# # ChangeLog for branches/single_player_map in orxonox.OLD # # Generated by Trac 1.0.9 # Aug 3, 2024, 6:19:10 AM Wed, 28 Jun 2006 15:08:38 GMT patrick [8874] * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) check door functions Wed, 28 Jun 2006 14:59:22 GMT patrick [8873] * branches/single_player_map/src/world_entities/WorldEntities.am (modified) makefile adjusted Wed, 28 Jun 2006 14:56:34 GMT patrick [8872] * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) more door work Wed, 28 Jun 2006 14:49:07 GMT patrick [8871] * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) adding sniper rifle Wed, 28 Jun 2006 14:48:21 GMT patrick [8870] * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/door.cc (added) * branches/single_player_map/src/world_entities/door.h (added) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (added) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.h (added) add doors Wed, 28 Jun 2006 14:48:16 GMT snellen [8869] * branches/single_player_map/src/lib/script_engine/script_manager.h (modified) * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/script_trigger.cc (modified) * branches/single_player_map/src/world_entities/script_trigger.h (modified) made FPSPlayer scriptable Wed, 28 Jun 2006 13:53:00 GMT patrick [8865] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) small adjustements Wed, 28 Jun 2006 13:51:36 GMT patrick [8864] * branches/single_player_map/src/lib/collision_reaction/collision_event.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_defs.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/world_entities/world_entity.cc (modified) * branches/single_player_map/src/world_entities/world_entity.h (modified) new collision registration functions Wed, 28 Jun 2006 13:29:25 GMT patrick [8863] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) reverted the collision reaction Wed, 28 Jun 2006 13:28:08 GMT patrick [8862] * branches/single_player_map/src/lib/collision_reaction/collision_event.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/world_entity.h (modified) safer hiding and anhiding function Wed, 28 Jun 2006 13:18:56 GMT patrick [8861] * branches/single_player_map/src/world_entities/world_entity.h (modified) hiding unhiding functions Wed, 28 Jun 2006 12:42:50 GMT patrick [8855] * branches/single_player_map/src/lib/collision_reaction/collision_event.h (modified) multiplayer: removed bug Wed, 28 Jun 2006 12:36:56 GMT patrick [8853] * branches/single_player_map/src/lib/collision_reaction/collision_event.h (modified) * branches/single_player_map/src/world_entities/world_entity.cc (modified) collision interface extended Wed, 28 Jun 2006 12:31:15 GMT patrick [8852] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/story_entities/game_world.cc (modified) * branches/single_player_map/src/world_entities/world_entity.h (modified) collision interface extended Wed, 28 Jun 2006 11:23:25 GMT bensch [8847] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/util/executor/executor_functional.cc (modified) * branches/single_player_map/src/lib/util/executor/executor_lua.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) segfault preverter Tue, 27 Jun 2006 15:08:43 GMT patrick [8836] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) spl: collision reaction similar as it was but doesn't stick to the ... Tue, 27 Jun 2006 14:39:15 GMT patrick [8834] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/story_entities/multi_player_world.cc (modified) * branches/single_player_map/src/world_entities/world_entity.cc (modified) collision reaction rebwork Tue, 27 Jun 2006 13:51:33 GMT snellen [8831] * branches/single_player_map/src/lib/util/executor/executor_lua.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) Implemented executor without ret and 4 parameters, added setAbsDir ... Tue, 27 Jun 2006 13:37:07 GMT snellen [8830] * branches/single_player_map/src/lib/util/executor/executor_lua.h (modified) Implemented the executor for 5 arguments and one return value Tue, 27 Jun 2006 13:29:10 GMT snellen [8829] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/util/executor/executor_lua.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) continued working on turning:turning doesn't quite work Tue, 27 Jun 2006 12:32:43 GMT patrick [8825] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) npc walking corrections Tue, 27 Jun 2006 12:31:12 GMT patrick [8824] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/math/quaternion.h (modified) * branches/single_player_map/src/lib/math/vector.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) turning implemented, collision reaction disabled Tue, 27 Jun 2006 12:24:30 GMT snellen [8823] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) added setTime function Tue, 27 Jun 2006 11:17:53 GMT snellen [8822] * branches/single_player_map/src/lib/util/executor/executor_lua.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) fixed bug in ExecutorLua3ret Mon, 26 Jun 2006 23:36:44 GMT patrick [8819] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) ncp comments Mon, 26 Jun 2006 23:11:41 GMT patrick [8818] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) generic npc crouch, run and stop functions Mon, 26 Jun 2006 23:02:56 GMT patrick [8817] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) generic npc work Mon, 26 Jun 2006 22:48:57 GMT patrick [8816] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) spl: generic npc walking function Mon, 26 Jun 2006 16:26:21 GMT snellen [8815] * branches/single_player_map/src/lib/util/executor/executor_lua.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) script thestranger.lua tells thestranger to move to 288,19,208, ... Mon, 26 Jun 2006 16:13:25 GMT patrick [8814] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) more npc interface Mon, 26 Jun 2006 16:07:19 GMT patrick [8813] * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) more npc functions Mon, 26 Jun 2006 16:02:02 GMT patrick [8812] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) spl ground walking beter Mon, 26 Jun 2006 15:46:42 GMT snellen [8811] * branches/single_player_map/src/lib/util/executor/executor.cc (modified) * branches/single_player_map/src/lib/util/executor/executor.h (modified) * branches/single_player_map/src/lib/util/executor/functor_list.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) * branches/single_player_map/src/world_entities/npcs/npc.cc (modified) executor should now be able to take up to 7 parameters Mon, 26 Jun 2006 15:44:24 GMT patrick [8810] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) spl: simpler walking interface Mon, 26 Jun 2006 15:04:39 GMT snellen [8808] * branches/single_player_map/src/lib/util/executor/executor_lua.h (modified) added executor with 6 and 7 parameters Mon, 26 Jun 2006 15:03:05 GMT patrick [8807] * branches/single_player_map (copied) creating single_player_map branche again (MARK) Mon, 26 Jun 2006 14:56:45 GMT patrick [8805] * trunk/src/world_entities/npcs/generic_npc.cc (modified) trunk: generic npc model wolking function