|
|
@3591
|
20 years |
bensch |
orxonox/trunk: debug.h some cleanup
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|
|
@3590
|
20 years |
bensch |
orxonox/trunk: updated debug.h: now possibility to log per module …
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|
@3567
|
20 years |
bensch |
orxonox/trunk: new Grounds for new Territory. and new track
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|
@3565
|
20 years |
bensch |
orxonox/trunk: patched the pNode, now there exists the ability for …
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|
@3560
|
20 years |
patrick |
orxonox/trunk: fixed a bug, that stopped orxonox from deleting all …
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|
@3554
|
20 years |
bensch |
orxonox/trunk: nicer constructor
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|
|
@3552
|
20 years |
bensch |
orxonox/trunk: added init-function to PNode and chars now get copied …
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|
@3551
|
20 years |
patrick |
orxonox/trunk: renamed all timing functions to tick() - cleanede up world
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|
@3547
|
20 years |
patrick |
orxonox/trunk: finished work on pnode, now all has been done. until…
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|
|
@3546
|
20 years |
patrick |
orxonox/trunk: fixed a bug in the update phase, added real debug …
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|
|
@3545
|
20 years |
patrick |
orxonox/trunk: minor changes in PNode debug output
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|
|
@3544
|
20 years |
bensch |
orxonox/trunk: now the delete-process is as inteded by c++
virtual …
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|
@3543
|
20 years |
bensch |
orxonox/trunk: some more classes now destroy themselves via …
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|
|
@3537
|
20 years |
patrick |
orxonox/trank: worked on removing alg. from pnode and changed a little …
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|
|
@3535
|
20 years |
bensch |
orxonox/trunk: player connected to the track.
There is some strange …
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|
|
@3534
|
20 years |
patrick |
orxonox/trunk: fixed another bug in list-template and added patch from …
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|
|
@3533
|
20 years |
bensch |
orxonox/trunk: added some more files to the new destructor-type
|
|
|
@3531
|
20 years |
bensch |
orxonox/trunk: all WorldEntities/PWodes now destroy all date they …
|
|
|
@3529
|
20 years |
patrick |
orxonox/trunk: zero-loop problem in pnode, dynamic pnode realocation. …
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|
|
@3521
|
20 years |
patrick |
orxonox/trunk: parenting revisited. fixed some bugs some …
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|
|
@3511
|
20 years |
bensch |
orxonox/trunk: nicer debug-output
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|
|
@3488
|
20 years |
patrick |
orxonox/trunk: added coordinates to lib directory, this is where you …
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