|
|
@8592
|
18 years |
patrick |
bsp: loading the all of the md3 models
|
|
|
@8591
|
18 years |
patrick |
bsp: md3_config is loaded correctly via resource manager
|
|
|
@8590
|
18 years |
patrick |
bsp: md3 integrated to the resource manager
|
|
|
@8589
|
18 years |
rennerc |
chat works now
|
|
|
@8588
|
18 years |
rennerc |
implemented chat functionality
|
|
|
@8587
|
18 years |
stefalie |
water: refl- and refr.bmp aint needes anymore, thx bensch, only one …
|
|
|
@8586
|
18 years |
stefalie |
water: waterheight bug is fixxed, but the mighty reflection is still …
|
|
|
@8585
|
18 years |
stefalie |
branches/atmospheric_engine: noise function for creating clouds
|
|
|
@8584
|
18 years |
bensch |
orxonox/gui: more implemented inside of the State, not it looks worse …
|
|
|
@8583
|
18 years |
bensch |
gui: using style.
|
|
|
@8582
|
18 years |
bensch |
more functionality when loading styles
|
|
|
@8581
|
18 years |
patrick |
bsp: more npc function. very small change:D
|
|
|
@8580
|
18 years |
patrick |
bsp: md3 more modular loading.
|
|
|
@8579
|
18 years |
patrick |
bsp: md3 reads the tags betters now
|
|
|
@8578
|
18 years |
patrick |
bsp: md3 model: turned the axis because q3 uses other axis
|
|
|
@8577
|
18 years |
patrick |
bsp: md3 found the bug and eliminated it! he's dead, McCoy
|
|
|
@8576
|
18 years |
patrick |
bsp: md3 found one bug, working on it
|
|
|
@8575
|
18 years |
bensch |
gui: better names
|
|
|
@8574
|
18 years |
patrick |
bsp: md3 - found bug source: no correct vertex interpolation made until now
|
|
|
@8573
|
18 years |
patrick |
bsp: bug-hunting: md3 data read in correctly, no bugs here, expanding …
|
|
|
@8572
|
18 years |
bensch |
gui: nicer looks of Material
|
|
|
@8571
|
18 years |
bensch |
Material should be fully loadable
|
|
|
@8570
|
18 years |
ponder |
Added the buffer-broker class to the repository
|
|
|
@8569
|
18 years |
ponder |
- The terrain now uses VBO's instead of VARS. Its possible to switch …
|
|
|
@8568
|
18 years |
patrick |
bsp: work flush
|
|
|
@8567
|
18 years |
patrick |
bsp: md3 model draws but its all screwed up:D
|
|
|
@8566
|
18 years |
patrick |
bsp: md3 model drawing now works, but doesn't do anything
|
|
|
@8565
|
18 years |
patrick |
bsp: switched to const drawing function… this was quite messy
|
|
|
@8564
|
18 years |
patrick |
trying to break down the draw function into cont functions
|
|
|
@8563
|
18 years |
patrick |
bsp: making the draw function const… this one is hard:(
|
|
|
@8562
|
18 years |
patrick |
bsp: md3 mesh drawing functions introduced
|
|
|
@8561
|
18 years |
patrick |
bsp: bone drawing funcitons implemented
|
|
|
@8560
|
18 years |
patrick |
bsp: new quaterinon constructor created for 3x3 matrices, bone …
|
|
|
@8559
|
18 years |
bensch |
gui: doxytags
|
|
|
@8558
|
18 years |
patrick |
bsp: vertex normals interpolation
|
|
|
@8557
|
18 years |
patrick |
bsp: mesh interpolation finished
|
|
|
@8556
|
18 years |
patrick |
bsp: bone interpolation written
|
|
|
@8555
|
18 years |
bensch |
gui: load-params
|
|
|
@8554
|
18 years |
bensch |
style should be loadable through strings
|
|
|
@8553
|
18 years |
patrick |
bsp: md3 model drawing work, still some more work needed
|
|
|
@8552
|
18 years |
patrick |
bsp: md3 model normal and vertex drawing functions. not working yet
|
|
|
@8551
|
18 years |
patrick |
bsp: bone frame animation, slow start
|
|
|
@8550
|
18 years |
patrick |
bsp: working on the drawing structure, interpolation is quite a bit work
|
|
|
@8549
|
18 years |
patrick |
bsp: model now can be interconnected with other models on specified tags
|
|
|
@8548
|
18 years |
ponder |
- Added multitexturing support to the terrain-class.
- The lightmap …
|
|
|
@8547
|
18 years |
patrick |
bsp: working on sorted maps for model links
|
|
|
@8546
|
18 years |
patrick |
bsp: the model animation informations get parsed correctly and loaded
|
|
|
@8545
|
18 years |
patrick |
bsp: animation initialisation work
|
|
|
@8544
|
18 years |
patrick |
bsp: md3 animation parsing and reading construct finished
|
|
|
@8543
|
18 years |
bensch |
dots at the beginning
|
|
|
@8542
|
18 years |
bensch |
text with dots at the end
|
|
|
@8541
|
18 years |
patrick |
bsp: md3 config read almost finished
|
|
|
@8540
|
18 years |
bensch |
minor redesign
|
|
|
@8539
|
18 years |
bensch |
new imrpooved interface in text
|
|
|
@8538
|
18 years |
bensch |
limited text-lenght
|
|
|
@8537
|
18 years |
patrick |
bsp: md3 head offset read out
|
|
|
@8536
|
18 years |
patrick |
bsp: md3 sex gets read correctly
|
|
|
@8535
|
18 years |
patrick |
bsp: other file reading algorithm used, seems to work perfectly
|
|
|
@8534
|
18 years |
patrick |
bsp: less debug output. claudio: well done ground walking seems to …
|
|
|
@8533
|
18 years |
patrick |
bsp: config parsing tests
|
|
|
@8532
|
18 years |
patrick |
orxonox: addin the md3 config structures
|
|
|
@8531
|
18 years |
patrick |
orxonox: added a tokenizer class for strings and working on parsing of …
|
|
|
@8530
|
18 years |
bensch |
more configurable
|
|
|
@8529
|
18 years |
bensch |
valgrind-sweep
|
|
|
@8528
|
18 years |
bensch |
valgrind-sweep
|
|
|
@8526
|
18 years |
patrick |
bsp: md3 animation structures pumped up
|
|
|
@8525
|
18 years |
patrick |
bsp: md3 animatin revisited
|
|
|
@8524
|
18 years |
bottac |
Worked on ground walk.
|
|
|
@8522
|
18 years |
bensch |
tags
|
|
|
@8521
|
18 years |
amaechler |
…
|
|
|
@8520
|
18 years |
bensch |
new copy
|
|
|
@8519
|
18 years |
bensch |
delete
|
|
|
@8517
|
18 years |
bensch |
notifier now in hud (have to reposition it usefully
|
|
|
@8516
|
18 years |
patrick |
bsp: added a sound source to the generic npc as a start
|
|
|
@8515
|
18 years |
patrick |
bsp: finished the first code for the generic npc model
|
|
|
@8514
|
18 years |
patrick |
bsp: added a generic npc model and extended the normal npc model
|
|
|
@8513
|
18 years |
bensch |
gui: notifier: nicer style, better graphics, and much more improoved
|
|
|
@8512
|
18 years |
bensch |
orxonox/gui: notifier: now manages a list of past history
|
|
|
@8511
|
18 years |
patrick |
bsp: hit function reintroduced, now collision reaction should do better
|
|
|
@8510
|
18 years |
bensch |
gui: notifier: yeah. fading works
|
|
|
@8509
|
18 years |
bensch |
gui: notifier: outputs stuff
|
|
|
@8508
|
18 years |
patrick |
bsp: added the bounding box for each model on WE level
|
|
|
@8507
|
18 years |
patrick |
bsp: added a new aabb (axis aligned bounding box) for each model to …
|
|
|
@8506
|
18 years |
rennerc |
connection monitor could work now
|
|
|
@8505
|
18 years |
rennerc |
simpler bandwidth computation
|
|
|
@8504
|
18 years |
patrick |
bsp: md2 creature repared, no segfaults anymore. better entity …
|
|
|
@8503
|
18 years |
bensch |
at least it compiles again
|
|
|
@8502
|
18 years |
rennerc |
fixed bug
|
|
|
@8501
|
18 years |
bensch |
new copy
|
|
|
@8500
|
18 years |
bensch |
delete
|
|
|
@8499
|
18 years |
bensch |
rename
|
|
|
@8498
|
18 years |
bensch |
notifier added (does not compile)
|
|
|
@8497
|
18 years |
rennerc |
typo
|
|
|
@8496
|
18 years |
rennerc |
NetworkStream should use different dicts for server/client now
|
|
|
@8494
|
18 years |
rennerc |
write dict creates two files, one for upstream and one for downstream
|
|
|
@8493
|
18 years |
patrick |
adding new branche bsp_model (MARK_BSP)
|
|
|
@8492
|
18 years |
patrick |
removing even older bsp branche
|
|
|
@8491
|
18 years |
patrick |
remove old bsp branche
|
|
|
@8489
|
18 years |
stefalie |
water: diner time
|
|
|
@8488
|
18 years |
stefalie |
water: some cleanup and some cleandown
|
|
|