|
|
@4986
|
19 years |
bensch |
orxonox/trunk: moved the camera around, so now you have the sight from …
|
|
|
@4979
|
19 years |
bensch |
orxonox/trunk: Objects now get cleanly ereased.
This is a fix in the …
|
|
|
@4978
|
19 years |
bensch |
orxonox/trunk: minor cleanup of world.cc
|
|
|
@4977
|
19 years |
bensch |
orxonox/trunk: removed the WorldInterface, as its job is already been …
|
|
|
@4976
|
19 years |
bensch |
orxonox/trunk: flotilia
|
|
|
@4969
|
19 years |
bensch |
orxonox/trunk: ability to set a Slots Direction
|
|
|
@4968
|
19 years |
patrick |
orxonox/trunk: some fixeds in the quadtree framework. No debug draw anymore
|
|
|
@4967
|
19 years |
bensch |
orxonox/trunk: multiple sounds on the turret
this does not really …
|
|
|
@4961
|
19 years |
bensch |
orxonox/trunk: music now plays back, as one would expect, and the …
|
|
|
@4959
|
19 years |
bensch |
orxonox/trunk: orxonox runs again (the TrackManager produces speed)
|
|
|
@4955
|
19 years |
bensch |
orxonox/trunk: extemely stupid aiming, but it works. Had to fix quite …
|
|
|
@4940
|
19 years |
bensch |
orxonox/trunk: moved the fast_factory to a file of its own.
This is …
|
|
|
@4936
|
19 years |
bensch |
orxonox/trunk: FastFactory: gets flushed now → devMail is withdrawn …
|
|
|
@4921
|
19 years |
patrick |
orxonox/trunk: the way, where the fighter flights though is now drawn …
|
|
|
@4919
|
19 years |
patrick |
orxonox/trunk: CDEngine knows player and gets the array offsets
|
|
|
@4918
|
19 years |
patrick |
orxonox/trunk: the CDEngine now knows the terrain
|
|
|
@4917
|
19 years |
patrick |
orxonox/trunk: some very little cleanup in the World - make it a …
|
|
|
@4890
|
19 years |
bensch |
orxonox/trunk: remake of the Projectile and TestBullet
|
|
|
@4885
|
19 years |
bensch |
orxonox/trunk: merged the weaponSystem back to the trunk, because it …
|
|
|
@4872
|
19 years |
bensch |
orxonox/trunk: debug-information for EventSystem
|
|
|
@4870
|
19 years |
bensch |
orxonox/trunk: fixed major bug in PNode deletion cycle.
The Node did …
|
|
|
@4850
|
19 years |
bensch |
orxonox/trunk: Text is now too a Element2D, and it does not need the …
|
|
|
@4849
|
19 years |
bensch |
orxonox/trunk: the crosshair now renders as element2d
|
|
|
@4838
|
19 years |
bensch |
orxonox/trunk: Element2D added → will be moved to lib/graphics …
|
|
|
@4837
|
19 years |
bensch |
orxonox/trunk: derivation of superclasses is more clear now. lets see, …
|
|
|
@4836
|
19 years |
bensch |
orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
|
|
|
@4834
|
19 years |
bensch |
orxonox/trunk: crosshair in WeaponManager (instead of World) and …
|
|
|
@4833
|
19 years |
bensch |
orxonox/trunk: fight against the mighty segfault
|
|
|
@4832
|
19 years |
bensch |
orxonox/trunk: loadParams and timing
|
|
|
@4831
|
19 years |
bensch |
orxonox/trunk: hiding the mouse through the graphicsEngine
|
|
|
@4830
|
19 years |
bensch |
orxonox/trunk: implemented aim
|
|
|
@4829
|
19 years |
bensch |
orxonox/trunk: shoots are visible again
|
|
|
@4827
|
19 years |
bensch |
orxonox/trunk: state is no more singleton, but static class.
This is …
|
|
|
@4826
|
19 years |
bensch |
orxonox/trunk: moved the weaponManager out of Weapon
we have files …
|
|
|
@4823
|
19 years |
bensch |
orxonox/trunk: better algorithm to get the position of the crosshair
|
|
|
@4822
|
19 years |
bensch |
orxonox/trunk: Singleton-Classes are now refered to as such in World …
|
|
|
@4820
|
19 years |
bensch |
orxonox/trunk: crosshair in world
|
|
|
@4765
|
19 years |
bensch |
orxonox/trunk: addChild and setParentMode via XML-loading
|
|
|
@4763
|
19 years |
bensch |
orxonox/trunk: EngineParticles are now Loaded
|
|
|
@4747
|
19 years |
bensch |
orxonox/trunk: classList now counts the count of classes
|
|
|
@4736
|
19 years |
bensch |
orxonox/trunk: cleaned up LightManager, this was quite messy….
|
|
|
@4735
|
19 years |
bensch |
orxonox/trunk: lights loadable
|
|
|
@4730
|
19 years |
bensch |
orxonox/trunk: loading fields
|
|
|
@4728
|
19 years |
bensch |
orxonox/trunk: more loading (especially for physics)
|
|
|
@4727
|
19 years |
bensch |
orxonox/trunk: more loading procedures
|
|
|
@4726
|
19 years |
bensch |
orxonox/trunk: more loading procedures, fixed small bugs in loadparam
|
|
|
@4722
|
19 years |
patrick |
orxonox/trunk: some very small change: model runs now
|
|
|
@4721
|
19 years |
patrick |
orxonox/trunk: some md2 models jumping around the vulcano
|
|
|
@4720
|
19 years |
bensch |
orxonox/trunk: resized the stoned stones
|
|
|
@4716
|
19 years |
bensch |
orxonox/trunk: sparkling vulkano: you have to shoot, to make the …
|
|
|
@4715
|
19 years |
bensch |
orxonox/trunk: vulcan spy some Splinters
|
|
|
@4713
|
19 years |
bensch |
orxonox/trunk: vulcano get some smoke
|
|
|
@4709
|
19 years |
bensch |
orxonox/trunk: added a ParticleSystem to the vulcano…. one does not …
|
|
|
@4681
|
19 years |
bensch |
orxonox/trunk: nicer font, and now i should reimplement font
|
|
|
@4664
|
19 years |
bensch |
orxonox/trunk: better check for SDL (on linux)
|
|
|
@4663
|
19 years |
bensch |
orxonox/trunk: ParticleSystem now able to render Models
|
|
|
@4654
|
19 years |
bensch |
orxonox/trunk: speeded up the QuickAnimation-getValue-function.
|
|
|
@4621
|
19 years |
bensch |
orxonox/trunk: SkyBox now loads property size
|
|
|
@4620
|
19 years |
bensch |
orxonox/trunk: the Sky is farther now
|
|
|
@4610
|
19 years |
bensch |
orxonox/trunk: 1. timestep different, now the game runs smoother on my …
|
|
|
@4608
|
19 years |
bensch |
orxonox/trunk: some minor stuff
|
|
|
@4607
|
19 years |
bensch |
orxonox/trunk: loading Terrain via XML
|
|
|
@4600
|
19 years |
bensch |
orxonox/trunk: better output
|
|
|
@4597
|
19 years |
bensch |
orxonox/trunk: setClassID implemented in all files
|
|
|
@4596
|
19 years |
bensch |
orxonox/trunk: one can now also tell Singleton-classes
|
|
|
@4592
|
19 years |
bensch |
orxonox/trunk: derivations work.
now the only thing to do is specify …
|
|
|
@4574
|
19 years |
bensch |
orxonox/trunk: PNode debug info much better now (recursive)
|
|
|
@4571
|
19 years |
bensch |
orxonox/trunk: no more HelperParent. this was one useless peace of sh
|
|
|
@4570
|
19 years |
bensch |
orxonox/trunk: now PNodes can be rendered in Debug-Mode
|
|
|
@4564
|
19 years |
bensch |
orxonox/trunk: building the importer-stuff as a lib
|
|
|
@4558
|
19 years |
bensch |
orxonox/trunk: PhysicsEngine looks better (it speeds up things… but …
|
|
|
@4555
|
19 years |
bensch |
orxonox/trunk: small diffs
|
|
|
@4518
|
19 years |
bensch |
orxonox/trunk: smoe small optimizations. now font is in front of particles
|
|
|
@4508
|
19 years |
bensch |
orxonox/trunk: implemented a better backloop-check in the track-system …
|
|
|
@4504
|
19 years |
bensch |
orxonox/trunk: merged the SoundEngine into the Trunk.
merged file by …
|
|
|
@4502
|
19 years |
bensch |
orxonox/trunk: fixed the bug with the setSavePointS()-function
|
|
|
@4501
|
19 years |
bensch |
orxonox/trunk: loading of track works just fine now. little problems …
|
|
|
@4496
|
19 years |
bensch |
orxonox/trunk: cycling read-in of parameters should work now… this …
|
|
|
@4489
|
19 years |
bensch |
orxonox/trunk: track: doxy-tags, redesign, and minor speed-update
|
|
|
@4488
|
19 years |
patrick |
orxonox/trunk: started cleaning up the list classes
|
|
|
@4444
|
19 years |
bensch |
orxonox/trunk: setMode → setParentMode
|
|
|
@4442
|
19 years |
patrick |
orxonox/trunk: command node removed from source files
|
|
|
@4438
|
19 years |
patrick |
orxonox/trunk: pilot node correction in control speed
|
|
|
@4434
|
19 years |
bensch |
orxonox/trunk: PerParticle-animations work as expected
|
|
|
@4431
|
19 years |
bensch |
orxonox/trunk: particles: color is animatable too
|
|
|
@4430
|
19 years |
bensch |
orxonox/trunk: mass and radius are animateable
|
|
|
@4423
|
19 years |
patrick |
orxonox/trunk: space craft can be controled via keys, nothing new yet
|
|
|
@4422
|
19 years |
patrick |
orxonox/trunk: work on pilot node continued
|
|
|
@4420
|
19 years |
patrick |
orxonox/trunk: faster and easier unsubscribe function implemented
|
|
|
@4419
|
19 years |
patrick |
orxonox/trunk: unsubscribtion from events, after object deatch
|
|
|
@4418
|
19 years |
patrick |
orxonox/trunk: further work on debug level
|
|
|
@4412
|
19 years |
patrick |
orxonox/trunk: now shooting and weapon change work again
|
|
|
@4410
|
19 years |
patrick |
orxonox/trunk: prepeared to implement all system wide commands
|
|
|
@4409
|
19 years |
patrick |
orxonox/trunk: space ship control works again, now working on system …
|
|
|
@4407
|
19 years |
patrick |
orxonox/trunk: event management now runs with new event-handler: no …
|
|
|
@4405
|
19 years |
patrick |
orxonox/trunk: event_handler subscribe functionality improved
|
|
|
@4397
|
19 years |
bensch |
orxonox/trunk: ok… forces now apply to the right objects, but i …
|
|
|
@4396
|
19 years |
bensch |
orxonox/trunk: now Objects should be affected by the PhysicsEngine too
|
|
|
@4382
|
20 years |
bensch |
orxonox/trunk: BaseObject virtual public in PNode and Player(for …
|
|
|
@4349
|
20 years |
bensch |
orxonox/trunk: ParticleEngine now has a draw-function, that makes sense
|
|
|