# # ChangeLog for branches/single_player_map/src/world_entities/door.h in orxonox.OLD # # Generated by Trac 1.0.9 # Jul 4, 2024, 4:18:33 AM Wed, 28 Jun 2006 21:47:35 GMT patrick [8890] * branches/single_player_map/src/lib/collision_detection/cd_engine.cc (modified) * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.h (modified) door and weapon stuff Wed, 28 Jun 2006 16:05:06 GMT patrick [8881] * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door animations again better nicer and cooler... Wed, 28 Jun 2006 16:02:33 GMT patrick [8880] * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door animation even nicer implemented Wed, 28 Jun 2006 15:55:06 GMT patrick [8879] * branches/single_player_map/src/lib/graphics/importer/interactive_model.h (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.cc (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door animation functions Wed, 28 Jun 2006 15:33:20 GMT patrick [8876] * branches/single_player_map/src/defs/class_id.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.h (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) collision reaction stuff Wed, 28 Jun 2006 15:25:42 GMT patrick [8875] * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door proximity algorithm Wed, 28 Jun 2006 15:08:38 GMT patrick [8874] * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) check door functions Wed, 28 Jun 2006 14:56:34 GMT patrick [8872] * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) more door work Wed, 28 Jun 2006 14:48:21 GMT patrick [8870] * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/door.cc (added) * branches/single_player_map/src/world_entities/door.h (added) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (added) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.h (added) add doors