# # ChangeLog for branches/single_player_map/src in orxonox.OLD # # Generated by Trac 1.0.9 # Jul 7, 2024, 10:06:21 AM Fri, 30 Jun 2006 00:06:34 GMT patrick [8937] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.h (modified) much better axis now Thu, 29 Jun 2006 23:52:23 GMT patrick [8936] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) fixed the fast animation bug. now npc have normal animation speed Thu, 29 Jun 2006 23:51:57 GMT patrick [8935] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.cc (modified) better axis now Thu, 29 Jun 2006 23:38:40 GMT patrick [8934] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) found a major error in the cr alg Thu, 29 Jun 2006 23:12:57 GMT patrick [8933] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) front collision alg should work Thu, 29 Jun 2006 22:46:36 GMT patrick [8932] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) working with directions Thu, 29 Jun 2006 22:20:28 GMT patrick [8931] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/npcs/repair_station.cc (modified) * branches/single_player_map/src/world_entities/npcs/repair_station.h (modified) repair station work, collision reaction Thu, 29 Jun 2006 22:07:58 GMT bottac [8930] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) Thu, 29 Jun 2006 21:43:03 GMT patrick [8928] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) bug correct Thu, 29 Jun 2006 21:39:12 GMT patrick [8927] * branches/single_player_map/src/defs/class_id.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/npcs/door.cc (moved) * branches/single_player_map/src/world_entities/npcs/door.h (moved) * branches/single_player_map/src/world_entities/npcs/repair_station.cc (added) * branches/single_player_map/src/world_entities/npcs/repair_station.h (added) collision reactin output different Thu, 29 Jun 2006 21:11:20 GMT bottac [8926] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) collision coordinates fixed. Thu, 29 Jun 2006 20:50:30 GMT patrick [8925] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) all axis check and more debug out Thu, 29 Jun 2006 20:47:05 GMT patrick [8924] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.h (modified) collision reaction refine Thu, 29 Jun 2006 20:09:28 GMT patrick [8923] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) ground collision detection advanc Thu, 29 Jun 2006 19:48:25 GMT patrick [8922] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) the ground walking algorithm is almost working again Thu, 29 Jun 2006 16:48:00 GMT snellen [8917] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) made genericNPC::finalGoalReached() scriptable Thu, 29 Jun 2006 15:30:10 GMT snellen [8915] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/event/event_handler.cc (modified) * branches/single_player_map/src/lib/script_engine/script_manager.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) events get grabed now Thu, 29 Jun 2006 14:43:16 GMT bensch [8914] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) compiles again Thu, 29 Jun 2006 14:30:32 GMT bensch [8913] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) walk should work Thu, 29 Jun 2006 14:22:36 GMT bottac [8912] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) Collision detection working again. Thu, 29 Jun 2006 14:03:42 GMT bottac [8910] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.h (modified) Still not working. Thu, 29 Jun 2006 13:48:16 GMT bensch [8909] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) better impementation Thu, 29 Jun 2006 13:30:20 GMT bensch [8908] * branches/single_player_map/src/lib/util/executor/executor_lua.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) orxonox/sp: begin new GenNPC Thu, 29 Jun 2006 12:10:27 GMT bottac [8907] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/world_entities/bsp_entity.cc (modified) further bugs fixed. Thu, 29 Jun 2006 11:40:35 GMT bottac [8904] * branches/single_player_map/src/lib/graphics/importer/bsp_file.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_file.h (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.h (modified) * branches/single_player_map/src/world_entities/bsp_entity.cc (modified) bugfix Wed, 28 Jun 2006 23:37:43 GMT patrick [8901] * branches/single_player_map/src/world_entities/door.cc (modified) doors work fine now Wed, 28 Jun 2006 23:11:30 GMT patrick [8900] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) gun is positioned correctly now Wed, 28 Jun 2006 23:04:42 GMT patrick [8899] * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) material displayed now and better Wed, 28 Jun 2006 23:03:37 GMT patrick [8898] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.h (modified) * branches/single_player_map/src/world_entities/world_entity.cc (modified) material displayed now and better Wed, 28 Jun 2006 22:51:43 GMT patrick [8897] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) sniper rifle is added, orientation still false Wed, 28 Jun 2006 22:21:41 GMT patrick [8896] * branches/single_player_map (copied) new copy of the branche for single_player_map (MARK SPM) Wed, 28 Jun 2006 22:19:48 GMT patrick [8894] * trunk/src/defs/class_id.h (modified) * trunk/src/lib/collision_detection/cd_engine.cc (modified) * trunk/src/lib/collision_reaction/collision_event.h (modified) * trunk/src/lib/collision_reaction/cr_defs.h (modified) * trunk/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * trunk/src/lib/collision_reaction/cr_physics_ground_walk.h (modified) * trunk/src/lib/event/event_handler.cc (modified) * trunk/src/lib/graphics/importer/bsp_file.cc (modified) * trunk/src/lib/graphics/importer/bsp_manager.cc (modified) * trunk/src/lib/graphics/importer/interactive_model.h (modified) * trunk/src/lib/graphics/importer/md2/md2Model.cc (modified) * trunk/src/lib/graphics/importer/md2/md2Model.h (modified) * trunk/src/lib/math/quaternion.h (modified) * trunk/src/lib/math/vector.h (modified) * trunk/src/lib/script_engine/script_manager.h (modified) * trunk/src/lib/shell/shell_command.cc (modified) * trunk/src/lib/util/executor/executor.cc (modified) * trunk/src/lib/util/executor/executor.h (modified) * trunk/src/lib/util/executor/executor_functional.cc (modified) * trunk/src/lib/util/executor/executor_lua.cc (modified) * trunk/src/lib/util/executor/executor_lua.h (modified) * trunk/src/lib/util/executor/functor_list.h (modified) * trunk/src/story_entities/game_world.cc (modified) * trunk/src/story_entities/multi_player_world.cc (modified) * trunk/src/world_entities/WorldEntities.am (modified) * trunk/src/world_entities/creatures/fps_player.cc (modified) * trunk/src/world_entities/door.cc (copied) * trunk/src/world_entities/door.h (copied) * trunk/src/world_entities/npcs/generic_npc.cc (modified) * trunk/src/world_entities/npcs/generic_npc.h (modified) * trunk/src/world_entities/npcs/npc.cc (modified) * trunk/src/world_entities/script_trigger.cc (modified) * trunk/src/world_entities/script_trigger.h (modified) * trunk/src/world_entities/weapons/fps_sniper_rifle.cc (copied) * trunk/src/world_entities/weapons/fps_sniper_rifle.h (copied) * trunk/src/world_entities/world_entity.cc (modified) * trunk/src/world_entities/world_entity.h (modified) merged the branche single_player_map with the trunk