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source: orxonox.OLD/orxonox/trunk/src/util/animation/t_animation.h

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(edit) @4885   19 years bensch orxonox/trunk: merged the weaponSystem back to the trunk, because it …
(edit) @4837   19 years bensch orxonox/trunk: derivation of superclasses is more clear now. lets see, …
(edit) @4836   19 years bensch orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
(edit) @4746   19 years bensch orxonox/trunk: changed (void) → ()
(edit) @4597   19 years bensch orxonox/trunk: setClassID implemented in all files
(edit) @3982   20 years bensch orxonox/trunk: now there is a posibility to play only parts of the …
(edit) @3979   20 years bensch orxonox/trunk: nicer implementation, also fool-proof now
(edit) @3968   20 years patrick orxonox/trunk: animation3d cleaned up some code, deleted some old not …
(edit) @3876   20 years bensch orxonox/trunk: rearanged keyFrame-addition
(edit) @3874   20 years bensch orxonox/trunk: reimplemented the random funtions to behave between …
(edit) @3872   20 years bensch orxonox/trunk: animation fix, the AnimationMode was not reset to the …
(edit) @3871   20 years bensch orxonox/trunk: sine/cosine reimplemented in t_animation
(copy) @3868   20 years bensch orxonox/trunk: moved the animation-stuff to src/util/animation
copied from orxonox/trunk/src/t_animation.h:
(edit) @3863   20 years bensch orxonox/trunk: efence compile support, minor changes at animation, and …
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