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source: orxonox.OLD/branches

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Diff Rev Age Author Log Message
(edit) @6257   19 years rennerc class_id.h: changed CL_ENTITY_MANAGER to CL_NETWORK_GAME_MANAGER …
(edit) @6256   19 years rennerc network_socket: can now send more than 255 bytes network_game_manager: …
(edit) @6255   19 years snellen guiding_misslie.cc updated, targeting_turret added
(edit) @6254   19 years stefalie branches\avi_play: some changes….
(edit) @6252   19 years patrick network: less output
(edit) @6251   19 years patrick network: debug less and client fix
(edit) @6250   19 years patrick network: network game manager now sounds good
(edit) @6249   19 years bottac Uses VertexArrayModel now
(edit) @6248   19 years bknecht Control: Dynamic camera is now finished
(edit) @6247   19 years bensch branches: added power-ups branche as a copy of the trunk again
(edit) @6246   19 years bwuest converter stuff changed
(edit) @6245   19 years bensch branches: deleted even older power-ups
(edit) @6244   19 years bensch branches: delete old powerups
(edit) @6242   19 years bknecht Control: Helicopter updated
(edit) @6240   19 years patrick network: singleton fix
(edit) @6239   19 years patrick network: singleton fix
(edit) @6238   19 years patrick network: singleton fix
(edit) @6237   19 years bensch branches: delete christmas branche again
(edit) @6236   19 years snellen space_ship.cc updated
(edit) @6235   19 years manuel some small fixes before trunk merge
(edit) @6234   19 years snellen playable.cc and space_ship.cc updated
(edit) @6233   19 years manuel powerup: merged old powerups into new trunk framework
(edit) @6232   19 years bknecht Control: more realistic helicopter-control
(edit) @6231   19 years rennerc network_game_manager now works with new converter
(edit) @6230   19 years patrick network bla
(edit) @6229   19 years bwuest converter.h and converter.cc!
(edit) @6228   19 years bwuest Take my converter.h again!
(edit) @6227   19 years bottac getHeight implemented support for 'colour maps'
(edit) @6226   19 years bensch orxonox/branches/network: list included
(edit) @6225   19 years bwuest Take my converter.h!
(edit) @6224   19 years bensch branches: copied trunk to spaceshipcontrol again
(edit) @6223   19 years bensch branches: copied trunk to powerups
(edit) @6221   19 years bensch branches: deleted branche spaceshipcontroll
(edit) @6220   19 years rennerc network_stream: server now sends the entity list to clients
(edit) @6219   19 years rennerc network_game_manager: implemented some functions
(edit) @6218   19 years bensch christmas: enter-leave events
(edit) @6217   19 years patrick christmas: the animation is now also loadable
(edit) @6216   19 years bensch christmas: chaging of entities works
(edit) @6215   19 years bensch christmas: changing the ship
(edit) @6214   19 years rennerc network_game_manager: implemented some functions
(edit) @6213   19 years bensch cristmas: crosshair hide and Helicopter added
(edit) @6212   19 years bensch orxonox/trunk: target strafes with mouse-movement
(edit) @6211   19 years patrick christmas: speed down
(edit) @6210   19 years patrick christmas: world setup
(edit) @6209   19 years bensch orxonox/trunk: control works (more or less)
(edit) @6208   19 years bensch orxonox/trunk: new control
(edit) @6207   19 years patrick christmas: test_entity is now also loadable and heavily used in the …
(edit) @6206   19 years bensch christmas: split control to X and Y
(edit) @6205   19 years patrick christmas: added shooting animation and weapon
(edit) @6204   19 years patrick christmas: uninitialized value fix
(edit) @6203   19 years patrick christmas: free movement, but not yet good
(edit) @6202   19 years bensch christmas: better snow
(edit) @6201   19 years patrick chrismas: player jump fix
(edit) @6200   19 years patrick chrismas: player jump fix
(edit) @6199   19 years patrick christmas: jumping now also works
(edit) @6198   19 years patrick christmas: better control now
(edit) @6197   19 years bwuest converter.h and converter.cc changed: Conversion float to byte* and …
(edit) @6196   19 years bensch branches: moved old power-ups away
(edit) @6195   19 years patrick christmas: some work on the creature control. not yet finished
(edit) @6194   19 years bensch christmas: all ignores finished
(edit) @6193   19 years bensch christmas: ignores
(edit) @6192   19 years bensch christmas: ignores
(edit) @6191   19 years patrick christmas: the texture gets loaded now and is loadable
(edit) @6190   19 years rennerc synchronizeable: added sender parameter to writeBytes network_stream: …
(edit) @6189   19 years bensch christmas: clean delete again (backward deletion)
(edit) @6188   19 years patrick christmas: got the md2 bug. the devil is in the detail
(edit) @6187   19 years bensch branches/christmas removed many include 'list.h'
(edit) @6186   19 years bensch christmas less include
(edit) @6185   19 years bensch christmas: resourceManager uses std::list
(edit) @6184   19 years patrick christmas: importer now supports also md2 models
(edit) @6183   19 years bensch banches: copied the trunk to spaceshipcontroll again
(edit) @6182   19 years bensch branches: deleted te spaceshipcontrol branche
(edit) @6181   19 years patrick christmas: alternative draw funciton
(edit) @6180   19 years patrick christmas: cleaned up the model package
(edit) @6179   19 years patrick christmas: the draw funciton now is original again
(edit) @6178   19 years patrick christmas: the texture path is now relativ
(edit) @6177   19 years patrick christmas: the world entity is now as it was
(edit) @6176   19 years patrick christmas: the md2_creature now draws the way it should
(edit) @6175   19 years patrick christmas: the md2model has now const draw functions
(edit) @6174   19 years patrick christmas: not yet rendering correctly
(edit) @6173   19 years bensch christmas: aiming works again
(edit) @6172   19 years patrick christmas: framework update
(edit) @6171   19 years bensch christmas: fixed the linking bug
(edit) @6170   19 years patrick christmas: link error
(edit) @6169   19 years patrick christmas: model loading progress
(edit) @6168   19 years hdavid branches\avi_play: animations play with the correct framerate
(edit) @6167   19 years patrick christmas: md2 model loading issues
(edit) @6166   19 years patrick christmas: added some new model class
(edit) @6165   19 years patrick branches: added a branche christmas for some christmas tests
(edit) @6163   19 years hdavid branches\avi_play: added ability to get the frames in a list
(edit) @6161   19 years snellen guided_missile.cc in /world_entities/weapons updated
(edit) @6160   19 years hdavid branches/avi_play: frames are displayed correct and fast…took me …
(edit) @6159   19 years snellen guided_missile.cc in /world_entities/weapons updated
(edit) @6149   19 years hdavid branches\avi_play: textures are displayed fast but not right
(edit) @6147   19 years bensch branches: deleted branche objectmanager, as it has been merged to the …
(edit) @6146   19 years patrick network: added branche network again
(edit) @6143   19 years patrick network: branche deleted again: there where some bugs undetected in …
(edit) @6141   19 years patrick network: created branche network again
(edit) @6140   19 years patrick network: removing branche network
(edit) @6138   19 years patrick network: syntax error, typo corrected
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