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View Latest Revision
source:
orxonox.OLD
/
orxonox
/
branches
/
sound
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Rev
Age
Author
Log Message
(edit)
@3020
20 years
simon
/branches/sound/sound, branches/sound/hud: Made a few changes like a …
(edit)
@2979
20 years
simon
/branches/sound/sound: Made a while(true) thing; music should play on …
(edit)
@2974
20 years
simon
/branches/sound: reorganized sound to be compiled on its own and made …
(edit)
@2964
20 years
bensch
orxonox/branches/sound: merged Trunk back into sound. and included all …
(edit)
@2854
20 years
simon
/branches/sound: finally a running version. To test, you can switch …
(edit)
@2838
20 years
simon
branches/sound: instance can now be freed via static deleteInstance()
(edit)
@2815
20 years
simon
branches/sound: made SoundControl singleton. Must be built via getObject()
(edit)
@2793
20 years
simon
in branches/sound: made a tester, which is not finished yet
(edit)
@2777
20 years
simon
/branches/sound: brought up sound_control.cc which doesn't do anything …
(edit)
@2756
20 years
simon
/branches/sound/docs: made docs about how to compile under win32 VC++ …
(copy)
@2700
20 years
bensch
orxonox/branches: added branche 'sound' for Simons Sound-Engine
copied from
orxonox/trunk
:
(edit)
@2644
20 years
patrick
orxonox/trunk: BUGFIX - Player spawn problem resolved (I hope…)
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