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source: orxonox.OLD/orxonox/trunk/src/world_entities/player.cc

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Diff Rev Age Author Log Message
(edit) @4964   19 years bensch orxonox/trunk: Turret now turns into the dirrection of the Target, …
(edit) @4963   19 years bensch orxonox/trunk: added class turret, a subclass for turrets, this is not …
(edit) @4955   19 years bensch orxonox/trunk: extemely stupid aiming, but it works. Had to fix quite …
(edit) @4954   19 years bensch orxonox/trunk: doxygen-tags (and flush)
(edit) @4953   19 years bensch orxonox/trunk: Slots are now PNodes
(edit) @4952   19 years bensch orxonox/trunk: changing back and forth works
(edit) @4951   19 years bensch orxonox/trunk: the new WeaponManager is online :)
(edit) @4926   19 years bensch orxonox/trunk: the activation and deactivation-phase of the Weapon …
(edit) @4910   19 years bensch orxonox/trunk: flush
(edit) @4906   19 years bensch orxonox/trunk: states are now flow'n through
(edit) @4885   19 years bensch orxonox/trunk: merged the weaponSystem back to the trunk, because it …
(edit) @4836   19 years bensch orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
(edit) @4834   19 years bensch orxonox/trunk: crosshair in WeaponManager (instead of World) and …
(edit) @4826   19 years bensch orxonox/trunk: moved the weaponManager out of Weapon we have files …
(edit) @4824   19 years bensch orxonox/trunk: cleaned out the crosshair of the Player
(edit) @4822   19 years bensch orxonox/trunk: Singleton-Classes are now refered to as such in World …
(edit) @4818   19 years patrick orxonox/trunk: crosshair gets deleted also, now all event listeners …
(edit) @4781   19 years bensch orxonox/trunk: the mighty useless crosshair…
(edit) @4780   19 years bensch orxonox/trunk: 1. the crosshair is registered, @patrick: i thought it …
(edit) @4762   19 years bensch orxonox/trunk: PhysicsInterface should now make a usefull cast: …
(edit) @4597   19 years bensch orxonox/trunk: setClassID implemented in all files
(edit) @4592   19 years bensch orxonox/trunk: derivations work. now the only thing to do is specify …
(edit) @4414   20 years patrick orxonox/trunk: connected the viewport change functions in the camera …
(edit) @4413   20 years patrick orxonox/trunk: fixed a player controller problem
(edit) @4412   20 years patrick orxonox/trunk: now shooting and weapon change work again
(edit) @4409   20 years patrick orxonox/trunk: space ship control works again, now working on system …
(edit) @4405   20 years patrick orxonox/trunk: event_handler subscribe functionality improved
(edit) @4404   20 years patrick orxonox/trunk: player now is a EventListener for particular events
(edit) @4397   20 years bensch orxonox/trunk: ok… forces now apply to the right objects, but i …
(edit) @4389   20 years patrick orxonox/trunk: working on keymapping, there are some problems in …
(edit) @4289   20 years patrick orxonox/trunk: now all unused projectiles are added to the dead list …
(edit) @4287   20 years patrick orxonox/trunk: implemented the objectmanager debug functon, some small …
(edit) @4261   20 years bensch orxonox/trunk: merged the levelLoader-branche back into the trunk, …
(edit) @4114   20 years bensch orxonox/trunk: minor cleanup/windowsTest
(edit) @4091   20 years bensch orxonox/trunk: now All options get loaded in new style (be aware, …
(edit) @4010   20 years bensch orxonox/trunk: merged the levelloader from lltrunktemp to the trunk. …
(edit) @4000   20 years patrick orxonox/trunk: weapon animation not realy nice but working now.. :)
(edit) @3980   20 years patrick orxonox/trunk: started to implement the weapon change animation
(edit) @3966   20 years bensch orxonox/trunk: merged branches/particleEngine into the trunk, because …
(edit) @3881   20 years patrick orxonox/trunk: weapon change enhanced. weapon handling is now better …
(edit) @3878   20 years patrick orxonox/trunk: the weaponconfiguration can now be changed by pressing …
(edit) @3877   20 years patrick orxonox/trunk: the player now works entirely with the WeaponManager. …
(edit) @3875   20 years patrick orxonox/trunk: weapon manager now works in player, cleaning up the rest
(edit) @3873   20 years patrick orxonox/trunk: added the weapon module to the debug system. some minor …
(edit) @3811   20 years patrick orxonox/trunk: finished work on pnode interface
(edit) @3764   20 years bensch orxonox/trunk: player can now receive multiple signals at once. this …
(edit) @3755   20 years patrick orxonox/trunk: now got two weapons firing syncronized
(edit) @3752   20 years patrick orxonox/trunk: weapon now works perfectly: it shoots and moves to it. …
(edit) @3750   20 years patrick orxonox/trunk: made some sattelite object just for fun and to show on …
(edit) @3686   20 years patrick orxonox/trunk: fixed speed issue, was a problem with the current track …
(edit) @3685   20 years patrick orxonox/trunk: fixed a gc issue and implemented firing-frequency. …
(edit) @3683   20 years patrick orxonox/trunk: projectile speed issue: fixed some strange behaveour. …
(edit) @3675   20 years patrick orxonox/trunk: glmenu progressbar corrected, pnode modifications
(edit) @3672   20 years bensch orxonox/trunk: ResourceManager not totally static anymore, …
(edit) @3660   20 years bensch orxonox/trunk: now ResourceManager has the ability to unload resources …
(edit) @3658   20 years bensch orxonox/trunk: resource manager working, player uses it.
(edit) @3655   20 years bensch orxonox/trunk: moved protoclass to folder proto added protosingleton …
(edit) @3654   20 years patrick orxonox/trunk: altered the list function to make it more performant …
(edit) @3631   20 years patrick orxonox/trunk: gun can be fired, projectil do not move jet
(edit) @3620   20 years patrick orxonox/trunk: added worldinterface, to enable all worldentities to …
(edit) @3618   20 years patrick orxonox/trunk: adding TestGun to implement a test gun :) some smaller …
(edit) @3608   20 years patrick orxonox/trunk: now there is a real speedup in compiling time when …
(edit) @3596   20 years bensch orxonox/trunk: borders for the Player, so he cannot move out of the line
(edit) @3590   20 years bensch orxonox/trunk: updated debug.h: now possibility to log per module …
(edit) @3586   20 years patrick orxonox/trunk: fixed movement bug (was in the lists), modified the player
(edit) @3585   20 years patrick orxonox/trunk: player now implements weapon change and fire
(edit) @3584   20 years patrick orxonox/trunk: connected the weapon system to the input_node structure
(edit) @3583   20 years patrick orxonox/trunk: some changes in the character_attributes, projectile …
(edit) @3578   20 years patrick orxonox/trunk: working on projectile, functions and doxy, modified the …
(edit) @3566   20 years bensch orxonox/trunk: updated the terrain class to more functionality view …
(edit) @3544   20 years bensch orxonox/trunk: now the delete-process is as inteded by c++ virtual …
(edit) @3535   20 years bensch orxonox/trunk: player connected to the track. There is some strange …
(edit) @3531   20 years bensch orxonox/trunk: all WorldEntities/PWodes now destroy all date they …
(edit) @3526   20 years bensch orxonox/trunk: better ModelView-matrix transformations
(edit) @3484   20 years patrick orxonox/trunk: now moved importer in lib and other stuff. very very …
(edit) @3474   20 years patrick orxonox/trunk: redesigning directory structure - created lib and added …
(add) @3471   20 years patrick orxonox/trunk: redesigning directory structure - first step
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