|
|
@3764
|
20 years |
bensch |
orxonox/trunk: player can now receive multiple signals at once. this …
|
|
|
@3755
|
20 years |
patrick |
orxonox/trunk: now got two weapons firing syncronized
|
|
|
@3752
|
20 years |
patrick |
orxonox/trunk: weapon now works perfectly: it shoots and moves to it. …
|
|
|
@3750
|
20 years |
patrick |
orxonox/trunk: made some sattelite object just for fun and to show on …
|
|
|
@3686
|
20 years |
patrick |
orxonox/trunk: fixed speed issue, was a problem with the current track …
|
|
|
@3685
|
20 years |
patrick |
orxonox/trunk: fixed a gc issue and implemented firing-frequency. …
|
|
|
@3683
|
20 years |
patrick |
orxonox/trunk: projectile speed issue: fixed some strange behaveour. …
|
|
|
@3675
|
20 years |
patrick |
orxonox/trunk: glmenu progressbar corrected, pnode modifications
|
|
|
@3672
|
20 years |
bensch |
orxonox/trunk: ResourceManager not totally static anymore, …
|
|
|
@3660
|
20 years |
bensch |
orxonox/trunk: now ResourceManager has the ability to unload resources …
|
|
|
@3658
|
20 years |
bensch |
orxonox/trunk: resource manager working, player uses it.
|
|
|
@3655
|
20 years |
bensch |
orxonox/trunk: moved protoclass to folder proto
added protosingleton …
|
|
|
@3654
|
20 years |
patrick |
orxonox/trunk: altered the list function to make it more performant …
|
|
|
@3631
|
20 years |
patrick |
orxonox/trunk: gun can be fired, projectil do not move jet
|
|
|
@3620
|
20 years |
patrick |
orxonox/trunk: added worldinterface, to enable all worldentities to …
|
|
|
@3618
|
20 years |
patrick |
orxonox/trunk: adding TestGun to implement a test gun some smaller …
|
|
|
@3608
|
20 years |
patrick |
orxonox/trunk: now there is a real speedup in compiling time when …
|
|
|
@3596
|
20 years |
bensch |
orxonox/trunk: borders for the Player, so he cannot move out of the line
|
|
|
@3590
|
20 years |
bensch |
orxonox/trunk: updated debug.h: now possibility to log per module …
|
|
|
@3586
|
20 years |
patrick |
orxonox/trunk: fixed movement bug (was in the lists), modified the player
|
|
|
@3585
|
20 years |
patrick |
orxonox/trunk: player now implements weapon change and fire
|
|
|
@3584
|
20 years |
patrick |
orxonox/trunk: connected the weapon system to the input_node structure
|
|
|
@3583
|
20 years |
patrick |
orxonox/trunk: some changes in the character_attributes, projectile …
|
|
|
@3578
|
20 years |
patrick |
orxonox/trunk: working on projectile, functions and doxy, modified the …
|
|
|
@3566
|
20 years |
bensch |
orxonox/trunk: updated the terrain class to more functionality
view …
|
|
|
@3544
|
20 years |
bensch |
orxonox/trunk: now the delete-process is as inteded by c++
virtual …
|
|
|
@3535
|
20 years |
bensch |
orxonox/trunk: player connected to the track.
There is some strange …
|
|
|
@3531
|
20 years |
bensch |
orxonox/trunk: all WorldEntities/PWodes now destroy all date they …
|
|
|
@3526
|
20 years |
bensch |
orxonox/trunk: better ModelView-matrix transformations
|
|
|
@3484
|
20 years |
patrick |
orxonox/trunk: now moved importer in lib and other stuff. very very …
|
|
|
@3474
|
20 years |
patrick |
orxonox/trunk: redesigning directory structure - created lib and added …
|
|
|
@3471
|
20 years |
patrick |
orxonox/trunk: redesigning directory structure - first step
|