|
|
@9126
|
18 years |
patrick |
different collision reactions for npcs and full walk ability
|
|
|
@9125
|
18 years |
patrick |
added the full walk stuff
|
|
|
@9124
|
18 years |
bensch |
limited controls
|
|
|
@9123
|
18 years |
patrick |
more collision reaction stuff
|
|
|
@9122
|
18 years |
rennerc |
move weapon
|
|
|
@9121
|
18 years |
hdavid |
branches/presentation: hover scriptable
|
|
|
@9120
|
18 years |
bensch |
orxonox/trunk: spaceship-movement
|
|
|
@9119
|
18 years |
rennerc |
added scling for playables
|
|
|
@9118
|
18 years |
hdavid |
branches/presentation: cloud effects
|
|
|
@9117
|
18 years |
rennerc |
player joins game with last chosen nickname
|
|
|
@9116
|
18 years |
rennerc |
player joins game with last chosen nickname
|
|
|
@9115
|
18 years |
rennerc |
last server is saved now
|
|
|
@9114
|
18 years |
bensch |
delete merged branche
|
|
|
@9113
|
18 years |
bensch |
new copy
|
|
|
@9112
|
18 years |
bensch |
merged the mountain-lake back here
|
|
|
@9111
|
18 years |
bensch |
delete merged branche
|
|
|
@9110
|
18 years |
bensch |
orxonox/trunk: merged the Presentation back
|
|
|
@9109
|
18 years |
hdavid |
branches/mountain_lake
|
|
|
@9108
|
18 years |
rennerc |
better network menu layout
|
|
|
@9107
|
18 years |
snellen |
added method setPlaymode in gameworld
|
|
|
@9106
|
18 years |
patrick |
cleanup and sleep
|
|
|
@9105
|
18 years |
patrick |
jumping works now too
|
|
|
@9104
|
18 years |
patrick |
jump animation and debugs
|
|
|
@9103
|
18 years |
patrick |
animations
|
|
|
@9102
|
18 years |
patrick |
weapon position fixed also
|
|
|
@9101
|
18 years |
patrick |
bigger fps player (right height from model), collision reaction …
|
|
|
@9100
|
18 years |
patrick |
best cr ever. straifing in the wall works also
|
|
|
@9099
|
18 years |
patrick |
cr better and better
|
|
|
@9098
|
18 years |
bensch |
orxonox/presentation: better camera-control
|
|
|
@9097
|
18 years |
bensch |
orxonox/trunk: TravelNode functionality (height and speed)
|
|
|
@9096
|
18 years |
patrick |
collision reaction works again
|
|
|
@9095
|
18 years |
bensch |
presentation: links and checks agains lm
|
|
|
@9094
|
18 years |
patrick |
removed the old cd check
|
|
|
@9093
|
18 years |
patrick |
cr y axis full
|
|
|
@9092
|
18 years |
bensch |
cmath (valgrinded)
|
|
|
@9091
|
18 years |
patrick |
cr z axis full
|
|
|
@9090
|
18 years |
bensch |
orxonox/trunk: valgrind fixes
|
|
|
@9089
|
18 years |
patrick |
cr z axis half check
|
|
|
@9088
|
18 years |
patrick |
cr x axis checked in both direcitons
|
|
|
@9087
|
18 years |
bensch |
some valgrind bugs
|
|
|
@9086
|
18 years |
patrick |
more comments and less variables
|
|
|
@9085
|
18 years |
rennerc |
updated fpsplayer syncvars
|
|
|
@9084
|
18 years |
patrick |
one half x made
|
|
|
@9083
|
18 years |
patrick |
cr tip
|
|
|
@9082
|
18 years |
bensch |
less compile bugs
|
|
|
@9081
|
18 years |
patrick |
cr fix
|
|
|
@9080
|
18 years |
patrick |
collision reactin bsp manager interface rework
|
|
|
@9079
|
18 years |
bensch |
new NEWS
|
|
|
@9078
|
18 years |
bensch |
orxonox/presentaion enter right playmode
|
|
|
@9077
|
18 years |
bensch |
orxonox/presentation: The Playmode is reset correctly, smoothly, and a …
|
|
|
@9076
|
18 years |
patrick |
collision reaction for multiplayer works now
|
|
|
@9075
|
18 years |
bensch |
playmode switch works correctly
|
|
|
@9074
|
18 years |
bensch |
orxonox/trunk: better 2d-playable
|
|
|
@9073
|
18 years |
ponder |
The culling state is now reset after renering the terrain
|
|
|
@9072
|
18 years |
rennerc |
less bugs in fragtable
|
|
|
@9071
|
18 years |
ponder |
Cleanup for the terrain
|
|
|
@9070
|
18 years |
rennerc |
bugs -= 2 - i love valgrind
|
|
|
@9069
|
18 years |
snellen |
modified debug output
|
|
|
@9068
|
18 years |
rennerc |
removed some bugs and added texture sync
|
|
|
@9067
|
18 years |
snellen |
made spaceship scriptable
|
|
|
@9066
|
18 years |
patrick |
npc now stopps
|
|
|
@9065
|
18 years |
patrick |
ground collision works again
|
|
|
@9064
|
18 years |
patrick |
created new presentation branche, from now single and multiplayer …
|
|
|
@9063
|
18 years |
patrick |
removing old singleplayermap
|
|
|
@9062
|
18 years |
patrick |
merged branche single_player_map back to trunk
|
|
|
@9061
|
18 years |
patrick |
merged the single_player branche to trunk
|
|
|
@9060
|
18 years |
patrick |
removing old multiplayer map
|
|
|
@9059
|
18 years |
patrick |
merged the network branche with the trunk
|
|
|
@9058
|
18 years |
bottac |
|
|
|
@9057
|
18 years |
snellen |
added playanimation to scriptable methods
|
|
|
@9056
|
18 years |
patrick |
less debug
|
|
|
@9055
|
18 years |
rennerc |
use fpsplayer
|
|
|
@9054
|
18 years |
bottac |
<
|
|
|
@9053
|
18 years |
rennerc |
BspEntity sync
|
|
|
@9052
|
18 years |
bensch |
some crappy spacecraft work… maybe i will start again :/
|
|
|
@9051
|
18 years |
patrick |
stop/resume functions
|
|
|
@9050
|
18 years |
bottac |
cr_ground_walk fixed
|
|
|
@9049
|
18 years |
rennerc |
table doesnt segfault anymore
|
|
|
@9048
|
18 years |
rennerc |
removed some bugs
|
|
|
@9047
|
18 years |
bensch |
orxonox/trunk: Each Playable has an EnterRange
|
|
|
@9046
|
18 years |
bensch |
orxonox/branches/single_player_map: added Spacecraft_2d
|
|
|
@9045
|
18 years |
bensch |
added Spacecraft2D entity
|
|
|
@9044
|
18 years |
bensch |
obetter cruizeer
|
|
|
@9043
|
18 years |
patrick |
run and crouch also works
|
|
|
@9042
|
18 years |
patrick |
run and crouch also works
|
|
|
@9041
|
18 years |
rennerc |
bug—
|
|
|
@9040
|
18 years |
patrick |
npc walk at the ground with correct orientation
|
|
|
@9039
|
18 years |
bensch |
added cruizer
|
|
|
@9038
|
18 years |
patrick |
some of the npc walk on the ground
|
|
|
@9037
|
18 years |
patrick |
some of the npc walk on the ground
|
|
|
@9036
|
18 years |
patrick |
sound interface
|
|
|
@9035
|
18 years |
patrick |
npc walk again
|
|
|
@9034
|
18 years |
rennerc |
changed guictrl labels
|
|
|
@9033
|
18 years |
rennerc |
starting network games from menu works now
|
|
|
@9032
|
18 years |
snellen |
added methods to generic npc
|
|
|
@9031
|
18 years |
snellen |
added some methods to generic npcs scriptable
|
|
|
@9030
|
18 years |
amaechler |
hack to avoid ubuntu segfault
|
|
|
@9029
|
18 years |
rennerc |
implemented network game menu
|
|
|
@9028
|
18 years |
amaechler |
…
|
|
|
@9027
|
18 years |
patrick |
npc does not yet move again. strange
|
|
|