# # ChangeLog for branches in orxonox.OLD # # Generated by Trac 1.0.9 # Nov 29, 2024, 7:54:05 AM Wed, 05 Jul 2006 07:29:01 GMT snellen [9195] * branches/presentation/src/lib/script_engine/script.cc (modified) * branches/presentation/src/lib/script_engine/script.h (modified) * branches/presentation/src/world_entities/script_trigger.cc (modified) scripttrigger can be created form within a script Wed, 05 Jul 2006 06:14:40 GMT patrick [9194] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) less debug and better init Wed, 05 Jul 2006 06:13:35 GMT snellen [9193] * branches/presentation/src/lib/script_engine/script.cc (modified) * branches/presentation/src/world_entities/script_trigger.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) added setName scriptable method to script trigger, added loadModel to ... Wed, 05 Jul 2006 06:05:48 GMT patrick [9192] * branches/presentation/src/story_entities/multi_player_world.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/environments/building.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) aiming works almost Wed, 05 Jul 2006 05:48:16 GMT patrick [9191] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) better cleanup and stuff Wed, 05 Jul 2006 05:41:11 GMT patrick [9190] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/environments/building.cc (modified) more testings, works Wed, 05 Jul 2006 05:36:59 GMT patrick [9189] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) aiming system regrouping and reparenting Wed, 05 Jul 2006 05:32:59 GMT patrick [9188] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) aiming system now works Wed, 05 Jul 2006 05:29:00 GMT patrick [9187] * branches/presentation/src/lib/collision_reaction/collision_handle.cc (modified) * branches/presentation/src/story_entities/game_world.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) well... it does... but at which price? Wed, 05 Jul 2006 05:21:25 GMT patrick [9186] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/lib/collision_reaction/collision_handle.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/npcs/generic_npc.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) muchos debugos inofromationos Wed, 05 Jul 2006 04:43:09 GMT patrick [9185] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/lib/collision_reaction/cr_object_damage.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) class ids and some debug stuff Wed, 05 Jul 2006 04:25:03 GMT patrick [9184] * branches/presentation/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/presentation/src/lib/collision_detection/obb_tree_node.h (modified) * branches/presentation/src/story_entities/game_world.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) box gets drawn now Wed, 05 Jul 2006 04:19:44 GMT patrick [9183] * branches/presentation/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) more aiming system work Wed, 05 Jul 2006 01:19:43 GMT amaechler [9182] * branches/presentation/src/lib/graphics/effects/fog_effect.cc (modified) * branches/presentation/src/lib/graphics/effects/lightning_effect.cc (modified) * branches/presentation/src/lib/particles/particle_system.cc (modified) * branches/presentation/src/world_entities/skydome.cc (modified) fixes Tue, 04 Jul 2006 23:10:41 GMT bensch [9181] * branches/presentation/src/world_entities/npcs/space_turret.cc (modified) * branches/presentation/src/world_entities/projectiles/guided_missile.cc (modified) turrets rock Tue, 04 Jul 2006 22:49:40 GMT bensch [9180] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/story_entities/game_world_data.cc (modified) * branches/presentation/src/world_entities/WorldEntities.am (modified) * branches/presentation/src/world_entities/npcs/space_turret.cc (copied) * branches/presentation/src/world_entities/npcs/space_turret.h (copied) less errors/segfaults Tue, 04 Jul 2006 22:27:18 GMT bensch [9179] * branches/presentation/src/story_entities/game_world.cc (modified) * branches/presentation/src/story_entities/game_world.h (modified) * branches/presentation/src/story_entities/game_world_data.cc (modified) * branches/presentation/src/util/hud.cc (modified) * branches/presentation/src/world_entities/npcs/attractor_mine.cc (modified) * branches/presentation/src/world_entities/npcs/npc.cc (modified) orxonox/presentation: radar shows scattered Mines. Collision-Lists Tue, 04 Jul 2006 20:47:00 GMT snellen [9178] * branches/presentation/src/world_entities/npcs/attractor_mine.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) variaous changes Tue, 04 Jul 2006 20:43:25 GMT bensch [9177] * branches/presentation/src/world_entities/npcs/attractor_mine.h (modified) no param constructor Tue, 04 Jul 2006 20:40:49 GMT bensch [9176] * branches/presentation/src/world_entities/npcs/attractor_mine.cc (modified) orxonox/presentation mines rotate again Tue, 04 Jul 2006 20:31:46 GMT bensch [9175] * branches/presentation/src/world_entities/effects/explosion.cc (modified) * branches/presentation/src/world_entities/npcs/attractor_mine.cc (modified) * branches/presentation/src/world_entities/npcs/attractor_mine.h (modified) better stuff Tue, 04 Jul 2006 20:17:57 GMT patrick [9174] * branches/presentation/src/lib/collision_detection/obb_tree.cc (modified) * branches/presentation/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/presentation/src/lib/collision_detection/obb_tree_node.h (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) work flush Tue, 04 Jul 2006 19:57:33 GMT bensch [9173] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/world_entities/WorldEntities.am (modified) * branches/presentation/src/world_entities/npcs/attractor_mine.cc (copied) * branches/presentation/src/world_entities/npcs/attractor_mine.h (copied) * branches/presentation/src/world_entities/npcs/npc_test.cc (modified) added attractor_mine Tue, 04 Jul 2006 19:45:39 GMT patrick [9172] * branches/presentation/src/lib/collision_detection/obb_tree.cc (modified) * branches/presentation/src/lib/collision_detection/obb_tree.h (modified) * branches/presentation/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/presentation/src/lib/collision_detection/obb_tree_node.h (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) less debug more boxes creation obb Tue, 04 Jul 2006 19:45:32 GMT bensch [9171] * branches/presentation/src/world_entities/effects/explosion.cc (modified) * branches/presentation/src/world_entities/npcs/npc_test.cc (modified) * branches/presentation/src/world_entities/space_ships/cruizer.cc (modified) better npc Tue, 04 Jul 2006 19:10:12 GMT stefalie [9170] * branches/presentation/src/world_entities/environments/mapped_water.cc (modified) changed slider values for the water Tue, 04 Jul 2006 18:41:55 GMT bensch [9169] * branches/presentation/src/world_entities/environments/model_entity.cc (modified) * branches/presentation/src/world_entities/projectiles/rail_projectile.cc (modified) model rotate again Tue, 04 Jul 2006 18:27:13 GMT patrick [9168] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) aiming sys Tue, 04 Jul 2006 18:20:52 GMT bensch [9167] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/world_entities/WorldEntities.am (modified) * branches/presentation/src/world_entities/environments/model_entity.cc (modified) * branches/presentation/src/world_entities/projectiles/rail_projectile.cc (moved) * branches/presentation/src/world_entities/projectiles/rail_projectile.h (moved) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) * branches/presentation/src/world_entities/weapons/laser_cannon.cc (modified) new rail-proj Tue, 04 Jul 2006 17:28:41 GMT patrick [9166] * branches/presentation/src/lib/collision_reaction/cr_object_damage.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) * branches/presentation/src/world_entities/world_entity.h (modified) more aiming system work. nothing visible yet Tue, 04 Jul 2006 17:07:09 GMT bensch [9165] * branches/presentation/src/world_entities/projectiles/rail_projectiles.cc (copied) * branches/presentation/src/world_entities/projectiles/rail_projectiles.h (copied) added proj Tue, 04 Jul 2006 16:50:37 GMT bensch [9164] * branches/presentation/src/world_entities/npcs/npc_test.cc (modified) * branches/presentation/src/world_entities/npcs/npc_test.h (modified) better npc Tue, 04 Jul 2006 16:16:00 GMT patrick [9163] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) aiming system integration Tue, 04 Jul 2006 16:15:10 GMT rennerc [9162] * branches/presentation/src/lib/coord/p_node.cc (modified) * branches/presentation/src/util/multiplayer_team_deathmatch.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) * branches/presentation/src/world_entities/npcs/generic_npc.cc (modified) * branches/presentation/src/world_entities/npcs/generic_npc.h (modified) * branches/presentation/src/world_entities/npcs/ground_turret.cc (modified) * branches/presentation/src/world_entities/npcs/ground_turret.h (modified) * branches/presentation/src/world_entities/playable.cc (modified) * branches/presentation/src/world_entities/playable.h (modified) * branches/presentation/src/world_entities/projectiles/guided_missile.cc (modified) * branches/presentation/src/world_entities/projectiles/guided_missile.h (modified) * branches/presentation/src/world_entities/projectiles/hyperblast.cc (modified) * branches/presentation/src/world_entities/projectiles/hyperblast.h (modified) * branches/presentation/src/world_entities/projectiles/laser.cc (modified) * branches/presentation/src/world_entities/projectiles/laser.h (modified) * branches/presentation/src/world_entities/projectiles/projectile.cc (modified) * branches/presentation/src/world_entities/projectiles/projectile.h (modified) * branches/presentation/src/world_entities/projectiles/rocket.cc (modified) * branches/presentation/src/world_entities/projectiles/rocket.h (modified) * branches/presentation/src/world_entities/projectiles/test_bullet.cc (modified) * branches/presentation/src/world_entities/projectiles/test_bullet.h (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.h (modified) * branches/presentation/src/world_entities/test_entity.cc (modified) * branches/presentation/src/world_entities/test_entity.h (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) Tue, 04 Jul 2006 16:07:10 GMT bensch [9161] * branches/presentation/src/world_entities/npcs/npc.cc (modified) * branches/presentation/src/world_entities/npcs/npc_test.cc (modified) * branches/presentation/src/world_entities/npcs/npc_test.h (modified) * branches/presentation/src/world_entities/npcs/npc_test1.cc (modified) new NPC Tue, 04 Jul 2006 15:53:06 GMT patrick [9160] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) aimin system work on and on and... Tue, 04 Jul 2006 15:38:24 GMT bensch [9159] * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) * branches/presentation/src/world_entities/weapons/laser_cannon.cc (modified) * branches/presentation/src/world_entities/weapons/laser_cannon.h (modified) added laser-cannon Tue, 04 Jul 2006 15:34:16 GMT patrick [9158] * branches/presentation/src/world_entities/WorldEntities.am (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) fps player better Tue, 04 Jul 2006 15:21:08 GMT patrick [9157] * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) aiming system compiles Tue, 04 Jul 2006 15:19:09 GMT patrick [9156] * branches/presentation/src/world_entities/weapons/aiming_system.cc (added) * branches/presentation/src/world_entities/weapons/aiming_system.h (added) working on the aiming system Tue, 04 Jul 2006 14:51:23 GMT stefalie [9155] * branches/presentation/src/lib/graphics/effects/rain_effect.cc (modified) Tue, 04 Jul 2006 14:40:17 GMT stefalie [9154] * branches/presentation/src/world_entities/skydome.cc (modified) Tue, 04 Jul 2006 14:39:58 GMT stefalie [9153] * branches/presentation/src/lib/graphics/effects/cloud_effect.cc (modified) Tue, 04 Jul 2006 14:39:25 GMT stefalie [9152] * branches/presentation/src/lib/graphics/effects/rain_effect.cc (modified) Tue, 04 Jul 2006 14:19:27 GMT patrick [9151] * branches/presentation/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/presentation/src/lib/graphics/importer/bsp_manager.h (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) fps works again Tue, 04 Jul 2006 13:54:44 GMT rennerc [9150] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) fpsplayer in om_players Tue, 04 Jul 2006 13:53:25 GMT bensch [9149] * branches/presentation/src/story_entities/game_world_data.cc (modified) * branches/presentation/src/world_entities/camera.cc (modified) * branches/presentation/src/world_entities/skydome.cc (modified) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) segfault prevention Tue, 04 Jul 2006 13:49:56 GMT patrick [9148] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) fly fix Tue, 04 Jul 2006 13:45:43 GMT ponder [9147] * branches/terrain/src/lib/graphics/importer/md3/md3_animation_cfg.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/frustum.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_quad.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_quad.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/types.h (modified) * branches/terrain/src/world_entities/terrain_entity.cc (modified) To rid of the triple and plane struct in types.h. now using the ... Tue, 04 Jul 2006 13:44:33 GMT patrick [9146] * branches/presentation/src/lib/graphics/importer/bsp_manager.h (modified) bsp Tue, 04 Jul 2006 13:42:20 GMT patrick [9145] * branches/presentation/src/world_entities/npcs/generic_npc.cc (modified) walk removed Tue, 04 Jul 2006 13:31:48 GMT patrick [9144] * branches/presentation/src/story_entities/multi_player_world.cc (modified) collision Tue, 04 Jul 2006 13:30:05 GMT stefalie [9143] * branches/presentation/src/world_entities/environments/mapped_water.cc (modified) MappedWater saveParams fixed Tue, 04 Jul 2006 13:20:20 GMT patrick [9142] * branches/presentation/src/lib/graphics/importer/md2/md2Model.cc (modified) * branches/presentation/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/presentation/src/world_entities/npcs/generic_npc.cc (modified) md2 walk functions Tue, 04 Jul 2006 13:18:25 GMT rennerc [9141] * branches/presentation/src/util/multiplayer_team_deathmatch.cc (modified) new model for team 1 Tue, 04 Jul 2006 13:06:00 GMT bensch [9140] * branches/terrain/src/defs/debug.h (modified) * branches/terrain/src/defs/glincl.h (modified) * branches/terrain/src/lib/collision_detection/cd_engine.cc (modified) * branches/terrain/src/lib/collision_detection/cd_engine.h (modified) * branches/terrain/src/lib/graphics/effects/volfog_effect.cc (modified) * branches/terrain/src/lib/graphics/graphics_engine.cc (modified) * branches/terrain/src/lib/graphics/importer/Makefile.am (modified) * branches/terrain/src/lib/graphics/importer/material.h (modified) * branches/terrain/src/lib/graphics/importer/md2/md2Model.cc (modified) * branches/terrain/src/lib/graphics/importer/md3/md3_data.h (modified) * branches/terrain/src/lib/graphics/importer/terrain (copied) * branches/terrain/src/lib/graphics/importer/terrain/buffer_broker.cc (copied) * branches/terrain/src/lib/graphics/importer/terrain/buffer_broker.h (copied) * branches/terrain/src/lib/graphics/importer/terrain/frustum.cc (copied) * branches/terrain/src/lib/graphics/importer/terrain/frustum.h (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain.cc (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain.h (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.cc (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.h (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain_quad.cc (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain_quad.h (copied) * branches/terrain/src/lib/graphics/importer/terrain/types.h (copied) * branches/terrain/src/lib/graphics/importer/texture.cc (modified) * branches/terrain/src/lib/sound/ogg_player.cc (modified) * branches/terrain/src/lib/util/threading.h (modified) * branches/terrain/src/orxonox.cc (modified) * branches/terrain/src/story_entities/game_world.cc (modified) * branches/terrain/src/story_entities/game_world_data.cc (modified) * branches/terrain/src/story_entities/game_world_data.h (modified) * branches/terrain/src/story_entities/multi_player_world_data.cc (modified) * branches/terrain/src/story_entities/simple_game_menu.cc (modified) * branches/terrain/src/util/multiplayer_team_deathmatch.cc (modified) * branches/terrain/src/world_entities/WorldEntities.am (modified) * branches/terrain/src/world_entities/camera.cc (modified) * branches/terrain/src/world_entities/playable.cc (modified) * branches/terrain/src/world_entities/skybox.cc (modified) * branches/terrain/src/world_entities/terrain.cc (deleted) * branches/terrain/src/world_entities/terrain.h (deleted) * branches/terrain/src/world_entities/terrain_entity.cc (copied) * branches/terrain/src/world_entities/terrain_entity.h (copied) * branches/terrain/src/world_entities/world_entity.cc (modified) merged back Tue, 04 Jul 2006 13:05:59 GMT rennerc [9139] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) fpsplayer weapon position, jump sync Tue, 04 Jul 2006 12:56:01 GMT rennerc [9138] * branches/presentation/src/world_entities/playable.cc (modified) fixed bug Tue, 04 Jul 2006 12:52:59 GMT patrick [9137] * branches/presentation/src/story_entities/multi_player_world.cc (modified) little mp collision patch Tue, 04 Jul 2006 12:51:02 GMT rennerc [9136] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) singleplayer weapon position Tue, 04 Jul 2006 12:45:40 GMT bensch [9135] * branches/terrain (copied) new copy Tue, 04 Jul 2006 12:45:21 GMT bensch [9134] * branches/terrain.old (moved) move old branche Tue, 04 Jul 2006 12:44:44 GMT rennerc [9133] * branches/presentation/src/world_entities/spawning_point.cc (modified) sync spawningpoint Tue, 04 Jul 2006 12:44:30 GMT bensch [9132] * branches/terrain.old (deleted) delete obsolete Tue, 04 Jul 2006 12:43:20 GMT bensch [9131] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/world_entities/WorldEntities.am (modified) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) * branches/presentation/src/world_entities/weapons/laser_cannon.cc (copied) * branches/presentation/src/world_entities/weapons/laser_cannon.h (copied) added laser_cannon Tue, 04 Jul 2006 12:43:20 GMT patrick [9130] * branches/presentation/src/lib/collision_reaction/collision_handle.cc (modified) * branches/presentation/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) segfault removed Tue, 04 Jul 2006 12:42:56 GMT amaechler [9129] * branches/presentation/src/world_entities/space_ships/hover.cc (modified) Tue, 04 Jul 2006 12:42:28 GMT rennerc [9128] * branches/presentation/src/story_entities/multi_player_world_data.cc (modified) spawningpoints only load on server Tue, 04 Jul 2006 12:24:43 GMT bensch [9127] * branches/presentation/src/lib/gui/gl/glgui_handler.cc (modified) * branches/presentation/src/story_entities/menu/game_menu.cc (modified) presentation/src: mouse-cursor rocks everywhere Tue, 04 Jul 2006 12:23:01 GMT patrick [9126] * branches/presentation/src/lib/collision_reaction/cr_engine.h (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/playable.cc (modified) different collision reactions for npcs and full walk ability Tue, 04 Jul 2006 12:17:53 GMT patrick [9125] * branches/presentation/src/lib/collision_reaction/cr_physics_full_walk.cc (added) * branches/presentation/src/lib/collision_reaction/cr_physics_full_walk.h (added) added the full walk stuff Tue, 04 Jul 2006 12:17:17 GMT bensch [9124] * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.h (modified) limited controls Tue, 04 Jul 2006 12:16:16 GMT patrick [9123] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/lib/collision_reaction/Makefile.am (modified) * branches/presentation/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) more collision reaction stuff Tue, 04 Jul 2006 12:08:14 GMT rennerc [9122] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) move weapon Tue, 04 Jul 2006 11:42:57 GMT hdavid [9121] * branches/presentation/src/world_entities/skydome.cc (modified) * branches/presentation/src/world_entities/space_ships/hover.cc (modified) branches/presentation: hover scriptable Tue, 04 Jul 2006 11:38:38 GMT bensch [9120] * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) orxonox/trunk: spaceship-movement Tue, 04 Jul 2006 11:35:11 GMT rennerc [9119] * branches/presentation/src/lib/network/network_game_manager.cc (modified) * branches/presentation/src/util/multiplayer_team_deathmatch.cc (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) added scling for playables Tue, 04 Jul 2006 11:21:52 GMT hdavid [9118] * branches/presentation/src/lib/graphics/effects/rain_effect.cc (modified) * branches/presentation/src/lib/graphics/effects/snow_effect.cc (modified) * branches/presentation/src/lib/graphics/effects/snow_effect.h (modified) branches/presentation: cloud effects Tue, 04 Jul 2006 11:21:19 GMT rennerc [9117] * branches/presentation/src/lib/network/network_game_manager.cc (modified) * branches/presentation/src/util/multiplayer_team_deathmatch.cc (modified) * branches/presentation/src/util/multiplayer_team_deathmatch.h (modified) * branches/presentation/src/util/network_game_rules.cc (modified) * branches/presentation/src/util/network_game_rules.h (modified) player joins game with last chosen nickname Tue, 04 Jul 2006 11:09:37 GMT rennerc [9116] * branches/presentation/src/lib/network/handshake.cc (modified) * branches/presentation/src/lib/network/handshake.h (modified) * branches/presentation/src/lib/network/network_game_manager.cc (modified) * branches/presentation/src/lib/network/network_stream.cc (modified) player joins game with last chosen nickname Tue, 04 Jul 2006 10:46:05 GMT rennerc [9115] * branches/presentation/src/lib/network/player_stats.cc (modified) * branches/presentation/src/orxonox.cc (modified) * branches/presentation/src/story_entities/menu/game_menu.cc (modified) last server is saved now Tue, 04 Jul 2006 09:41:26 GMT bensch [9114] * branches/mountain_lake (deleted) delete merged branche Tue, 04 Jul 2006 09:33:18 GMT bensch [9113] * branches/presentation (copied) new copy Tue, 04 Jul 2006 09:19:48 GMT bensch [9111] * branches/presentation (deleted) delete merged branche Tue, 04 Jul 2006 09:15:53 GMT hdavid [9109] * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/fog_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/lightning_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/rain_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/snow_effect.cc (modified) branches/mountain_lake Tue, 04 Jul 2006 09:10:19 GMT rennerc [9108] * branches/presentation/src/lib/gui/gl/glgui_box.cc (modified) * branches/presentation/src/story_entities/menu/game_menu.cc (modified) better network menu layout Tue, 04 Jul 2006 09:02:15 GMT snellen [9107] * branches/presentation/src/story_entities/game_world.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) added method setPlaymode in gameworld Tue, 04 Jul 2006 03:18:11 GMT patrick [9106] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) cleanup and sleep Tue, 04 Jul 2006 03:16:29 GMT patrick [9105] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) jumping works now too Tue, 04 Jul 2006 03:06:02 GMT patrick [9104] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/playable.cc (modified) jump animation and debugs Tue, 04 Jul 2006 02:54:36 GMT patrick [9103] * branches/presentation/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) animations Tue, 04 Jul 2006 02:41:23 GMT patrick [9102] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) weapon position fixed also Tue, 04 Jul 2006 02:38:53 GMT patrick [9101] * branches/presentation/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) bigger fps player (right height from model), collision reaction ... Tue, 04 Jul 2006 02:14:59 GMT patrick [9100] * branches/presentation/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/presentation/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/presentation/src/lib/graphics/importer/bsp_manager.h (modified) best cr ever. straifing in the wall works also Tue, 04 Jul 2006 01:51:10 GMT patrick [9099] * branches/presentation/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) cr better and better Tue, 04 Jul 2006 01:41:46 GMT bensch [9098] * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.h (modified) orxonox/presentation: better camera-control Tue, 04 Jul 2006 01:31:30 GMT bensch [9097] * branches/presentation/src/lib/math/quaternion.h (modified) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.h (modified) orxonox/trunk: TravelNode functionality (height and speed) Tue, 04 Jul 2006 01:30:35 GMT patrick [9096] * branches/presentation/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/presentation/src/lib/graphics/importer/bsp_manager.cc (modified) collision reaction works again Tue, 04 Jul 2006 01:11:27 GMT bensch [9095] * branches/presentation/config.h.in (modified) * branches/presentation/configure.ac (modified) * branches/presentation/src/lib/math/quaternion.cc (modified) * branches/presentation/src/world_entities/npcs/generic_npc.cc (modified) presentation: links and checks agains lm Tue, 04 Jul 2006 01:04:34 GMT patrick [9094] * branches/presentation/src/lib/graphics/importer/bsp_manager.cc (modified) removed the old cd check