|
|
@8265
|
18 years |
snellen |
started debuging
|
|
|
@8264
|
18 years |
patrick |
bsp: fixed a bug in the cr engine. now the checks are performed correctly
|
|
|
@8263
|
18 years |
stefalie |
water: refl n refr textures get darker every renderpath
|
|
|
@8262
|
18 years |
snellen |
draw function of script trigger modified
|
|
|
@8261
|
18 years |
amaechler |
branches/atmospheric_engine: deleted sgl file, now in data branch
|
|
|
@8260
|
18 years |
stefalie |
water: …
|
|
|
@8259
|
18 years |
snellen |
should work now
|
|
|
@8258
|
18 years |
bensch |
new copy
|
|
|
@8257
|
18 years |
bensch |
delete merged branche
|
|
|
@8256
|
18 years |
patrick |
bsp: some cr default values rearangements
|
|
|
@8254
|
18 years |
hdavid |
branches/atmospheric_engiengine: lightening effect
|
|
|
@8253
|
18 years |
amaechler |
branches/atmospheric_engine: fog fade
|
|
|
@8252
|
18 years |
rennerc |
server should not segfault on exit any more
|
|
|
@8251
|
18 years |
hdavid |
branches/atmospheric_engiengine: lightening effect
|
|
|
@8250
|
18 years |
bensch |
linking
|
|
|
@8249
|
18 years |
stefalie |
water: no culling, no clipping → textures work fine
|
|
|
@8248
|
18 years |
snellen |
account.cc and object.cc added
|
|
|
@8247
|
18 years |
amaechler |
branches/atmospheric_engine: fog activate, cleanups
|
|
|
@8246
|
18 years |
snellen |
moved example.cc to scripttrigger, object.cc, account.cc
|
|
|
@8245
|
18 years |
rennerc |
added printf on nick change
|
|
|
@8244
|
18 years |
rennerc |
fixed bug with synchronizeable vars after vars with non const length
|
|
|
@8243
|
18 years |
snellen |
check in
|
|
|
@8242
|
18 years |
amaechler |
branches/atmospheric_engine: general activate, cleanups
|
|
|
@8241
|
18 years |
stefalie |
water: 3 of 4
|
|
|
@8240
|
18 years |
bensch |
cleaner
|
|
|
@8239
|
18 years |
bensch |
more integration into orxonox framework
|
|
|
@8238
|
18 years |
rennerc |
|
|
|
@8237
|
18 years |
rennerc |
two small fixes
|
|
|
@8236
|
18 years |
rennerc |
added nickname to playerstats
|
|
|
@8235
|
18 years |
stefalie |
water: hack… but now i got 3 of the 4 needed textures
|
|
|
@8234
|
18 years |
patrick |
bsp: cr and some manager stuff
|
|
|
@8233
|
18 years |
bottac |
Colision test
|
|
|
@8232
|
18 years |
snellen |
check in
|
|
|
@8231
|
18 years |
snellen |
Prepared tests
|
|
|
@8230
|
18 years |
patrick |
network: created new network branche (MARK NET)
|
|
|
@8229
|
18 years |
patrick |
network: removing old network branche
|
|
|
@8227
|
18 years |
bensch |
gui: less warnings from file
|
|
|
@8226
|
18 years |
bensch |
gui: doxy-tags
|
|
|
@8225
|
18 years |
bensch |
gui: directory should be safe now
|
|
|
@8224
|
18 years |
bensch |
gui: much better directory, now the Directory is completly read in …
|
|
|
@8223
|
18 years |
hdavid |
branches/atmospheric_enc_engine: starting implementation of random …
|
|
|
@8222
|
18 years |
bensch |
gui: minor change
|
|
|
@8221
|
18 years |
patrick |
bsp: work flush, we'll have to look about collisions later
|
|
|
@8220
|
18 years |
patrick |
bsp: collision detection doesn't work at all
|
|
|
@8219
|
18 years |
patrick |
bsp: new ground collision attribute tripple
|
|
|
@8218
|
18 years |
patrick |
bsp: changed the BSPEntity name to BspEntity for more consistency, …
|
|
|
@8217
|
18 years |
patrick |
bsp: major restructure: going over bsp_entity for collision detection. …
|
|
|
@8216
|
18 years |
patrick |
bsp: collision registering should now work
|
|
|
@8215
|
18 years |
patrick |
bsp: integrated the collision checks
|
|
|
@8214
|
18 years |
snellen |
final check in
|
|
|
@8213
|
18 years |
patrick |
bsp: integrating the bspmanager fully into the collision …
|
|
|
@8212
|
18 years |
snellen |
corrected mistakes
|
|
|
@8211
|
18 years |
snellen |
cleaned script trigger, added member: a pointer to the required script
|
|
|
@8210
|
18 years |
snellen |
implemented reset function of the script manager
|
|
|
@8209
|
18 years |
patrick |
cr: removin old cr branche
|
|
|
@8208
|
18 years |
snellen |
added reset function to script manager
|
|
|
@8207
|
18 years |
snellen |
set parent mode of script trigger to PNODE_MOVEMENT
|
|
|
@8206
|
18 years |
snellen |
script checks now before adding an object and a class wether the class …
|
|
|
@8205
|
18 years |
snellen |
ScriptTrigger now loads its parameters
|
|
|
@8204
|
18 years |
patrick |
bsp: collision to move
|
|
|
@8203
|
18 years |
patrick |
bsp: some mods
|
|
|
@8202
|
18 years |
snellen |
renamed scriptable to scriptclass, made ScriptManager create the …
|
|
|
@8201
|
18 years |
bottac |
bugfix
|
|
|
@8200
|
18 years |
patrick |
bsp: added the ground walk collision reaction skeletton
|
|
|
@8199
|
18 years |
snellen |
setTarget should work
|
|
|
@8198
|
18 years |
bottac |
name offset
|
|
|
@8197
|
18 years |
snellen |
scriptengine integrated
|
|
|
@8196
|
18 years |
rennerc |
dont put player in group which is not ticked/drawed
|
|
|
@8195
|
18 years |
bottac |
merged back from old branch.
|
|
|
@8194
|
18 years |
rennerc |
printf on collision
|
|
|
@8193
|
18 years |
snellen |
script_engine: swapping to integrate into the ORXONOX framework
|
|
|
@8192
|
18 years |
patrick |
creating bsp_model branche (MARK BSP)
|
|
|
@8191
|
18 years |
patrick |
removing bsp_branches again
|
|
|
@8189
|
18 years |
patrick |
Created new branche bsp_model (MARK BSP)
|
|
|
@8188
|
18 years |
rennerc |
no comment
|
|
|
@8187
|
18 years |
rennerc |
reverted playerstats. disconnect works now
|
|
|
@8185
|
18 years |
patrick |
orxonox: removed branche bsp_model
|
|
|
@8184
|
18 years |
rennerc |
do network cleanup in multiplayerworld destructor
|
|
|
@8183
|
18 years |
patrick |
cr: work flush
|
|
|
@8182
|
18 years |
patrick |
cr: extended the collisionevent and added the interface to the WE
|
|
|
@8181
|
18 years |
amaechler |
branches/atmospheric_engine: more rain and sound fadein hacking
|
|
|
@8180
|
18 years |
amaechler |
branches/atmospheric_engine: ups, forgot that
|
|
|
@8179
|
18 years |
hdavid |
branches/atmospheric_engine: raising lightening effect
|
|
|
@8178
|
18 years |
snellen |
added possibility to set the target as parent
|
|
|
@8177
|
18 years |
hdavid |
branches/atmospheric_engine: lightening effect
|
|
|
@8176
|
18 years |
amaechler |
|
|
|
@8175
|
18 years |
amaechler |
branches/atmospheric_engine: new cloud implementation using shaders, …
|
|
|
@8174
|
18 years |
rennerc |
reconnect to unused clientslots works now
|
|
|
@8173
|
18 years |
snellen |
scripttrigger: added delay
|
|
|
@8172
|
18 years |
snellen |
scripttrigger: added delay
|
|
|
@8171
|
18 years |
snellen |
scripttrigger implemented. todo: make loadParam work
|
|
|
@8170
|
18 years |
snellen |
added scripttrigger
|
|
|
@8169
|
18 years |
patrick |
cr: using a new damage structure for dealing damage. working
|
|
|
@8168
|
18 years |
patrick |
cr: less and better debug output
|
|
|
@8167
|
18 years |
patrick |
cr: collision reaction now works: dealing damage
|
|
|
@8166
|
18 years |
patrick |
cr: more bugs found. its amazing
|
|
|
@8165
|
18 years |
patrick |
cr: removed two more segfaults
|
|
|
@8164
|
18 years |
snellen |
changes in script manager
|
|
|
@8163
|
18 years |
bensch |
script_manager: should compile
|
|
|
@8162
|
18 years |
ponder |
The md2Model loader now works as expected
|
|
|