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source: orxonox.OLD/orxonox/trunk/src/story_entities/world.cc

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Diff Rev Age Author Log Message
(edit) @4326   20 years patrick orxonox/trunk: working on an alternativ flight mode and a new event …
(edit) @4324   20 years patrick orxonox/trunk: added a debug level at the end to be able to experiment …
(edit) @4320   20 years patrick orxonox/trunk: now string name of a class works parallel to the int id …
(edit) @4318   20 years patrick orxonox/trunk: now changed the orxonox baseobject to object id …
(edit) @4287   20 years patrick orxonox/trunk: implemented the objectmanager debug functon, some small …
(edit) @4261   20 years bensch orxonox/trunk: merged the levelLoader-branche back into the trunk, …
(edit) @4245   20 years patrick orxonox/trunk: merged back the md2_loader branche manualy (a full …
(edit) @4228   20 years bensch orxonox/trunk: flush the state
(edit) @4222   20 years bensch orxonox/trunk: track loadable (not perfect yet)
(edit) @4220   20 years bensch orxonox/trunk: TrackManager prepared for loading. added new overloaded …
(edit) @4176   20 years bensch orxonox/trunk: merged the particleSystem into the Trunk
(edit) @4145   20 years bensch orxonox/trunk: every world-entity saves the speed of its own
(edit) @4136   20 years bensch orxonox/trunk: skyModel now gets unloaded/loaded for real. There was …
(edit) @4105   20 years bensch orxonox/trunk: cool baking
(edit) @4104   20 years bensch orxonox/trunk: loadScreen now loadable as well
(edit) @4099   20 years bensch orxonox/trunk: glmis-refitted
(edit) @4094   20 years bensch orxonox/trunk: orxonox now runs from anywhere of the LINUX environment
(edit) @4091   20 years bensch orxonox/trunk: now All options get loaded in new style (be aware, …
(edit) @4015   20 years bensch orxonox/trunk: cleanup of world (moved some stuff into the preload …
(edit) @4010   20 years bensch orxonox/trunk: merged the levelloader from lltrunktemp to the trunk. …
(edit) @3993   20 years patrick orxonox/trunk: patch to use relative coordinates again, some smaller …
(edit) @3986   20 years patrick orxonox/trunk: fixed two major bugs in the animation3d framework …
(edit) @3984   20 years patrick orxonox/trunk: implemented the sinus function for shifCoor method
(edit) @3982   20 years bensch orxonox/trunk: now there is a posibility to play only parts of the …
(edit) @3980   20 years patrick orxonox/trunk: started to implement the weapon change animation
(edit) @3977   20 years patrick orxonox/trunk: implemented neg_exp rotation also now
(edit) @3976   20 years patrick orxonox/trunk: implemented cosine rotation function. still looks wicked
(edit) @3975   20 years patrick orxonox/trunk: rotation sine function implemented, looks very fancy
(edit) @3972   20 years patrick orxonox/trunk: animation fix :)
(edit) @3971   20 years bensch orxonox/trunk: return value of quat-slerp was wrong
(edit) @3970   20 years patrick orxonox/trunk: testet quatSLERP, this function does not seem to work
(edit) @3967   20 years patrick orxonox/trunk: animation3d now ANIM_COSINE works also
(edit) @3965   20 years patrick orxonox/trunk: animation3d ANIM_SINE is now finaly working also. looks nice
(edit) @3964   20 years patrick orxonox/trunk: implemented neg_exp function again. better than ever :)
(edit) @3870   20 years patrick orxonox/trunk: reimplemented WeaponManager, made it as simple as …
(edit) @3864   20 years bensch orxonox/trunk: camera looks into the right direction, as it shoul be.
(edit) @3851   20 years bensch orxonox/trunk: animation: more adaptions to the new Framework
(edit) @3848   20 years bensch orxonox/trunk: names of keyframes: KeyFrame → KeyFrame3D AnimKeyFrame …
(edit) @3846   20 years bensch orxonox/trunk: now the Text is real sexy, smashing in and smoothly …
(edit) @3832   20 years patrick orxonox/trunk: animation class functions implemented, list enhanced
(edit) @3831   20 years patrick orxonox/trunk: implemente animation sine function
(edit) @3828   20 years patrick orxonox/trunk: little chang removing frames and changing signes in substr
(edit) @3826   20 years patrick orxonox/trunk: animation debug function
(edit) @3816   20 years bensch orxonox/trunk: AnimationPlayer updated, created a debug function, and …
(edit) @3812   20 years bensch orxonox/trunk: animation-player added
(edit) @3810   20 years patrick orxonox/trunk: changed pnode interface of setRelCoor and setRelDir
(edit) @3809   20 years patrick orxonox/trunk: changing pnode interface to const arguments
(edit) @3808   20 years bensch orxonox/trunk: now the material is good also with the data-repository
(edit) @3805   20 years bensch orxonox/trunk: SkyBox finished
(edit) @3803   20 years bensch orxonox/trunk: SkyBox even better, world-entity implements a draw …
(edit) @3801   20 years bensch orxonox/trunk: some more functionality to material now it is possible …
(edit) @3798   20 years bensch orxonox/trunk: play/rewind and so on work perfectly. (you can try them …
(edit) @3794   20 years bensch orxonox/trunk: definition of animation
(edit) @3790   20 years bensch orxonox/trunk: merged the textEngine back into the trunk. merged with …
(edit) @3763   20 years bensch orxonox/trunk: skySphere now added to WorldEntity-List
(edit) @3752   20 years patrick orxonox/trunk: weapon now works perfectly: it shoots and moves to it. …
(edit) @3750   20 years patrick orxonox/trunk: made some sattelite object just for fun and to show on …
(edit) @3745   20 years patrick orxonox/trunk: SimpleAnimation now realy works with more than one …
(edit) @3744   20 years patrick orxonox/trunk: SimpleAnimation works again :)
(edit) @3739   20 years patrick orxonox/trunk: worked on simpleanimation - not yet done.
(edit) @3734   20 years patrick orxonox/trunk: SimpleAnimation: the NEG_EXP function now gets scaled …
(edit) @3733   20 years patrick orxonox/trunk: SimpleAnimation - the NEG_EXP function works also now.
(edit) @3732   20 years patrick orxonox/trunk: SimpleAnimation - now sinusoidal velocity distribution …
(edit) @3731   20 years patrick orxonox/trunk: animation player now works for two keyframes.
(edit) @3730   20 years patrick orxonox/trunk: animation player is not yet working, but it look more …
(edit) @3729   20 years patrick orxonox/trunk: simple animation is moving, but not realy what it should
(edit) @3727   20 years patrick orxonox/trunk: added a third debug level, made SimpleAnimation …
(edit) @3710   20 years patrick orxonox/trunk: added the TestBullet to framework, made some doxygen, works
(edit) @3708   20 years patrick orxonox/trunk: added testbullet class. some changes in the weapon …
(edit) @3686   20 years patrick orxonox/trunk: fixed speed issue, was a problem with the current track …
(edit) @3678   20 years bensch orxonox/trunk: deleted class primitive, because model has the same …
(edit) @3677   20 years bensch orxonox/trunk: more output info, some fixes in resourceManager
(edit) @3676   20 years bensch orxonox/trunk: debug-information for ResourceManager
(edit) @3675   20 years patrick orxonox/trunk: glmenu progressbar corrected, pnode modifications
(edit) @3672   20 years bensch orxonox/trunk: ResourceManager not totally static anymore, …
(edit) @3670   20 years patrick orxonox/trunk: currently working on orxonox weapon system. still got …
(edit) @3660   20 years bensch orxonox/trunk: now ResourceManager has the ability to unload resources …
(edit) @3654   20 years patrick orxonox/trunk: altered the list function to make it more performant …
(edit) @3653   20 years patrick orxonox/trunk: now using iterator in world instead of old construct. …
(edit) @3646   20 years patrick orxonox/trunk: implemented garbage collector, is not yet collecting, i …
(edit) @3644   20 years patrick orxonox/trunk: pnode speed function implemented
(edit) @3643   20 years bensch orxonox/trunk: better views with Camera
(edit) @3641   20 years bensch orxonox/trunk: kamera-update: rockt
(edit) @3640   20 years patrick orxonox/trunk: now you can change viewpoint by using key {0..4}
(edit) @3639   20 years bensch orxonox/trunk: now dynamic FOV. still working
(edit) @3637   20 years bensch orxonox/trunk: hyperZOOM
(edit) @3635   20 years bensch orxonox/trunk: reimplemented the Camera. Camera is now a PNode and not …
(edit) @3634   20 years bensch orxonox/trunk: now the track is slower
(edit) @3631   20 years patrick orxonox/trunk: gun can be fired, projectil do not move jet
(edit) @3629   20 years patrick orxonox/trunk: some changes in the storyentity framework: added a …
(edit) @3621   20 years bensch orxonox/trunk: doxygen-tags and some minor stuff
(edit) @3620   20 years patrick orxonox/trunk: added worldinterface, to enable all worldentities to …
(edit) @3614   20 years patrick orxonox/trunk: enhanced primitives, now more properties to set
(edit) @3612   20 years patrick orxonox/trunk: implemented a primitive class, it is able to render …
(edit) @3608   20 years patrick orxonox/trunk: now there is a real speedup in compiling time when …
(edit) @3603   20 years bensch orxonox/trunk: attenuation works, and the Light is now in lib/graphics
(edit) @3602   20 years bensch orxonox/trunk: A Presentation, that the light-class can be handled as …
(edit) @3598   20 years bensch orxonox/trunk: doxygen-tags
(edit) @3597   20 years bensch orxonox/trunk: Light is now a World-entity.
(edit) @3596   20 years bensch orxonox/trunk: borders for the Player, so he cannot move out of the line
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