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|
@8888
|
18 years |
bottac |
Not yet done. Still working on collision detection.
|
|
|
@8887
|
18 years |
bottac |
Started to move collision detection / reaction to the new interface.
|
|
|
@8886
|
18 years |
snellen |
fixed bug that led to a segmentation fault while adding the …
|
|
|
@8883
|
18 years |
patrick |
door model and texture
|
|
|
@8882
|
18 years |
patrick |
event grabbin removed
|
|
|
@8881
|
18 years |
patrick |
door animations again better nicer and cooler…
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|
|
@8880
|
18 years |
patrick |
door animation even nicer implemented
|
|
|
@8879
|
18 years |
patrick |
door animation functions
|
|
|
@8878
|
18 years |
patrick |
altering md2 model for dynamic animations choosement
|
|
|
@8876
|
18 years |
patrick |
collision reaction stuff
|
|
|
@8875
|
18 years |
patrick |
door proximity algorithm
|
|
|
@8874
|
18 years |
patrick |
check door functions
|
|
|
@8873
|
18 years |
patrick |
makefile adjusted
|
|
|
@8872
|
18 years |
patrick |
more door work
|
|
|
@8871
|
18 years |
patrick |
adding sniper rifle
|
|
|
@8870
|
18 years |
patrick |
add doors
|
|
|
@8869
|
18 years |
snellen |
made FPSPlayer scriptable
|
|
|
@8865
|
18 years |
patrick |
small adjustements
|
|
|
@8864
|
18 years |
patrick |
new collision registration functions
|
|
|
@8863
|
18 years |
patrick |
reverted the collision reaction
|
|
|
@8862
|
18 years |
patrick |
safer hiding and anhiding function
|
|
|
@8861
|
18 years |
patrick |
hiding unhiding functions
|
|
|
@8855
|
18 years |
patrick |
multiplayer: removed bug
|
|
|
@8853
|
18 years |
patrick |
collision interface extended
|
|
|
@8852
|
18 years |
patrick |
collision interface extended
|
|
|
@8847
|
18 years |
bensch |
segfault preverter
|
|
|
@8836
|
18 years |
patrick |
spl: collision reaction similar as it was but doesn't stick to the …
|
|
|
@8834
|
18 years |
patrick |
collision reaction rebwork
|
|
|
@8831
|
18 years |
snellen |
Implemented executor without ret and 4 parameters, added setAbsDir and …
|
|
|
@8830
|
18 years |
snellen |
Implemented the executor for 5 arguments and one return value
|
|
|
@8829
|
18 years |
snellen |
continued working on turning:turning doesn't quite work
|
|
|
@8825
|
18 years |
patrick |
npc walking corrections
|
|
|
@8824
|
18 years |
patrick |
turning implemented, collision reaction disabled
|
|
|
@8823
|
18 years |
snellen |
added setTime function
|
|
|
@8822
|
18 years |
snellen |
fixed bug in ExecutorLua3ret
|
|
|
@8819
|
18 years |
patrick |
ncp comments
|
|
|
@8818
|
18 years |
patrick |
generic npc crouch, run and stop functions
|
|
|
@8817
|
18 years |
patrick |
generic npc work
|
|
|
@8816
|
18 years |
patrick |
spl: generic npc walking function
|
|
|
@8815
|
18 years |
snellen |
script thestranger.lua tells thestranger to move to 288,19,208, …
|
|
|
@8814
|
18 years |
patrick |
more npc interface
|
|
|
@8813
|
18 years |
patrick |
more npc functions
|
|
|
@8812
|
18 years |
patrick |
spl ground walking beter
|
|
|
@8811
|
18 years |
snellen |
executor should now be able to take up to 7 parameters
|
|
|
@8810
|
18 years |
patrick |
spl: simpler walking interface
|
|
|
@8808
|
18 years |
snellen |
added executor with 6 and 7 parameters
|
|
|
@8807
|
18 years |
patrick |
creating single_player_map branche again (MARK)
|
|
copied from trunk/src:
|
|
|
@8805
|
18 years |
patrick |
trunk: generic npc model wolking function
|