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source: orxonox.OLD/branches/playability/src/world_entities/projectiles

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Diff Rev Age Author Log Message
(edit) @10047   18 years nicolasc R playability/src/world_entities/projectiles/hbolt.cc R …
(edit) @10046   18 years nicolasc bump
(edit) @10044   18 years nicolasc moved bolt.* to lbolt.* for maning consistency, plz rebuild messing …
(edit) @10042   18 years marcscha mBolt related
(edit) @10039   18 years nicolasc solved problem, by setting target = NULL in constructor
(edit) @10038   18 years nicolasc added some div by zero checkings; problem still exists
(edit) @10037   18 years nicolasc added some comments made swarm missile spin
(edit) @10036   18 years nicolasc equalized energy usage of all blasters solved the fire echo problem, …
(edit) @10035   18 years nicolasc updated swarm_projectile, model included in data TE2 tests
(edit) @10020   18 years nicolasc
(edit) @10005   18 years nicolasc textured test_entity2, minor changes in hbolt
(edit) @10004   18 years marcscha see changelog
(edit) @10003   18 years nicolasc hbolt rotates
(edit) @10002   18 years nicolasc minor cleanup
(edit) @10001   18 years nicolasc reactivated rotation in hbolt.cc
(edit) @9999   18 years marcscha added missing mbolt
(edit) @9998   18 years marcscha multiple weapons, crosshair visibility → changelog
(edit) @9991   18 years nicolasc rotating TE2, hbolt still not working
(edit) @9989   18 years nicolasc loads of tests, not really working
(edit) @9987   18 years nicolasc update regen(); add new model for hbolt
(edit) @9979   18 years nicolasc created hbolt.[cc,h], copied from laser, used in heavy blaster …
(edit) @9978   18 years nicolasc created bolt.[cc,h], copied from laser, used in light blaster
(edit) @9969   18 years nicolasc bump
(edit) @9964   18 years nicolasc added dummy guiding/homing function for missile
(edit) @9960   18 years nicolasc fixed get*Damage() return values
(edit) @9959   18 years nicolasc moved damage attr to proteced; collidesWith checks against SpaceShip …
(edit) @9958   18 years marcscha Inline of damage get on projectile, part implementation of primary - …
(edit) @9957   18 years nicolasc updated damage() to use tick added collidesWith() to Projectile
(edit) @9953   18 years nicolasc renamed shield() to regen as Regenration Handler, defined damage in …
(copy) @9941   18 years stefalie
copied from trunk/src/world_entities/projectiles:
(edit) @9869   18 years bensch orxonox/trunk: merged the new_class_id branche back to the trunk. …
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