Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/multi_player_map/src

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @8860   19 years rennerc removed segfault when killing npc
(edit) @8858   19 years patrick bug correct
(edit) @8857   19 years rennerc handle teamkills
(edit) @8856   19 years rennerc fixed segfault
(edit) @8854   19 years patrick multiplayer: kill and hit event extended for event tracing
(edit) @8851   19 years rennerc chat window is on TAB again
(edit) @8850   19 years patrick less debug on network
(edit) @8849   19 years patrick collision detection works now
(edit) @8845   19 years patrick more collision checks
(edit) @8843   19 years patrick radius now works
(edit) @8842   19 years patrick mulitplayer distances
(edit) @8841   19 years patrick muliplayer: restructuring cd code
(edit) @8840   19 years patrick discovered segfault in the registerKill function from GameRules
(edit) @8839   19 years patrick muliplayer: collisions with all entities expect the ones from …
(edit) @8838   19 years patrick mulitplayer: debuggin session
(edit) @8833   19 years rennerc dont collide player with himself
(edit) @8832   19 years rennerc WorldEntity: list is synced now
(edit) @8827   19 years rennerc SpawningPoint works now
(edit) @8820   19 years rennerc started implementing message based spawningpoint synchronisation
(edit) @8809   19 years rennerc add om_players to tick and draw list
(copy) @8804   19 years patrick creating new multi_player_map branche (MARK MULTI_PLAYER)
copied from trunk/src:
(edit) @8802   19 years patrick merged the network branche back to trunk
Note: See TracRevisionLog for help on using the revision log.