# # ChangeLog for branches in orxonox.OLD # # Generated by Trac 1.0.9 # Nov 18, 2024, 4:06:51 PM Wed, 05 Jul 2006 14:39:50 GMT bensch [9236] * branches/presentation (deleted) delete Wed, 05 Jul 2006 12:31:04 GMT amaechler [9234] * branches/presentation/src/lib/graphics/effects/fog_effect.cc (modified) * branches/presentation/src/lib/graphics/effects/snow_effect.cc (modified) * branches/presentation/src/world_entities/space_ships/hover.cc (modified) * branches/presentation/src/world_entities/space_ships/hover.h (modified) Wed, 05 Jul 2006 12:24:48 GMT snellen [9233] * branches/presentation/src/world_entities/npcs/gate.cc (modified) * branches/presentation/src/world_entities/script_trigger.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) update Wed, 05 Jul 2006 12:22:10 GMT patrick [9232] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) last changes Wed, 05 Jul 2006 12:21:40 GMT rennerc [9231] * branches/presentation/src/world_entities/spawning_point.cc (modified) dont access removed playable Wed, 05 Jul 2006 12:06:28 GMT amaechler [9230] * branches/presentation/src/world_entities/space_ships/helicopter.cc (modified) * branches/presentation/src/world_entities/space_ships/helicopter.h (modified) * branches/presentation/src/world_entities/space_ships/hover.cc (modified) * branches/presentation/src/world_entities/space_ships/hover.h (modified) Wed, 05 Jul 2006 12:06:21 GMT patrick [9229] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/npcs/gate.cc (modified) * branches/presentation/src/world_entities/weapons/fps_sniper_rifle.cc (modified) only some renicement Wed, 05 Jul 2006 12:04:30 GMT rennerc [9228] * branches/presentation/src/world_entities/spawning_point.cc (modified) check for entity to exist before respawn Wed, 05 Jul 2006 11:52:36 GMT rennerc [9227] * branches/presentation/src/util/multiplayer_team_deathmatch.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) dont stop server Wed, 05 Jul 2006 11:47:13 GMT stefalie [9226] * branches/presentation/src/world_entities/environments/mapped_water.cc (modified) changed values for the waterHeight slider Wed, 05 Jul 2006 11:27:36 GMT patrick [9225] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) multiplayer works agein Wed, 05 Jul 2006 11:25:54 GMT amaechler [9224] * branches/presentation/src/lib/graphics/effects/rain_effect.cc (modified) lalala sid er alli zwäääg? mir hei grad wieder e segfault ... Wed, 05 Jul 2006 11:24:51 GMT bensch [9223] * branches/presentation/src/world_entities/projectiles/boomerang_projectile.cc (modified) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) better ship, shoots Wed, 05 Jul 2006 11:24:38 GMT patrick [9222] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/presentation/src/world_entities/WorldEntities.am (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/npcs/gate.cc (added) * branches/presentation/src/world_entities/npcs/gate.h (added) hyper gate and singleplayer walk Wed, 05 Jul 2006 11:07:57 GMT snellen [9221] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/playable.h (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) update Wed, 05 Jul 2006 10:38:20 GMT rennerc [9220] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) Wed, 05 Jul 2006 10:34:16 GMT bensch [9219] * branches/presentation/src/world_entities/weapons/boomerang_gun.cc (modified) fixed compile bug Wed, 05 Jul 2006 10:32:48 GMT bensch [9218] * branches/presentation/src/world_entities/weapons/boomerang_gun.cc (modified) fixed compile bug Wed, 05 Jul 2006 10:32:30 GMT bensch [9217] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/world_entities/WorldEntities.am (modified) * branches/presentation/src/world_entities/projectiles/boomerang_projectile.cc (copied) * branches/presentation/src/world_entities/projectiles/boomerang_projectile.h (copied) * branches/presentation/src/world_entities/weapons/boomerang_gun.cc (copied) * branches/presentation/src/world_entities/weapons/boomerang_gun.h (copied) added boomerang gun Wed, 05 Jul 2006 10:32:11 GMT rennerc [9216] * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) reset health on respawn Wed, 05 Jul 2006 10:30:42 GMT stefalie [9215] * branches/presentation/src/lib/graphics/effects/snow_effect.cc (modified) ugly bug died Wed, 05 Jul 2006 10:20:34 GMT rennerc [9214] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) * branches/presentation/src/world_entities/playable.h (modified) new weapon demage Wed, 05 Jul 2006 10:13:06 GMT patrick [9213] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/projectiles/laser.cc (modified) * branches/presentation/src/world_entities/weapons/fps_sniper_rifle.cc (modified) weapon tuned for good Wed, 05 Jul 2006 09:37:16 GMT patrick [9212] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) bugfix Wed, 05 Jul 2006 09:33:15 GMT patrick [9211] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) weapons placed correctly Wed, 05 Jul 2006 09:02:27 GMT patrick [9210] * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) more debug Wed, 05 Jul 2006 09:01:59 GMT patrick [9209] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) correct camera Wed, 05 Jul 2006 08:54:12 GMT snellen [9208] * branches/presentation/src/world_entities/script_trigger.cc (modified) update Wed, 05 Jul 2006 08:53:55 GMT patrick [9207] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) world entity Wed, 05 Jul 2006 08:47:48 GMT bensch [9206] * branches/presentation/src/world_entities/npcs/space_turret.cc (modified) * branches/presentation/src/world_entities/projectiles/guided_missile.cc (modified) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) guns Wed, 05 Jul 2006 08:40:50 GMT hdavid [9205] * branches/presentation/src/lib/graphics/effects/fog_effect.cc (modified) * branches/presentation/src/lib/graphics/effects/fog_effect.h (modified) fog effect Wed, 05 Jul 2006 08:34:47 GMT stefalie [9204] * branches/presentation/src/world_entities/environments/mapped_water.cc (modified) Wed, 05 Jul 2006 08:22:56 GMT hdavid [9203] * branches/presentation/src/lib/sound/sound_engine.cc (modified) sound Wed, 05 Jul 2006 08:22:39 GMT hdavid [9202] * branches/presentation/src/lib/graphics/effects/rain_effect.h (modified) rain Wed, 05 Jul 2006 08:22:30 GMT hdavid [9201] * branches/presentation/src/lib/graphics/effects/rain_effect.cc (modified) rain Wed, 05 Jul 2006 08:22:06 GMT bottac [9200] * branches/presentation/src/lib/graphics/importer/bsp_manager.cc (modified) fixed unititialized value found by valgrind. Wed, 05 Jul 2006 08:20:02 GMT bottac [9199] * branches/presentation/src/lib/graphics/importer/bsp_manager.cc (modified) removed unnecessary line Wed, 05 Jul 2006 08:19:58 GMT bensch [9198] * branches/presentation/src/world_entities/npcs/attractor_mine.cc (modified) * branches/presentation/src/world_entities/projectiles/projectile.cc (modified) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) dealing damage Wed, 05 Jul 2006 08:09:33 GMT bottac [9197] * branches/presentation/src/lib/graphics/importer/bsp_manager.cc (modified) Better empiric constants. Wed, 05 Jul 2006 08:00:03 GMT patrick [9196] * branches/presentation/src/world_entities/world_entity.cc (modified) fixed model loading bug Wed, 05 Jul 2006 07:29:01 GMT snellen [9195] * branches/presentation/src/lib/script_engine/script.cc (modified) * branches/presentation/src/lib/script_engine/script.h (modified) * branches/presentation/src/world_entities/script_trigger.cc (modified) scripttrigger can be created form within a script Wed, 05 Jul 2006 06:14:40 GMT patrick [9194] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) less debug and better init Wed, 05 Jul 2006 06:13:35 GMT snellen [9193] * branches/presentation/src/lib/script_engine/script.cc (modified) * branches/presentation/src/world_entities/script_trigger.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) added setName scriptable method to script trigger, added loadModel to ... Wed, 05 Jul 2006 06:05:48 GMT patrick [9192] * branches/presentation/src/story_entities/multi_player_world.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/environments/building.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) aiming works almost Wed, 05 Jul 2006 05:48:16 GMT patrick [9191] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) better cleanup and stuff Wed, 05 Jul 2006 05:41:11 GMT patrick [9190] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/environments/building.cc (modified) more testings, works Wed, 05 Jul 2006 05:36:59 GMT patrick [9189] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) aiming system regrouping and reparenting Wed, 05 Jul 2006 05:32:59 GMT patrick [9188] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) aiming system now works Wed, 05 Jul 2006 05:29:00 GMT patrick [9187] * branches/presentation/src/lib/collision_reaction/collision_handle.cc (modified) * branches/presentation/src/story_entities/game_world.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) well... it does... but at which price? Wed, 05 Jul 2006 05:21:25 GMT patrick [9186] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/lib/collision_reaction/collision_handle.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/npcs/generic_npc.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) muchos debugos inofromationos Wed, 05 Jul 2006 04:43:09 GMT patrick [9185] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/lib/collision_reaction/cr_object_damage.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) class ids and some debug stuff Wed, 05 Jul 2006 04:25:03 GMT patrick [9184] * branches/presentation/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/presentation/src/lib/collision_detection/obb_tree_node.h (modified) * branches/presentation/src/story_entities/game_world.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) box gets drawn now Wed, 05 Jul 2006 04:19:44 GMT patrick [9183] * branches/presentation/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) more aiming system work Wed, 05 Jul 2006 01:19:43 GMT amaechler [9182] * branches/presentation/src/lib/graphics/effects/fog_effect.cc (modified) * branches/presentation/src/lib/graphics/effects/lightning_effect.cc (modified) * branches/presentation/src/lib/particles/particle_system.cc (modified) * branches/presentation/src/world_entities/skydome.cc (modified) fixes Tue, 04 Jul 2006 23:10:41 GMT bensch [9181] * branches/presentation/src/world_entities/npcs/space_turret.cc (modified) * branches/presentation/src/world_entities/projectiles/guided_missile.cc (modified) turrets rock Tue, 04 Jul 2006 22:49:40 GMT bensch [9180] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/story_entities/game_world_data.cc (modified) * branches/presentation/src/world_entities/WorldEntities.am (modified) * branches/presentation/src/world_entities/npcs/space_turret.cc (copied) * branches/presentation/src/world_entities/npcs/space_turret.h (copied) less errors/segfaults Tue, 04 Jul 2006 22:27:18 GMT bensch [9179] * branches/presentation/src/story_entities/game_world.cc (modified) * branches/presentation/src/story_entities/game_world.h (modified) * branches/presentation/src/story_entities/game_world_data.cc (modified) * branches/presentation/src/util/hud.cc (modified) * branches/presentation/src/world_entities/npcs/attractor_mine.cc (modified) * branches/presentation/src/world_entities/npcs/npc.cc (modified) orxonox/presentation: radar shows scattered Mines. Collision-Lists Tue, 04 Jul 2006 20:47:00 GMT snellen [9178] * branches/presentation/src/world_entities/npcs/attractor_mine.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) variaous changes Tue, 04 Jul 2006 20:43:25 GMT bensch [9177] * branches/presentation/src/world_entities/npcs/attractor_mine.h (modified) no param constructor Tue, 04 Jul 2006 20:40:49 GMT bensch [9176] * branches/presentation/src/world_entities/npcs/attractor_mine.cc (modified) orxonox/presentation mines rotate again Tue, 04 Jul 2006 20:31:46 GMT bensch [9175] * branches/presentation/src/world_entities/effects/explosion.cc (modified) * branches/presentation/src/world_entities/npcs/attractor_mine.cc (modified) * branches/presentation/src/world_entities/npcs/attractor_mine.h (modified) better stuff Tue, 04 Jul 2006 20:17:57 GMT patrick [9174] * branches/presentation/src/lib/collision_detection/obb_tree.cc (modified) * branches/presentation/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/presentation/src/lib/collision_detection/obb_tree_node.h (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) work flush Tue, 04 Jul 2006 19:57:33 GMT bensch [9173] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/world_entities/WorldEntities.am (modified) * branches/presentation/src/world_entities/npcs/attractor_mine.cc (copied) * branches/presentation/src/world_entities/npcs/attractor_mine.h (copied) * branches/presentation/src/world_entities/npcs/npc_test.cc (modified) added attractor_mine Tue, 04 Jul 2006 19:45:39 GMT patrick [9172] * branches/presentation/src/lib/collision_detection/obb_tree.cc (modified) * branches/presentation/src/lib/collision_detection/obb_tree.h (modified) * branches/presentation/src/lib/collision_detection/obb_tree_node.cc (modified) * branches/presentation/src/lib/collision_detection/obb_tree_node.h (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) less debug more boxes creation obb Tue, 04 Jul 2006 19:45:32 GMT bensch [9171] * branches/presentation/src/world_entities/effects/explosion.cc (modified) * branches/presentation/src/world_entities/npcs/npc_test.cc (modified) * branches/presentation/src/world_entities/space_ships/cruizer.cc (modified) better npc Tue, 04 Jul 2006 19:10:12 GMT stefalie [9170] * branches/presentation/src/world_entities/environments/mapped_water.cc (modified) changed slider values for the water Tue, 04 Jul 2006 18:41:55 GMT bensch [9169] * branches/presentation/src/world_entities/environments/model_entity.cc (modified) * branches/presentation/src/world_entities/projectiles/rail_projectile.cc (modified) model rotate again Tue, 04 Jul 2006 18:27:13 GMT patrick [9168] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) aiming sys Tue, 04 Jul 2006 18:20:52 GMT bensch [9167] * branches/presentation/src/defs/class_id.h (modified) * branches/presentation/src/world_entities/WorldEntities.am (modified) * branches/presentation/src/world_entities/environments/model_entity.cc (modified) * branches/presentation/src/world_entities/projectiles/rail_projectile.cc (moved) * branches/presentation/src/world_entities/projectiles/rail_projectile.h (moved) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) * branches/presentation/src/world_entities/weapons/laser_cannon.cc (modified) new rail-proj Tue, 04 Jul 2006 17:28:41 GMT patrick [9166] * branches/presentation/src/lib/collision_reaction/cr_object_damage.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) * branches/presentation/src/world_entities/world_entity.h (modified) more aiming system work. nothing visible yet Tue, 04 Jul 2006 17:07:09 GMT bensch [9165] * branches/presentation/src/world_entities/projectiles/rail_projectiles.cc (copied) * branches/presentation/src/world_entities/projectiles/rail_projectiles.h (copied) added proj Tue, 04 Jul 2006 16:50:37 GMT bensch [9164] * branches/presentation/src/world_entities/npcs/npc_test.cc (modified) * branches/presentation/src/world_entities/npcs/npc_test.h (modified) better npc Tue, 04 Jul 2006 16:16:00 GMT patrick [9163] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) aiming system integration Tue, 04 Jul 2006 16:15:10 GMT rennerc [9162] * branches/presentation/src/lib/coord/p_node.cc (modified) * branches/presentation/src/util/multiplayer_team_deathmatch.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) * branches/presentation/src/world_entities/npcs/generic_npc.cc (modified) * branches/presentation/src/world_entities/npcs/generic_npc.h (modified) * branches/presentation/src/world_entities/npcs/ground_turret.cc (modified) * branches/presentation/src/world_entities/npcs/ground_turret.h (modified) * branches/presentation/src/world_entities/playable.cc (modified) * branches/presentation/src/world_entities/playable.h (modified) * branches/presentation/src/world_entities/projectiles/guided_missile.cc (modified) * branches/presentation/src/world_entities/projectiles/guided_missile.h (modified) * branches/presentation/src/world_entities/projectiles/hyperblast.cc (modified) * branches/presentation/src/world_entities/projectiles/hyperblast.h (modified) * branches/presentation/src/world_entities/projectiles/laser.cc (modified) * branches/presentation/src/world_entities/projectiles/laser.h (modified) * branches/presentation/src/world_entities/projectiles/projectile.cc (modified) * branches/presentation/src/world_entities/projectiles/projectile.h (modified) * branches/presentation/src/world_entities/projectiles/rocket.cc (modified) * branches/presentation/src/world_entities/projectiles/rocket.h (modified) * branches/presentation/src/world_entities/projectiles/test_bullet.cc (modified) * branches/presentation/src/world_entities/projectiles/test_bullet.h (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.h (modified) * branches/presentation/src/world_entities/test_entity.cc (modified) * branches/presentation/src/world_entities/test_entity.h (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) Tue, 04 Jul 2006 16:07:10 GMT bensch [9161] * branches/presentation/src/world_entities/npcs/npc.cc (modified) * branches/presentation/src/world_entities/npcs/npc_test.cc (modified) * branches/presentation/src/world_entities/npcs/npc_test.h (modified) * branches/presentation/src/world_entities/npcs/npc_test1.cc (modified) new NPC Tue, 04 Jul 2006 15:53:06 GMT patrick [9160] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) aimin system work on and on and... Tue, 04 Jul 2006 15:38:24 GMT bensch [9159] * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) * branches/presentation/src/world_entities/weapons/laser_cannon.cc (modified) * branches/presentation/src/world_entities/weapons/laser_cannon.h (modified) added laser-cannon Tue, 04 Jul 2006 15:34:16 GMT patrick [9158] * branches/presentation/src/world_entities/WorldEntities.am (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) fps player better Tue, 04 Jul 2006 15:21:08 GMT patrick [9157] * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.h (modified) aiming system compiles Tue, 04 Jul 2006 15:19:09 GMT patrick [9156] * branches/presentation/src/world_entities/weapons/aiming_system.cc (added) * branches/presentation/src/world_entities/weapons/aiming_system.h (added) working on the aiming system Tue, 04 Jul 2006 14:51:23 GMT stefalie [9155] * branches/presentation/src/lib/graphics/effects/rain_effect.cc (modified) Tue, 04 Jul 2006 14:40:17 GMT stefalie [9154] * branches/presentation/src/world_entities/skydome.cc (modified) Tue, 04 Jul 2006 14:39:58 GMT stefalie [9153] * branches/presentation/src/lib/graphics/effects/cloud_effect.cc (modified) Tue, 04 Jul 2006 14:39:25 GMT stefalie [9152] * branches/presentation/src/lib/graphics/effects/rain_effect.cc (modified) Tue, 04 Jul 2006 14:19:27 GMT patrick [9151] * branches/presentation/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/presentation/src/lib/graphics/importer/bsp_manager.h (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) fps works again Tue, 04 Jul 2006 13:54:44 GMT rennerc [9150] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) fpsplayer in om_players Tue, 04 Jul 2006 13:53:25 GMT bensch [9149] * branches/presentation/src/story_entities/game_world_data.cc (modified) * branches/presentation/src/world_entities/camera.cc (modified) * branches/presentation/src/world_entities/skydome.cc (modified) * branches/presentation/src/world_entities/space_ships/spacecraft_2d.cc (modified) segfault prevention Tue, 04 Jul 2006 13:49:56 GMT patrick [9148] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) fly fix Tue, 04 Jul 2006 13:45:43 GMT ponder [9147] * branches/terrain/src/lib/graphics/importer/md3/md3_animation_cfg.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/frustum.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_quad.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_quad.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/types.h (modified) * branches/terrain/src/world_entities/terrain_entity.cc (modified) To rid of the triple and plane struct in types.h. now using the ... Tue, 04 Jul 2006 13:44:33 GMT patrick [9146] * branches/presentation/src/lib/graphics/importer/bsp_manager.h (modified) bsp Tue, 04 Jul 2006 13:42:20 GMT patrick [9145] * branches/presentation/src/world_entities/npcs/generic_npc.cc (modified) walk removed Tue, 04 Jul 2006 13:31:48 GMT patrick [9144] * branches/presentation/src/story_entities/multi_player_world.cc (modified) collision Tue, 04 Jul 2006 13:30:05 GMT stefalie [9143] * branches/presentation/src/world_entities/environments/mapped_water.cc (modified) MappedWater saveParams fixed Tue, 04 Jul 2006 13:20:20 GMT patrick [9142] * branches/presentation/src/lib/graphics/importer/md2/md2Model.cc (modified) * branches/presentation/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/presentation/src/world_entities/npcs/generic_npc.cc (modified) md2 walk functions Tue, 04 Jul 2006 13:18:25 GMT rennerc [9141] * branches/presentation/src/util/multiplayer_team_deathmatch.cc (modified) new model for team 1 Tue, 04 Jul 2006 13:06:00 GMT bensch [9140] * branches/terrain/src/defs/debug.h (modified) * branches/terrain/src/defs/glincl.h (modified) * branches/terrain/src/lib/collision_detection/cd_engine.cc (modified) * branches/terrain/src/lib/collision_detection/cd_engine.h (modified) * branches/terrain/src/lib/graphics/effects/volfog_effect.cc (modified) * branches/terrain/src/lib/graphics/graphics_engine.cc (modified) * branches/terrain/src/lib/graphics/importer/Makefile.am (modified) * branches/terrain/src/lib/graphics/importer/material.h (modified) * branches/terrain/src/lib/graphics/importer/md2/md2Model.cc (modified) * branches/terrain/src/lib/graphics/importer/md3/md3_data.h (modified) * branches/terrain/src/lib/graphics/importer/terrain (copied) * branches/terrain/src/lib/graphics/importer/terrain/buffer_broker.cc (copied) * branches/terrain/src/lib/graphics/importer/terrain/buffer_broker.h (copied) * branches/terrain/src/lib/graphics/importer/terrain/frustum.cc (copied) * branches/terrain/src/lib/graphics/importer/terrain/frustum.h (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain.cc (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain.h (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.cc (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.h (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain_quad.cc (copied) * branches/terrain/src/lib/graphics/importer/terrain/terrain_quad.h (copied) * branches/terrain/src/lib/graphics/importer/terrain/types.h (copied) * branches/terrain/src/lib/graphics/importer/texture.cc (modified) * branches/terrain/src/lib/sound/ogg_player.cc (modified) * branches/terrain/src/lib/util/threading.h (modified) * branches/terrain/src/orxonox.cc (modified) * branches/terrain/src/story_entities/game_world.cc (modified) * branches/terrain/src/story_entities/game_world_data.cc (modified) * branches/terrain/src/story_entities/game_world_data.h (modified) * branches/terrain/src/story_entities/multi_player_world_data.cc (modified) * branches/terrain/src/story_entities/simple_game_menu.cc (modified) * branches/terrain/src/util/multiplayer_team_deathmatch.cc (modified) * branches/terrain/src/world_entities/WorldEntities.am (modified) * branches/terrain/src/world_entities/camera.cc (modified) * branches/terrain/src/world_entities/playable.cc (modified) * branches/terrain/src/world_entities/skybox.cc (modified) * branches/terrain/src/world_entities/terrain.cc (deleted) * branches/terrain/src/world_entities/terrain.h (deleted) * branches/terrain/src/world_entities/terrain_entity.cc (copied) * branches/terrain/src/world_entities/terrain_entity.h (copied) * branches/terrain/src/world_entities/world_entity.cc (modified) merged back Tue, 04 Jul 2006 13:05:59 GMT rennerc [9139] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) fpsplayer weapon position, jump sync Tue, 04 Jul 2006 12:56:01 GMT rennerc [9138] * branches/presentation/src/world_entities/playable.cc (modified) fixed bug Tue, 04 Jul 2006 12:52:59 GMT patrick [9137] * branches/presentation/src/story_entities/multi_player_world.cc (modified) little mp collision patch Tue, 04 Jul 2006 12:51:02 GMT rennerc [9136] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) singleplayer weapon position