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source: orxonox.OLD/branches/water

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Diff Rev Age Author Log Message
(edit) @8027   19 years stefalie water: renderToTexture
(edit) @8025   19 years stefalie water: activate texture unit…
(edit) @8019   19 years stefalie branches/water: refraction render pass
(edit) @8018   19 years stefalie branches/water: under/over water?
(edit) @7993   19 years stefalie branches/water: 5 textures
(edit) @7986   19 years stefalie branches/water: everything fine so far, but i need another TextureUnit
(edit) @7983   19 years stefalie branches/water: …
(edit) @7982   19 years stefalie branches/water: light!
(edit) @7835   19 years bensch orxonox/water: Uniform class, (total inline Class, that handles …
(edit) @7834   19 years bensch less output
(edit) @7832   19 years stefalie branches/water: yeah, we got oil./src/orxonox!
(edit) @7831   19 years bensch reverted change
(edit) @7830   19 years bensch shaders testing
(edit) @7828   19 years bensch water: test
(edit) @7827   19 years bensch water: test
(edit) @7826   19 years bensch water: test
(edit) @7825   19 years bensch water: test
(edit) @7823   19 years stefalie branches/water: the texture mooooves
(edit) @7822   19 years bensch water: shader update
(edit) @7818   19 years bensch Better nicer Shader
(edit) @7817   19 years stefalie
(edit) @7816   19 years stefalie
(edit) @7814   19 years stefalie branches/water: textures works now, but its at the wrong place
(copy) @7798   19 years bensch created branche
copied from trunk:
(edit) @7796   19 years bensch added missing files
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