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@4216
|
20 years |
bensch |
orxonox/trunk: fix for levelloader, now uses resourceManager::getFullName
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@4167
|
20 years |
bensch |
orxonox/trunk: check if file exists
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|
|
@4166
|
20 years |
bensch |
orxonox/trunk: resourceManager has some new functions
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@4116
|
20 years |
bensch |
orxonox/trunk: test was ok… it is not the resourcemanage….. so …
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@4115
|
20 years |
bensch |
orxonox/trunk: windows-test
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|
|
@4091
|
20 years |
bensch |
orxonox/trunk: now All options get loaded in new style (be aware, …
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@4054
|
20 years |
bensch |
orxonox/trunk: merged the guiMerge-branche back into the trunk
merged …
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@4033
|
20 years |
bensch |
orxonox/trunk: better support, but it only starts gui, if orxonox …
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|
@4032
|
20 years |
bensch |
orxonox/trunk: orxonox now starts the Gui by default, and also if …
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|
@4000
|
20 years |
patrick |
orxonox/trunk: weapon animation not realy nice but working now..
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|
|
@3993
|
20 years |
patrick |
orxonox/trunk: patch to use relative coordinates again, some smaller …
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|
@3988
|
20 years |
bensch |
orxonox/trunk: bRunning is false as default
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|
@3986
|
20 years |
patrick |
orxonox/trunk: fixed two major bugs in the animation3d framework …
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|
|
@3985
|
20 years |
patrick |
orxonox/trunk: now implemented the shiftCoor functions correctly
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|
|
@3984
|
20 years |
patrick |
orxonox/trunk: implemented the sinus function for shifCoor method
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|
|
@3983
|
20 years |
bensch |
orxonox/trunk: resource now also gets loaded if the data-directory is …
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@3982
|
20 years |
bensch |
orxonox/trunk: now there is a posibility to play only parts of the …
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|
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@3981
|
20 years |
patrick |
orxonox/trunk: animatin3d changed linear mov mode to shiftCoor …
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|
|
@3980
|
20 years |
patrick |
orxonox/trunk: started to implement the weapon change animation
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|
|
@3979
|
20 years |
bensch |
orxonox/trunk: nicer implementation, also fool-proof now
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|
|
@3978
|
20 years |
bensch |
orxonox/trunk: a Hack that enables setup of animation without giving …
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|
|
@3977
|
20 years |
patrick |
orxonox/trunk: implemented neg_exp rotation also now
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|
|
@3976
|
20 years |
patrick |
orxonox/trunk: implemented cosine rotation function. still looks wicked
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|
|
@3975
|
20 years |
patrick |
orxonox/trunk: rotation sine function implemented, looks very fancy
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|
@3973
|
20 years |
patrick |
orxonox/trunk: animation3d extended for definition of individual …
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|
|
@3971
|
20 years |
bensch |
orxonox/trunk: return value of quat-slerp was wrong
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|
|
@3970
|
20 years |
patrick |
orxonox/trunk: testet quatSLERP, this function does not seem to work
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|
|
@3968
|
20 years |
patrick |
orxonox/trunk: animation3d cleaned up some code, deleted some old not …
|
|
|
@3967
|
20 years |
patrick |
orxonox/trunk: animation3d now ANIM_COSINE works also
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|
|
@3965
|
20 years |
patrick |
orxonox/trunk: animation3d ANIM_SINE is now finaly working also. looks nice
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|
|
@3964
|
20 years |
patrick |
orxonox/trunk: implemented neg_exp function again. better than ever
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|
|
@3911
|
20 years |
bensch |
orxonox/trunk: minor changes at model
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|
|
@3883
|
20 years |
bensch |
orxonox/trunk: now a check for a directory should return true also in …
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|
|
@3876
|
20 years |
bensch |
orxonox/trunk: rearanged keyFrame-addition
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|
|
@3874
|
20 years |
bensch |
orxonox/trunk: reimplemented the random funtions to behave between …
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|
|
@3872
|
20 years |
bensch |
orxonox/trunk: animation fix, the AnimationMode was not reset to the …
|
|
|
@3871
|
20 years |
bensch |
orxonox/trunk: sine/cosine reimplemented in t_animation
|
|
|
@3869
|
20 years |
bensch |
orxonox/trunk: movement of the list and common utils
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|
|
@3868
|
20 years |
bensch |
orxonox/trunk: moved the animation-stuff to src/util/animation
|
|
|
@3867
|
20 years |
bensch |
orxonox/trunk: minor
|