# # ChangeLog for branches in orxonox.OLD # # Generated by Trac 1.0.9 # Nov 29, 2024, 11:47:19 AM Thu, 29 Jun 2006 21:39:12 GMT patrick [8927] * branches/single_player_map/src/defs/class_id.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/npcs/door.cc (moved) * branches/single_player_map/src/world_entities/npcs/door.h (moved) * branches/single_player_map/src/world_entities/npcs/repair_station.cc (added) * branches/single_player_map/src/world_entities/npcs/repair_station.h (added) collision reactin output different Thu, 29 Jun 2006 21:11:20 GMT bottac [8926] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) collision coordinates fixed. Thu, 29 Jun 2006 20:50:30 GMT patrick [8925] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) all axis check and more debug out Thu, 29 Jun 2006 20:47:05 GMT patrick [8924] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.h (modified) collision reaction refine Thu, 29 Jun 2006 20:09:28 GMT patrick [8923] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) ground collision detection advanc Thu, 29 Jun 2006 19:48:25 GMT patrick [8922] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) the ground walking algorithm is almost working again Thu, 29 Jun 2006 18:04:30 GMT stefalie [8921] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: save params done, but it's not really nice Thu, 29 Jun 2006 17:11:48 GMT stefalie [8920] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: waterColor works Thu, 29 Jun 2006 17:09:59 GMT stefalie [8919] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: waterColor fading compiles, but doesnt work yet Thu, 29 Jun 2006 16:53:35 GMT stefalie [8918] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: waterHeight fading works Thu, 29 Jun 2006 16:48:00 GMT snellen [8917] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) made genericNPC::finalGoalReached() scriptable Thu, 29 Jun 2006 16:13:47 GMT stefalie [8916] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: fader gui works, fading also (but its a bit hacky) Thu, 29 Jun 2006 15:30:10 GMT snellen [8915] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/event/event_handler.cc (modified) * branches/single_player_map/src/lib/script_engine/script_manager.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) events get grabed now Thu, 29 Jun 2006 14:43:16 GMT bensch [8914] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) compiles again Thu, 29 Jun 2006 14:30:32 GMT bensch [8913] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) walk should work Thu, 29 Jun 2006 14:22:36 GMT bottac [8912] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) Collision detection working again. Thu, 29 Jun 2006 14:07:09 GMT amaechler [8911] * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.h (modified) * branches/mountain_lake/src/lib/graphics/effects/lightning_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/lightning_effect.h (modified) branches/moutnain_lake: lightning hacking, skycolor not working yet Thu, 29 Jun 2006 14:03:42 GMT bottac [8910] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.h (modified) Still not working. Thu, 29 Jun 2006 13:48:16 GMT bensch [8909] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) better impementation Thu, 29 Jun 2006 13:30:20 GMT bensch [8908] * branches/single_player_map/src/lib/util/executor/executor_lua.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) orxonox/sp: begin new GenNPC Thu, 29 Jun 2006 12:10:27 GMT bottac [8907] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/world_entities/bsp_entity.cc (modified) further bugs fixed. Thu, 29 Jun 2006 12:03:36 GMT bensch [8906] * branches/mountain_lake/src/lib/gui/gl/glgui_handler.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) Gui Element Thu, 29 Jun 2006 11:42:48 GMT amaechler [8905] * branches/mountain_lake/src/lib/graphics/effects/fog_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/lense_flare.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/lightning_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/rain_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/rain_effect.h (modified) * branches/mountain_lake/src/lib/graphics/effects/snow_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/volfog_effect.cc (modified) branches/atmospheric_engine: rain fading fixed - tadaaa Thu, 29 Jun 2006 11:40:35 GMT bottac [8904] * branches/single_player_map/src/lib/graphics/importer/bsp_file.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_file.h (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.h (modified) * branches/single_player_map/src/world_entities/bsp_entity.cc (modified) bugfix Thu, 29 Jun 2006 11:37:36 GMT hdavid [8903] * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.cc (modified) * branches/mountain_lake/src/world_entities/skydome.cc (modified) branches/mountain_lake Thu, 29 Jun 2006 10:33:46 GMT hdavid [8902] * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.h (modified) branches/mountain_lake Wed, 28 Jun 2006 23:37:43 GMT patrick [8901] * branches/single_player_map/src/world_entities/door.cc (modified) doors work fine now Wed, 28 Jun 2006 23:11:30 GMT patrick [8900] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) gun is positioned correctly now Wed, 28 Jun 2006 23:04:42 GMT patrick [8899] * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) material displayed now and better Wed, 28 Jun 2006 23:03:37 GMT patrick [8898] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.h (modified) * branches/single_player_map/src/world_entities/world_entity.cc (modified) material displayed now and better Wed, 28 Jun 2006 22:51:43 GMT patrick [8897] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) sniper rifle is added, orientation still false Wed, 28 Jun 2006 22:21:41 GMT patrick [8896] * branches/single_player_map (copied) new copy of the branche for single_player_map (MARK SPM) Wed, 28 Jun 2006 22:20:39 GMT patrick [8895] * branches/single_player_map (deleted) removing old sp branche Wed, 28 Jun 2006 22:12:44 GMT bottac [8893] * branches/single_player_map/src/lib/graphics/importer/bsp_file.cc (modified) A litlle less debug output. Wed, 28 Jun 2006 22:04:17 GMT bottac [8892] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) Just a small cleanup. Wed, 28 Jun 2006 22:01:11 GMT patrick [8891] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) fps weapon work Wed, 28 Jun 2006 21:47:35 GMT patrick [8890] * branches/single_player_map/src/lib/collision_detection/cd_engine.cc (modified) * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.h (modified) door and weapon stuff Wed, 28 Jun 2006 19:51:05 GMT bottac [8889] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) Done? Wed, 28 Jun 2006 19:38:32 GMT bottac [8888] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) Not yet done. Still working on collision detection. Wed, 28 Jun 2006 19:11:54 GMT bottac [8887] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/shell/shell_command.cc (modified) Started to move collision detection / reaction to the new interface. Wed, 28 Jun 2006 17:01:42 GMT snellen [8886] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/script_trigger.cc (modified) fixed bug that led to a segmentation fault while adding the ... Wed, 28 Jun 2006 16:32:49 GMT stefalie [8885] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: ... Wed, 28 Jun 2006 16:21:24 GMT stefalie [8884] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: fading works... sometimes :-) Wed, 28 Jun 2006 16:19:01 GMT patrick [8883] * branches/single_player_map/src/world_entities/door.cc (modified) door model and texture Wed, 28 Jun 2006 16:08:26 GMT patrick [8882] * branches/single_player_map/src/lib/event/event_handler.cc (modified) event grabbin removed Wed, 28 Jun 2006 16:05:06 GMT patrick [8881] * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door animations again better nicer and cooler... Wed, 28 Jun 2006 16:02:33 GMT patrick [8880] * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door animation even nicer implemented Wed, 28 Jun 2006 15:55:06 GMT patrick [8879] * branches/single_player_map/src/lib/graphics/importer/interactive_model.h (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.cc (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door animation functions Wed, 28 Jun 2006 15:46:39 GMT patrick [8878] * branches/single_player_map/src/lib/graphics/importer/interactive_model.h (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.cc (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/single_player_map/src/world_entities/door.cc (modified) altering md2 model for dynamic animations choosement Wed, 28 Jun 2006 15:34:52 GMT stefalie [8877] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: cleanup Wed, 28 Jun 2006 15:33:20 GMT patrick [8876] * branches/single_player_map/src/defs/class_id.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.h (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) collision reaction stuff Wed, 28 Jun 2006 15:25:42 GMT patrick [8875] * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door proximity algorithm Wed, 28 Jun 2006 15:08:38 GMT patrick [8874] * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) check door functions Wed, 28 Jun 2006 14:59:22 GMT patrick [8873] * branches/single_player_map/src/world_entities/WorldEntities.am (modified) makefile adjusted Wed, 28 Jun 2006 14:56:34 GMT patrick [8872] * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) more door work Wed, 28 Jun 2006 14:49:07 GMT patrick [8871] * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) adding sniper rifle Wed, 28 Jun 2006 14:48:21 GMT patrick [8870] * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/door.cc (added) * branches/single_player_map/src/world_entities/door.h (added) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (added) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.h (added) add doors Wed, 28 Jun 2006 14:48:16 GMT snellen [8869] * branches/single_player_map/src/lib/script_engine/script_manager.h (modified) * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/script_trigger.cc (modified) * branches/single_player_map/src/world_entities/script_trigger.h (modified) made FPSPlayer scriptable Wed, 28 Jun 2006 14:33:27 GMT stefalie [8868] * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: small cleanup, now lets get started with the fading ... Wed, 28 Jun 2006 14:08:57 GMT stefalie [8867] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: now its possible to set the strength of the reflection ... Wed, 28 Jun 2006 13:55:15 GMT stefalie [8866] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: now its possible to set the strength of the specular ... Wed, 28 Jun 2006 13:53:00 GMT patrick [8865] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) small adjustements Wed, 28 Jun 2006 13:51:36 GMT patrick [8864] * branches/single_player_map/src/lib/collision_reaction/collision_event.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_defs.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/world_entities/world_entity.cc (modified) * branches/single_player_map/src/world_entities/world_entity.h (modified) new collision registration functions Wed, 28 Jun 2006 13:29:25 GMT patrick [8863] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) reverted the collision reaction Wed, 28 Jun 2006 13:28:08 GMT patrick [8862] * branches/single_player_map/src/lib/collision_reaction/collision_event.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/world_entity.h (modified) safer hiding and anhiding function Wed, 28 Jun 2006 13:18:56 GMT patrick [8861] * branches/single_player_map/src/world_entities/world_entity.h (modified) hiding unhiding functions Wed, 28 Jun 2006 13:09:54 GMT rennerc [8860] * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.h (modified) removed segfault when killing npc Wed, 28 Jun 2006 13:07:55 GMT stefalie [8859] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: rotating of the water works Wed, 28 Jun 2006 12:50:03 GMT patrick [8858] * branches/multi_player_map/src/lib/collision_reaction/cr_object_damage.cc (modified) bug correct Wed, 28 Jun 2006 12:44:37 GMT rennerc [8857] * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) handle teamkills Wed, 28 Jun 2006 12:43:05 GMT rennerc [8856] * branches/multi_player_map/src/util/game_rules.cc (modified) * branches/multi_player_map/src/util/game_rules.h (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) fixed segfault Wed, 28 Jun 2006 12:42:50 GMT patrick [8855] * branches/single_player_map/src/lib/collision_reaction/collision_event.h (modified) multiplayer: removed bug Wed, 28 Jun 2006 12:42:19 GMT patrick [8854] * branches/multi_player_map/src/lib/collision_reaction/cr_object_damage.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.h (modified) multiplayer: kill and hit event extended for event tracing Wed, 28 Jun 2006 12:36:56 GMT patrick [8853] * branches/single_player_map/src/lib/collision_reaction/collision_event.h (modified) * branches/single_player_map/src/world_entities/world_entity.cc (modified) collision interface extended Wed, 28 Jun 2006 12:31:15 GMT patrick [8852] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/story_entities/game_world.cc (modified) * branches/single_player_map/src/world_entities/world_entity.h (modified) collision interface extended Wed, 28 Jun 2006 12:06:10 GMT rennerc [8851] * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) chat window is on TAB again Wed, 28 Jun 2006 11:59:50 GMT patrick [8850] * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) less debug on network Wed, 28 Jun 2006 11:49:00 GMT patrick [8849] * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) collision detection works now Wed, 28 Jun 2006 11:36:56 GMT stefalie [8848] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: added coords for all 4 verts... Wed, 28 Jun 2006 11:23:25 GMT bensch [8847] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/util/executor/executor_functional.cc (modified) * branches/single_player_map/src/lib/util/executor/executor_lua.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) segfault preverter Wed, 28 Jun 2006 10:22:38 GMT patrick [8845] * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.cc (modified) more collision checks Wed, 28 Jun 2006 09:27:51 GMT patrick [8843] * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/multi_player_map/src/util/object_manager.cc (modified) radius now works Wed, 28 Jun 2006 09:11:55 GMT patrick [8842] * branches/multi_player_map/src/lib/collision_detection/bounding_volume.h (modified) * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) mulitplayer distances Wed, 28 Jun 2006 08:42:16 GMT patrick [8841] * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.cc (modified) muliplayer: restructuring cd code Tue, 27 Jun 2006 23:21:37 GMT patrick [8840] * branches/multi_player_map/src/util/game_rules.cc (modified) * branches/multi_player_map/src/world_entities/space_ships/space_ship.cc (modified) discovered segfault in the registerKill function from GameRules Tue, 27 Jun 2006 23:04:04 GMT patrick [8839] * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) * branches/multi_player_map/src/world_entities/space_ships/space_ship.cc (modified) muliplayer: collisions with all entities expect the ones from ... Tue, 27 Jun 2006 22:44:07 GMT patrick [8838] * branches/multi_player_map/src/lib/collision_detection/cd_engine.cc (modified) * branches/multi_player_map/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/multi_player_map/src/lib/collision_reaction/cr_object_damage.cc (modified) * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) * branches/multi_player_map/src/world_entities/playable.cc (modified) * branches/multi_player_map/src/world_entities/space_ships/space_ship.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.cc (modified) mulitplayer: debuggin session Tue, 27 Jun 2006 15:26:04 GMT hdavid [8837] * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.h (modified) * branches/mountain_lake/src/lib/graphics/effects/rain_effect.cc (modified) branches/mountain_lake: fading sky/cloud colors works, ... Tue, 27 Jun 2006 15:08:43 GMT patrick [8836] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) spl: collision reaction similar as it was but doesn't stick to the ... Tue, 27 Jun 2006 14:40:38 GMT amaechler [8835] * branches/mountain_lake/src/Makefile.am (modified) * branches/mountain_lake/src/defs/class_id.h (modified) * branches/mountain_lake/src/lib/graphics/Makefile.am (modified) * branches/mountain_lake/src/lib/graphics/effects/lightening_effect.cc (deleted) * branches/mountain_lake/src/lib/graphics/effects/lightening_effect.h (deleted) * branches/mountain_lake/src/lib/graphics/effects/lightning_effect.cc (added) * branches/mountain_lake/src/lib/graphics/effects/lightning_effect.h (added) branches/mountain_lake: lightening polished and extended Tue, 27 Jun 2006 14:39:15 GMT patrick [8834] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/story_entities/multi_player_world.cc (modified) * branches/single_player_map/src/world_entities/world_entity.cc (modified) collision reaction rebwork Tue, 27 Jun 2006 14:30:47 GMT rennerc [8833] * branches/multi_player_map/src/story_entities/multi_player_world.cc (modified) dont collide player with himself Tue, 27 Jun 2006 14:29:19 GMT rennerc [8832] * branches/multi_player_map/src/world_entities/world_entity.cc (modified) * branches/multi_player_map/src/world_entities/world_entity.h (modified) WorldEntity: list is synced now Tue, 27 Jun 2006 13:51:33 GMT snellen [8831] * branches/single_player_map/src/lib/util/executor/executor_lua.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) Implemented executor without ret and 4 parameters, added setAbsDir ... Tue, 27 Jun 2006 13:37:07 GMT snellen [8830] * branches/single_player_map/src/lib/util/executor/executor_lua.h (modified) Implemented the executor for 5 arguments and one return value Tue, 27 Jun 2006 13:29:10 GMT snellen [8829] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/util/executor/executor_lua.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) continued working on turning:turning doesn't quite work Tue, 27 Jun 2006 13:01:54 GMT stefalie [8828] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: some fading hacks... doesnt work at all... yet Tue, 27 Jun 2006 12:46:40 GMT rennerc [8827] * branches/multi_player_map/src/lib/network/network_game_manager.cc (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.cc (modified) * branches/multi_player_map/src/util/multiplayer_team_deathmatch.h (modified) * branches/multi_player_map/src/world_entities/playable.cc (modified) * branches/multi_player_map/src/world_entities/space_ships/space_ship.cc (modified) * branches/multi_player_map/src/world_entities/space_ships/space_ship.h (modified) * branches/multi_player_map/src/world_entities/spawning_point.cc (modified) * branches/multi_player_map/src/world_entities/spawning_point.h (modified) SpawningPoint works now Tue, 27 Jun 2006 12:43:30 GMT hdavid [8826] * branches/mountain_lake/src/lib/math/vector.h (modified) branches/mountain_lake: vector != bug removed Tue, 27 Jun 2006 12:32:43 GMT patrick [8825] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) npc walking corrections