years |
bensch |
font-loading hack, until fonts are real resources, and can be loaded …
|
|
|
@8981
|
18 years |
bensch |
trunk: less debug output
|
|
|
@8980
|
18 years |
bensch |
trunk: more gui in the Hud
|
|
|
@8979
|
18 years |
snellen |
Added method to: ScriptClass: int insertObject(Script* L, BaseObject* …
|
|
|
@8978
|
18 years |
snellen |
perpared possibility to add the script object to the lua script itself …
|
|
|
@8977
|
18 years |
bensch |
trunk: gui displayes nicely
|
|
|
@8976
|
18 years |
bensch |
orxonox/trunk: the hud displays Energy and WeaponEnergy
|
|
|
@8975
|
18 years |
bensch |
trunk: widget displayed
|
|
|
@8974
|
18 years |
bensch |
trunk: better implemented
|
|
|
@8973
|
18 years |
bensch |
trunk: gui: full functionality of Text
|
|
|
@8972
|
18 years |
bensch |
added glgui_energywidget, the new Widget to display Energy and a Value
|
|
|
@8971
|
18 years |
bensch |
trunk: warning message, if ogg loading fails
|
|
|
@8970
|
18 years |
bensch |
orxonox/trunk: doxy
|
|
|
@8969
|
18 years |
bensch |
orxonox/trunk: ogg-files loadable (hopefully)
|
|
|
@8968
|
18 years |
snellen |
made testentity scriptable
|
|
|
@8967
|
18 years |
patrick |
now rotating around bad axis, collision detection with ground but no …
|
|
|
@8966
|
18 years |
patrick |
better animation
|
|
|
@8965
|
18 years |
ponder |
Added debug information to the terrain
|
|
|
@8964
|
18 years |
patrick |
crouch and run work also
|
|
|
@8963
|
18 years |
patrick |
direction change soft now
|
|
|
@8962
|
18 years |
ponder |
another change acinclude.m4
|
|
|
@8961
|
18 years |
patrick |
orientation works too, its probably a little bit crapy but it works
|
|
|
@8960
|
18 years |
ponder |
another change to acinclude.m4
|
|
|
@8959
|
18 years |
patrick |
running should work too now
|
|
|
@8958
|
18 years |
ponder |
another change to m4
|
|
|
@8957
|
18 years |
patrick |
animation should be initialized correctly now
|
|
|
@8956
|
18 years |
ponder |
changes in acinclude.m4
|
|
|
@8955
|
18 years |
patrick |
animations do not jump now
|
|
|
@8954
|
18 years |
patrick |
small bug
|
|
|
@8953
|
18 years |
patrick |
walking now correclty
|
|
|
@8952
|
18 years |
snellen |
corrected typo
|
|
|
@8951
|
18 years |
patrick |
generic_npc now sets the animation and moves
|
|
|
@8950
|
18 years |
ponder |
Minor changes to the terrain
|
|
|
@8949
|
18 years |
stefalie |
mountain_lake: changed saveParams method and MappedWater is now scritable
|
|
|
@8948
|
18 years |
hdavid |
branches/mountain_lake
|
|
|
@8947
|
18 years |
hdavid |
branches/mountain_lake: cloud effect is scriptable
|
|
|
@8946
|
18 years |
hdavid |
branches/mountain_lake: deactivating clouds also deactivates the skydome
|
|
|
@8945
|
18 years |
patrick |
repair station works now. one point less in the todo list
|
|
|
@8944
|
18 years |
patrick |
falling now works berfectly
|
|
|
@8943
|
18 years |
patrick |
model sticks to ground. no wall cd yet
|
|
|
@8942
|
18 years |
patrick |
more repair station
|
|
|
@8941
|
18 years |
patrick |
isOnGround bug found and repair station workd
|
|
|
@8940
|
18 years |
patrick |
falling down fps player
|
|
|
@8939
|
18 years |
patrick |
world entity on ground function
|
|
|
@8938
|
18 years |
patrick |
x and y checking for now finished
|
|
|
@8937
|
18 years |
patrick |
much better axis now
|
|
|
@8936
|
18 years |
patrick |
fixed the fast animation bug. now npc have normal animation speed
|
|
|
@8935
|
18 years |
patrick |
better axis now
|
|
|
@8934
|
18 years |
patrick |
found a major error in the cr alg
|
|
|
@8933
|
18 years |
patrick |
front collision alg should work
|
|
|
@8932
|
18 years |
patrick |
working with directions
|
|
|
@8931
|
18 years |
patrick |
repair station work, collision reaction
|
|
|
@8930
|
18 years |
bottac |
|
|
|
@8929
|
18 years |
ponder |
- added a clipping plane for removing popping effects
- put the update …
|
|
|