|
|
@10347
|
18 years |
muellmic |
hud scales now according to actionWidth and res
|
|
|
@10345
|
18 years |
marcscha |
SegFault prevention hack in fast factory
|
|
|
@10335
|
18 years |
bknecht |
track now works pretty good. I'm really pleased. Check it out, it …
|
|
|
@10333
|
18 years |
nicolasc |
bump: black acid splash
|
|
|
@10332
|
18 years |
muellmic |
in this version the acid splasher isn't loaded anymore. it then …
|
|
|
@10328
|
18 years |
marcscha |
acid splash fix
|
|
|
@10327
|
18 years |
nicolasc |
wobby unfix
|
|
|
@10306
|
18 years |
muellmic |
the percentage of the width of the screen, that the player can use for …
|
|
|
@10303
|
18 years |
muellmic |
traveldistance calculations now work properly. note, that …
|
|
|
@10301
|
18 years |
rennerc |
fixed crash on esc bug
|
|
|
@10298
|
18 years |
nicolasc |
Fixed Wooblegrid, transparancy problem (acid splashes) still exists
|
|
|
@10297
|
18 years |
bknecht |
track now works a bit can be partly used now
|
|
|
@10291
|
18 years |
muellmic |
traveldistance calculated dynamically now, but calculations aren't …
|
|
|
@10289
|
18 years |
nicolasc |
clenup
|
|
|
@10286
|
18 years |
nicolasc |
code cleanup, rebuilt spikeball
|
|
|
@10285
|
18 years |
bknecht |
added rotor
|
|
|
@10284
|
18 years |
bknecht |
some modification for the track
|
|
|
@10282
|
18 years |
marcscha |
trail reactivated
|
|
|
@10281
|
18 years |
marcscha |
xml parsing of cam data
|
|
|
@10278
|
18 years |
muellmic |
fixed bug, that set false Coor2Ds for the weapon-widgets when changing …
|
|
|
@10274
|
18 years |
marcscha |
fixes and workaround bugs of Orx
|
|
|
@10271
|
18 years |
nicolasc |
working spikeballs
|
|
|
@10270
|
18 years |
muellmic |
1) the centerpoint of the radar is now the centerpoint of the camera, …
|
|
|
@10261
|
18 years |
marcscha |
Fixes and cleanups
|
|
|
@10260
|
18 years |
nicolasc |
|
|
|
@10256
|
18 years |
nicolasc |
bump
|
|
|
@10252
|
18 years |
nicolasc |
bump
|
|
|
@10251
|
18 years |
muellmic |
fixed the Field-Of-View handling inside camera.cc. before it has been …
|
|
|
@10237
|
18 years |
muellmic |
changed camera handling for the vertical-scroller playmode. the …
|
|
|
@10235
|
18 years |
nicolasc |
inital upload of projectile_weapon, started usage in spike_ball
|
|
|
@10234
|
18 years |
muellmic |
several interface changes and workarounds later… (yes there that …
|
|
|
@10233
|
18 years |
muellmic |
energy bars are now changing its colors, adding hud overlay - very …
|
|
|
@10230
|
18 years |
muellmic |
interface changes
|
|
|
@10229
|
18 years |
nicolasc |
spikeball still not working, doing a manual hack
|
|
|
@10224
|
18 years |
nicolasc |
bump
|
|
|
@10217
|
18 years |
nicolasc |
bump
|
|
|
@10209
|
18 years |
bknecht |
track updates
|
|
|
@10200
|
18 years |
muellmic |
changed style of vertical gui-element. textures still need to be done, …
|
|
|
@10196
|
18 years |
nicolasc |
just another upload
GUI seems to work, but there are still some …
|
|
|
@10194
|
18 years |
muellmic |
implementing interface 'by hand' without still buggy packing-function. …
|
|
|
@10188
|
18 years |
nicolasc |
updated spikeball/spike combo; still need to turn a projectile into a …
|
|
|
@10180
|
18 years |
nicolasc |
bump
|
|
|
@10179
|
18 years |
marcscha |
Acid Launcher and Acid Splash (projectile) finished.
This time …
|
|
|
@10173
|
18 years |
nicolasc |
bump2
|
|
|
@10170
|
18 years |
nicolasc |
EOD commit
|
|
|
@10168
|
18 years |
marcscha |
Acid Launcher and Acid Splash (projectile) finished.
Temporally dist …
|
|
|
@10159
|
18 years |
nicolasc |
bump
|
|
|
@10157
|
18 years |
marcscha |
replacement of wobble upgrade function through function pointer approach
|
|
|
@10156
|
18 years |
marcscha |
Addition of billboard calc to wobblegrid. Temp addition to show it of …
|
|
|
@10155
|
18 years |
marcscha |
Added fixme tag to testaddition of the wobblegrid on spaceship
|
|
|
@10154
|
18 years |
marcscha |
Wobblegrid addition for alienweapons
|
|
|
@10153
|
18 years |
nicolasc |
bump
|
|
|
@10152
|
18 years |
nicolasc |
finished animation on heavy blaster, started light blaster
code needs …
|
|
|
@10140
|
18 years |
nicolasc |
defined emissionPoint as array, update get/set function, kept old as …
|
|
|
@10139
|
18 years |
muellmic |
trying to adjust interface
|
|
|
@10136
|
18 years |
nicolasc |
updated animation, needs rebuild as weapon.h has been changed
|
|
|
@10133
|
18 years |
nicolasc |
animation in heavy blaster
|
|
|
@10132
|
18 years |
marcscha |
Firing Echo fix on WM
|
|
|
@10121
|
18 years |
marcscha |
Deactivate Fix
|
|
|
@10120
|
18 years |
muellmic |
some interface hacks
|
|
|
@10119
|
18 years |
marcscha |
Armor → Health interconnection for UI
|
|
|
@10117
|
18 years |
marcscha |
Last update, collision working again. SEGFAULT problems
|
|
|
@10113
|
18 years |
marcscha |
Collision fixes, further additions
|
|
|
@10111
|
18 years |
muellmic |
placed container for ship values into hud
|
|
|
@10109
|
18 years |
nicolasc |
bump
|
|
|
@10107
|
18 years |
marcscha |
many additions, several fixes
|
|
|
@10104
|
18 years |
nicolasc |
some beautifications, nothing new
|
|
|
@10102
|
18 years |
marcscha |
UI Fix
|
|
|
@10101
|
18 years |
muellmic |
sry, energywidgetvertical was bound to wrong svn folder first
|
|
|
@10100
|
18 years |
muellmic |
added vertical gui elements
|
|
|
@10099
|
18 years |
muellmic |
conflict at end of movement switch resolved for 10012312112th time =S. …
|
|
|
@10098
|
18 years |
marcscha |
addition of local travel speed, removal of path hacks
|
|
|
@10096
|
18 years |
bknecht |
connected the track with the worldentities and the spaceship
|
|
|
@10095
|
18 years |
marcscha |
velocity fix
|
|
|
@10092
|
18 years |
muellmic |
work of last week: radar set-up, Gui- Widget class draws itself …
|
|
|
@10088
|
18 years |
patrick |
added the track subsystem to the buildprocess again, integrated it …
|
|
|
@10087
|
18 years |
nicolasc |
smoother drawing, or not
|
|
|
@10086
|
18 years |
nicolasc |
updated drawing function
|
|
|
@10083
|
18 years |
bknecht |
didn't compile, sorry. working on this branch now as well
|
|
|
@10081
|
18 years |
marcscha |
Some surprises for comming wednesday
|
|
|
@10080
|
18 years |
nicolasc |
Working SwarmMissile guidance system
CD/CR needs update
|
|
|
@10079
|
18 years |
nicolasc |
guiding system (somewhat not working)
minor cleanup in pnode.h
cd/cr …
|
|
|
@10078
|
18 years |
marcscha |
Update in swarm launcher, swarm missile, mbolt
|
|
|
@10077
|
18 years |
marcscha |
missing emitter node class
|
|
|
@10074
|
18 years |
nicolasc |
house cleaning
|
|
|
@10073
|
18 years |
marcscha |
Emitter Node implemented, first steps for swarm missile in
|
|
|
@10072
|
18 years |
nicolasc |
bump
|
|
|
@10064
|
18 years |
marcscha |
weapon, collision, particles
|
|
|
@10063
|
18 years |
nicolasc |
halo effects
|
|
|
@10049
|
18 years |
nicolasc |
bump
|
|
|
@10047
|
18 years |
nicolasc |
R playability/src/world_entities/projectiles/hbolt.cc
R …
|
|
|
@10046
|
18 years |
nicolasc |
bump
|
|
|
@10044
|
18 years |
nicolasc |
moved bolt.* to lbolt.* for maning consistency, plz rebuild
messing …
|
|
|
@10043
|
18 years |
muellmic |
updated accel / maxSpeed calculation, updated burst-emitter calculation
|
|
|
@10042
|
18 years |
marcscha |
mBolt related
|
|
|
@10039
|
18 years |
nicolasc |
solved problem, by setting target = NULL in constructor
|
|
|
@10038
|
18 years |
nicolasc |
added some div by zero checkings; problem still exists
|
|
|
@10037
|
18 years |
nicolasc |
added some comments
made swarm missile spin
|
|
|
@10036
|
18 years |
nicolasc |
equalized energy usage of all blasters
solved the fire echo problem, …
|
|
|
@10035
|
18 years |
nicolasc |
updated swarm_projectile, model included in data
TE2 tests
|
|
|