# # ChangeLog for branches/network in orxonox.OLD # # Generated by Trac 1.0.9 # Nov 30, 2024, 5:00:21 PM Tue, 24 Jan 2006 22:21:02 GMT patrick [6683] * branches/network/src/lib/network/synchronizeable.cc (modified) * branches/network/src/orxonox.cc (modified) newtork: singleplayer does work again Tue, 24 Jan 2006 22:15:46 GMT patrick [6682] * branches/network/src/lib/coord/p_node.cc (modified) * branches/network/src/util/state.cc (modified) * branches/network/src/util/state.h (modified) network: less parenting algoritmics Tue, 24 Jan 2006 21:22:33 GMT patrick [6678] * branches/network/src/defs/class_id.h (modified) * branches/network/src/lib/coord/p_node.cc (modified) * branches/network/src/lib/network/Makefile.am (modified) * branches/network/src/lib/network/netdefs.h (modified) * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_manager.cc (modified) * branches/network/src/lib/network/network_manager.h (modified) * branches/network/src/lib/network/network_stream.cc (modified) * branches/network/src/lib/network/network_stream.h (modified) * branches/network/src/lib/network/shared_network_data.cc (added) * branches/network/src/lib/network/shared_network_data.h (added) * branches/network/src/lib/network/synchronizeable.cc (modified) * branches/network/src/world_entities/movie_entity.cc (modified) network: sys better now, got less errors and removed the pnode link ... Tue, 24 Jan 2006 15:39:51 GMT patrick [6675] * branches/network/src/lib/network/synchronizeable.cc (modified) * branches/network/src/world_entities/movie_entity.cc (modified) * branches/network/src/world_entities/power_ups/param_power_up.cc (modified) * branches/network/src/world_entities/power_ups/turret_power_up.cc (modified) * branches/network/src/world_entities/power_ups/weapon_power_up.cc (modified) * branches/network/src/world_entities/skybox.cc (modified) * branches/network/src/world_entities/terrain.cc (modified) * branches/network/src/world_entities/weapons/targeting_turret.cc (modified) network: the net code works again Tue, 24 Jan 2006 15:11:16 GMT patrick [6674] * branches/network/src/lib/coord/p_node.cc (modified) * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/world_entities/weapons/weapon.cc (modified) network: NullParent now is also synced over network, some more debug ... Tue, 24 Jan 2006 14:10:55 GMT patrick [6673] * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_manager.h (modified) * branches/network/src/lib/network/network_stream.cc (modified) newtork: now only entities created on the server get a valiable uniqueID Tue, 24 Jan 2006 14:02:19 GMT patrick [6672] * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_game_manager.h (modified) * branches/network/src/lib/network/network_manager.cc (modified) * branches/network/src/lib/network/network_manager.h (modified) * branches/network/src/lib/network/network_stream.cc (modified) * branches/network/src/lib/network/network_stream.h (modified) * branches/network/src/lib/network/synchronizeable.cc (modified) * branches/network/src/world_entities/space_ships/space_ship.cc (modified) network: now every entity gets a network uniqueID Tue, 24 Jan 2006 13:32:00 GMT patrick [6670] * branches/network/src/lib/network/network_game_manager.cc (modified) network: small change: makes more sense this way Tue, 24 Jan 2006 13:23:44 GMT patrick [6668] * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_game_manager.h (modified) network: restructured the writeBytes a little bit and added the new ... Tue, 24 Jan 2006 12:56:03 GMT patrick [6667] * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_game_manager.h (modified) * branches/network/src/lib/network/network_socket.cc (modified) * branches/network/src/lib/network/network_socket.h (modified) network: working on helper funciton Tue, 24 Jan 2006 12:45:30 GMT patrick [6666] * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_game_manager.h (modified) network: branche compiles again Tue, 24 Jan 2006 12:36:11 GMT patrick [6665] * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_game_manager.h (modified) * branches/network/src/lib/network/network_manager.cc (modified) network: changed network signal namings and added a new one Mon, 23 Jan 2006 15:12:02 GMT patrick [6662] * branches/network/src/lib/network/handshake.cc (modified) * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_manager.cc (modified) network: now sync is on the road again, clients segfaults on assertion Mon, 23 Jan 2006 14:50:35 GMT patrick [6661] * branches/network/src/lib/network/handshake.cc (modified) * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_stream.cc (modified) network: dont get the sync process to run again. Mon, 23 Jan 2006 14:38:45 GMT patrick [6660] * branches/network/src/lib/coord/p_node.cc (modified) * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_manager.cc (modified) * branches/network/src/lib/network/network_stream.cc (modified) * branches/network/src/lib/network/network_stream.h (modified) * branches/network/src/world_entities/weapons/weapon.cc (modified) network: some more nodes connected to the NetworkStream no sync yet Mon, 23 Jan 2006 14:15:07 GMT patrick [6659] * branches/network/src/lib/coord/p_node.cc (modified) * branches/network/src/lib/network/network_manager.cc (modified) * branches/network/src/lib/network/network_stream.cc (modified) * branches/network/src/lib/network/network_stream.h (modified) * branches/network/src/lib/network/synchronizeable.cc (modified) * branches/network/src/lib/network/synchronizeable.h (modified) network: the Synchronizeables now all get connected Mon, 23 Jan 2006 13:43:50 GMT patrick [6658] * branches/network/src/lib/network/network_manager.cc (modified) * branches/network/src/lib/network/network_manager.h (modified) * branches/network/src/lib/network/network_stream.cc (modified) * branches/network/src/lib/network/network_stream.h (modified) * branches/network/src/lib/network/synchronizeable.cc (modified) * branches/network/src/lib/network/synchronizeable.h (modified) * branches/network/src/orxonox.cc (modified) * branches/network/src/world_entities/playable.cc (modified) network: debug function for NetworkStream and connection Mon, 23 Jan 2006 11:08:34 GMT patrick [6654] * branches/network/src/lib/graphics/importer/vertex_array_model.cc (modified) * branches/network/src/lib/network/network_manager.cc (modified) * branches/network/src/lib/network/network_manager.h (modified) * branches/network/src/lib/network/synchronizeable.h (modified) * branches/network/src/world_entities/planet.cc (modified) * branches/network/src/world_entities/projectiles/laser.cc (modified) network: synchronizeable and network manager start of new concept ... Sat, 21 Jan 2006 00:19:45 GMT bensch [6636] * branches/network (copied) branches: copied the Trunk to network again. Sat, 21 Jan 2006 00:18:19 GMT bensch [6634] * trunk/src/defs/class_id.h (modified) * trunk/src/lib/coord/p_node.cc (modified) * trunk/src/lib/coord/p_node.h (modified) * trunk/src/lib/graphics/graphics_engine.cc (modified) * trunk/src/lib/graphics/importer/texture.cc (modified) * trunk/src/lib/lang/base_object.cc (modified) * trunk/src/lib/network/converter.cc (modified) * trunk/src/lib/network/converter.h (modified) * trunk/src/lib/network/network_game_manager.cc (modified) * trunk/src/lib/network/network_game_manager.h (modified) * trunk/src/lib/network/network_socket.cc (modified) * trunk/src/lib/network/network_stream.cc (modified) * trunk/src/lib/network/network_stream.h (modified) * trunk/src/lib/sound/sound_source.h (modified) * trunk/src/story_entities/Makefile.am (modified) * trunk/src/story_entities/campaign_data.cc (modified) * trunk/src/story_entities/game_world.cc (modified) * trunk/src/story_entities/game_world_data.cc (modified) * trunk/src/story_entities/game_world_data.h (modified) * trunk/src/story_entities/multi_player_world_data.cc (modified) * trunk/src/story_entities/simple_game_menu.cc (copied) * trunk/src/story_entities/simple_game_menu.h (copied) * trunk/src/story_entities/story_entity.h (modified) * trunk/src/subprojects/network/Makefile.am (modified) * trunk/src/subprojects/network/isolated_unit_test.cc (copied) * trunk/src/subprojects/network/isolated_unit_test.h (copied) * trunk/src/subprojects/network/read_sync.cc (modified) * trunk/src/subprojects/network/simple_sync.cc (modified) * trunk/src/subprojects/network/write_sync.cc (modified) * trunk/src/world_entities/Makefile.am (modified) * trunk/src/world_entities/image_entity.cc (copied) * trunk/src/world_entities/image_entity.h (copied) * trunk/src/world_entities/planet.cc (copied) * trunk/src/world_entities/planet.h (copied) * trunk/src/world_entities/skybox.cc (modified) * trunk/src/world_entities/skybox.h (modified) * trunk/src/world_entities/space_ships/space_ship.cc (modified) * trunk/src/world_entities/space_ships/space_ship.h (modified) * trunk/src/world_entities/world_entity.cc (modified) orxonox/trunk: merged the network-branche back to the trunk merged ...