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source: orxonox.OLD/orxonox/trunk/src/util

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Diff Rev Age Author Log Message
(edit) @4000   20 years patrick orxonox/trunk: weapon animation not realy nice but working now.. :)
(edit) @3993   20 years patrick orxonox/trunk: patch to use relative coordinates again, some smaller …
(edit) @3988   20 years bensch orxonox/trunk: bRunning is false as default
(edit) @3986   20 years patrick orxonox/trunk: fixed two major bugs in the animation3d framework …
(edit) @3985   20 years patrick orxonox/trunk: now implemented the shiftCoor functions correctly
(edit) @3984   20 years patrick orxonox/trunk: implemented the sinus function for shifCoor method
(edit) @3983   20 years bensch orxonox/trunk: resource now also gets loaded if the data-directory is …
(edit) @3982   20 years bensch orxonox/trunk: now there is a posibility to play only parts of the …
(edit) @3981   20 years patrick orxonox/trunk: animatin3d changed linear mov mode to shiftCoor …
(edit) @3980   20 years patrick orxonox/trunk: started to implement the weapon change animation
(edit) @3979   20 years bensch orxonox/trunk: nicer implementation, also fool-proof now
(edit) @3978   20 years bensch orxonox/trunk: a Hack that enables setup of animation without giving …
(edit) @3977   20 years patrick orxonox/trunk: implemented neg_exp rotation also now
(edit) @3976   20 years patrick orxonox/trunk: implemented cosine rotation function. still looks wicked
(edit) @3975   20 years patrick orxonox/trunk: rotation sine function implemented, looks very fancy
(edit) @3973   20 years patrick orxonox/trunk: animation3d extended for definition of individual …
(edit) @3971   20 years bensch orxonox/trunk: return value of quat-slerp was wrong
(edit) @3970   20 years patrick orxonox/trunk: testet quatSLERP, this function does not seem to work
(edit) @3968   20 years patrick orxonox/trunk: animation3d cleaned up some code, deleted some old not …
(edit) @3967   20 years patrick orxonox/trunk: animation3d now ANIM_COSINE works also
(edit) @3965   20 years patrick orxonox/trunk: animation3d ANIM_SINE is now finaly working also. looks nice
(edit) @3964   20 years patrick orxonox/trunk: implemented neg_exp function again. better than ever :)
(edit) @3911   20 years bensch orxonox/trunk: minor changes at model
(edit) @3883   20 years bensch orxonox/trunk: now a check for a directory should return true also in …
(edit) @3876   20 years bensch orxonox/trunk: rearanged keyFrame-addition
(edit) @3874   20 years bensch orxonox/trunk: reimplemented the random funtions to behave between …
(edit) @3872   20 years bensch orxonox/trunk: animation fix, the AnimationMode was not reset to the …
(edit) @3871   20 years bensch orxonox/trunk: sine/cosine reimplemented in t_animation
(edit) @3869   20 years bensch orxonox/trunk: movement of the list and common utils
(edit) @3868   20 years bensch orxonox/trunk: moved the animation-stuff to src/util/animation
(add) @3867   20 years bensch orxonox/trunk: minor
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