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@5065
|
19 years |
patrick |
orxonox/trunk: changelog
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@5064
|
19 years |
bensch |
orxonox/trunk: shooting-star
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@5063
|
19 years |
bensch |
orxonox/trunk: NPC's get killed
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@5060
|
19 years |
bensch |
orxonox/trunk: better speed
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@5059
|
19 years |
bensch |
orxonox/trunk: cool raotating ships
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|
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@5058
|
19 years |
bensch |
orxonox/trunk: models of NPC's are bigger now
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@5054
|
19 years |
patrick |
orxonox/trunk: only obb boxes drawn, obbtree of projectiles also generated
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@5053
|
19 years |
bensch |
orxonox/trunk: loadModel in Projectiles
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|
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@5049
|
19 years |
bensch |
orxonox/trunk: some weapon-specifics
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@5046
|
19 years |
patrick |
orxonox/trunk: if a collision occures, the virtual …
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@5044
|
19 years |
patrick |
orxonox/trunk: cd now works all obj-obj collisions are detected and …
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@5042
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19 years |
patrick |
orxonox/trunk: cd debuging tour, the trip forced me to think about the …
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@5034
|
19 years |
patrick |
orxonox/trunk: now for debugging purposes drawing the obb tree at level 3
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@5033
|
19 years |
patrick |
orxonox/trunk: obb trees are now created for every object in the …
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@5029
|
19 years |
patrick |
orxonox/trunk: some changes in the NPC interface class
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@4986
|
19 years |
bensch |
orxonox/trunk: moved the camera around, so now you have the sight from …
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@4984
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19 years |
bensch |
orxonox/trunk: playing of different Buffer on one Sources works, but …
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@4982
|
19 years |
bensch |
orxonox/trunk: movement stuff in the data-filestructure adapted
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@4977
|
19 years |
bensch |
orxonox/trunk: removed the WorldInterface, as its job is already been …
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@4976
|
19 years |
bensch |
orxonox/trunk: flotilia
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|
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@4597
|
20 years |
bensch |
orxonox/trunk: setClassID implemented in all files
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@3472
|
20 years |
patrick |
orxonox/trunk: redesigning directory structure - created …
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copied from orxonox/trunk/src/npc.cc:
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@2036
|
21 years |
patrick |
orxonxo/trunk/src: extended framework: class inheritance, right …
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