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View Latest Revision
source:
orxonox.OLD
/
orxonox
/
trunk
/
src
/
util
/
animation
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Diff
Rev
Age
Author
Log Message
(edit)
@3982
20 years
bensch
orxonox/trunk: now there is a posibility to play only parts of the …
(edit)
@3981
20 years
patrick
orxonox/trunk: animatin3d changed linear mov mode to shiftCoor …
(edit)
@3980
20 years
patrick
orxonox/trunk: started to implement the weapon change animation
(edit)
@3979
20 years
bensch
orxonox/trunk: nicer implementation, also fool-proof now
(edit)
@3978
20 years
bensch
orxonox/trunk: a Hack that enables setup of animation without giving …
(edit)
@3977
20 years
patrick
orxonox/trunk: implemented neg_exp rotation also now
(edit)
@3976
20 years
patrick
orxonox/trunk: implemented cosine rotation function. still looks wicked
(edit)
@3975
20 years
patrick
orxonox/trunk: rotation sine function implemented, looks very fancy
(edit)
@3973
20 years
patrick
orxonox/trunk: animation3d extended for definition of individual …
(edit)
@3971
20 years
bensch
orxonox/trunk: return value of quat-slerp was wrong
(edit)
@3970
20 years
patrick
orxonox/trunk: testet quatSLERP, this function does not seem to work
(edit)
@3968
20 years
patrick
orxonox/trunk: animation3d cleaned up some code, deleted some old not …
(edit)
@3967
20 years
patrick
orxonox/trunk: animation3d now ANIM_COSINE works also
(edit)
@3965
20 years
patrick
orxonox/trunk: animation3d ANIM_SINE is now finaly working also. looks nice
(edit)
@3964
20 years
patrick
orxonox/trunk: implemented neg_exp function again. better than ever
(edit)
@3876
20 years
bensch
orxonox/trunk: rearanged keyFrame-addition
(edit)
@3874
20 years
bensch
orxonox/trunk: reimplemented the random funtions to behave between …
(edit)
@3872
20 years
bensch
orxonox/trunk: animation fix, the AnimationMode was not reset to the …
(edit)
@3871
20 years
bensch
orxonox/trunk: sine/cosine reimplemented in t_animation
(add)
@3868
20 years
bensch
orxonox/trunk: moved the animation-stuff to src/util/animation
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