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View Latest Revision
source:
orxonox.OLD
/
orxonox
/
trunk
/
src
/
lib
/
particles
/
particle_system.h
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Rev
Age
Author
Log Message
(edit)
@4836
19 years
bensch
orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
(edit)
@4746
19 years
bensch
orxonox/trunk: changed (void) → ()
(edit)
@4727
19 years
bensch
orxonox/trunk: more loading procedures
(edit)
@4725
19 years
bensch
orxonox/trunk: more load-params for Particles
(edit)
@4691
19 years
bensch
orxonox/trunk: momentum works correct now (i think)
(edit)
@4690
19 years
bensch
orxonox/trunk: more momentum implementation in particles
(edit)
@4687
19 years
bensch
orxonox/trunk: Particles now have a momentum and an orientation
(edit)
@4680
19 years
bensch
orxonox/trunk: WorldEntity now has the ability to return its FaceCounts
(edit)
@4677
19 years
bensch
orxonox/trunk: possibility to return the count of faces of some Object
(edit)
@4663
19 years
bensch
orxonox/trunk: ParticleSystem now able to render Models
(edit)
@4602
19 years
bensch
orxonox/trunk: load-params in particle-system (not finished yet)
(edit)
@4597
19 years
bensch
orxonox/trunk: setClassID implemented in all files
(edit)
@4493
19 years
bensch
orxonox/trunk: inheritSpeed now property of particle_emitter. system …
(edit)
@4478
19 years
bensch
orxonox/trunk: particles documented
(edit)
@4436
19 years
bensch
orxonox/trunk: baseObject now implements loading of objectNames
(edit)
@4434
19 years
bensch
orxonox/trunk: PerParticle-animations work as expected
(edit)
@4433
19 years
bensch
orxonox/trunk: no more flickering effect at the beginning
(edit)
@4431
19 years
bensch
orxonox/trunk: particles: color is animatable too
(edit)
@4430
19 years
bensch
orxonox/trunk: mass and radius are animateable
(edit)
@4421
19 years
bensch
orxonox/trunk: lifetime-animation works now via the quickAnimation …
(copy)
@4416
19 years
bensch
orxonox/trunk: moved the particles to lib/particles
copied from
orxonox/trunk/src/lib/graphics/particles/particle_system.h
:
(edit)
@4396
19 years
bensch
orxonox/trunk: now Objects should be affected by the PhysicsEngine too
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