# # ChangeLog for branches/multi_player_map/src in orxonox.OLD # # Generated by Trac 1.0.9 # Sep 19, 2024, 8:38:34 PM Wed, 28 Jun 2006 13:09:54 GMT rennerc [8860] * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.h (modified) removed segfault when killing npc Wed, 28 Jun 2006 12:50:03 GMT patrick [8858] * branches/multi_player_map/src/lib/collision_reaction/cr_object_damage.cc (modified) bug correct Wed, 28 Jun 2006 12:44:37 GMT rennerc [8857] * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) handle teamkills Wed, 28 Jun 2006 12:43:05 GMT rennerc [8856] * branches/multi_player_map/src/util/game_rules.cc (modified) * branches/multi_player_map/src/util/game_rules.h (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) fixed segfault Wed, 28 Jun 2006 12:42:19 GMT patrick [8854] * branches/multi_player_map/src/lib/collision_reaction/cr_object_damage.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.h (modified) multiplayer: kill and hit event extended for event tracing Wed, 28 Jun 2006 12:06:10 GMT rennerc [8851] * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) chat window is on TAB again Wed, 28 Jun 2006 11:59:50 GMT patrick [8850] * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) less debug on network Wed, 28 Jun 2006 11:49:00 GMT patrick [8849] * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) collision detection works now Wed, 28 Jun 2006 10:22:38 GMT patrick [8845] * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.cc (modified) more collision checks Wed, 28 Jun 2006 09:27:51 GMT patrick [8843] * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/multi_player_map/src/util/object_manager.cc (modified) radius now works Wed, 28 Jun 2006 09:11:55 GMT patrick [8842] * branches/multi_player_map/src/lib/collision_detection/bounding_volume.h (modified) * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) mulitplayer distances Wed, 28 Jun 2006 08:42:16 GMT patrick [8841] * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.cc (modified) muliplayer: restructuring cd code Tue, 27 Jun 2006 23:21:37 GMT patrick [8840] * branches/multi_player_map/src/util/game_rules.cc (modified) * branches/multi_player_map/src/world_entities/space_ships/space_ship.cc (modified) discovered segfault in the registerKill function from GameRules Tue, 27 Jun 2006 23:04:04 GMT patrick [8839] * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) * branches/multi_player_map/src/world_entities/space_ships/space_ship.cc (modified) muliplayer: collisions with all entities expect the ones from ... Tue, 27 Jun 2006 22:44:07 GMT patrick [8838] * branches/multi_player_map/src/lib/collision_detection/cd_engine.cc (modified) * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/multi_player_map/src/lib/collision_reaction/cr_object_damage.cc (modified) * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) * branches/multi_player_map/src/world_entities/playable.cc (modified) * branches/multi_player_map/src/world_entities/space_ships/space_ship.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.cc (modified) mulitplayer: debuggin session Tue, 27 Jun 2006 14:30:47 GMT rennerc [8833] * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) dont collide player with himself Tue, 27 Jun 2006 14:29:19 GMT rennerc [8832] * branches/multi_player_map/src/world_entities/world_entity.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.h (modified) WorldEntity: list is synced now Tue, 27 Jun 2006 12:46:40 GMT rennerc [8827] * branches/multi_player_map/src/lib/network/network_game_manager.cc (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.h (modified) * branches/multi_player_map/src/world_entities/playable.cc (modified) * branches/multi_player_map/src/world_entities/space_ships/space_ship.cc (modified) * branches/multi_player_map/src/world_entities/space_ships/space_ship.h (modified) * branches/multi_player_map/src/world_entities/spawning_point.cc (modified) * branches/multi_player_map/src/world_entities/spawning_point.h (modified) SpawningPoint works now Tue, 27 Jun 2006 10:37:58 GMT rennerc [8820] * branches/multi_player_map/src/lib/network/message_manager.h (modified) * branches/multi_player_map/src/world_entities/spawning_point.cc (modified) * branches/multi_player_map/src/world_entities/spawning_point.h (modified) started implementing message based spawningpoint synchronisation Mon, 26 Jun 2006 15:35:43 GMT rennerc [8809] * branches/multi_player_map/src/story_entities/multi_player_world_data.cc (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) add om_players to tick and draw list Mon, 26 Jun 2006 14:48:24 GMT patrick [8804] * branches/multi_player_map (copied) creating new multi_player_map branche (MARK MULTI_PLAYER) Mon, 26 Jun 2006 14:46:25 GMT patrick [8802] * trunk/src/lib/math/quaternion.h (modified) * trunk/src/lib/network/netdefs.h (modified) * trunk/src/lib/network/udp_server_socket.cc (modified) * trunk/src/lib/network/udp_server_socket.h (modified) * trunk/src/lib/network/udp_socket.cc (modified) * trunk/src/lib/network/udp_socket.h (modified) * trunk/src/util/game_rules.cc (modified) * trunk/src/util/game_rules.h (modified) * trunk/src/util/multiplayer_team_deathmatch.cc (modified) * trunk/src/util/multiplayer_team_deathmatch.h (modified) * trunk/src/world_entities/npcs/generic_npc.cc (modified) * trunk/src/world_entities/npcs/generic_npc.h (modified) * trunk/src/world_entities/spawning_point.cc (modified) * trunk/src/world_entities/spawning_point.h (modified) merged the network branche back to trunk