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@4836
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19 years |
bensch |
orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
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@4834
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19 years |
bensch |
orxonox/trunk: crosshair in WeaponManager (instead of World) and …
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@4818
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19 years |
patrick |
orxonox/trunk: crosshair gets deleted also, now all event listeners …
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@4780
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19 years |
bensch |
orxonox/trunk: 1. the crosshair is registered, @patrick: i thought it …
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@4746
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19 years |
bensch |
orxonox/trunk: changed (void) → ()
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@4404
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19 years |
patrick |
orxonox/trunk: player now is a EventListener for particular events
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@4382
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19 years |
bensch |
orxonox/trunk: BaseObject virtual public in PNode and Player(for …
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@4261
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20 years |
bensch |
orxonox/trunk: merged the levelLoader-branche back into the trunk, …
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@4010
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20 years |
bensch |
orxonox/trunk: merged the levelloader from lltrunktemp to the trunk. …
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@3873
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20 years |
patrick |
orxonox/trunk: added the weapon module to the debug system. some minor …
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@3755
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20 years |
patrick |
orxonox/trunk: now got two weapons firing syncronized
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@3655
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20 years |
bensch |
orxonox/trunk: moved protoclass to folder proto
added protosingleton …
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@3620
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20 years |
patrick |
orxonox/trunk: added worldinterface, to enable all worldentities to …
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@3608
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20 years |
patrick |
orxonox/trunk: now there is a real speedup in compiling time when …
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@3585
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20 years |
patrick |
orxonox/trunk: player now implements weapon change and fire
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@3584
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20 years |
patrick |
orxonox/trunk: connected the weapon system to the input_node structure
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@3583
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20 years |
patrick |
orxonox/trunk: some changes in the character_attributes, projectile …
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@3578
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20 years |
patrick |
orxonox/trunk: working on projectile, functions and doxy, modified the …
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@3544
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20 years |
bensch |
orxonox/trunk: now the delete-process is as inteded by c++
virtual …
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@3531
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20 years |
bensch |
orxonox/trunk: all WorldEntities/PWodes now destroy all date they …
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@3471
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20 years |
patrick |
orxonox/trunk: redesigning directory structure - first step
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