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@4322
|
20 years |
patrick |
now the objectmanagment works smoothly with the garbage collection: …
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|
|
@3755
|
20 years |
patrick |
orxonox/trunk: now got two weapons firing syncronized
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|
|
@3708
|
20 years |
patrick |
orxonox/trunk: added testbullet class. some changes in the weapon …
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|
|
@3690
|
20 years |
patrick |
orxonox/trunk: minor change: now, projectile just uses initial speed. …
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|
|
@3689
|
20 years |
patrick |
orxonox/trunk: fixed the speed issue once for all times now. great …
|
|
|
@3688
|
20 years |
patrick |
orxonox/trunk: added GARBAGECOLLECTOR to debug module and changed the …
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|
|
@3686
|
20 years |
patrick |
orxonox/trunk: fixed speed issue, was a problem with the current track …
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|
|
@3685
|
20 years |
patrick |
orxonox/trunk: fixed a gc issue and implemented firing-frequency. …
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|
|
@3683
|
20 years |
patrick |
orxonox/trunk: projectile speed issue: fixed some strange behaveour. …
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|
|
@3678
|
20 years |
bensch |
orxonox/trunk: deleted class primitive, because model has the same …
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|
|
@3676
|
20 years |
bensch |
orxonox/trunk: debug-information for ResourceManager
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|
|
@3675
|
20 years |
patrick |
orxonox/trunk: glmenu progressbar corrected, pnode modifications
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|
|
@3672
|
20 years |
bensch |
orxonox/trunk: ResourceManager not totally static anymore, …
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|
|
@3670
|
20 years |
patrick |
orxonox/trunk: currently working on orxonox weapon system. still got …
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|
|
@3646
|
20 years |
patrick |
orxonox/trunk: implemented garbage collector, is not yet collecting, i …
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|
|
@3633
|
20 years |
patrick |
orxonox/trunk: i have discovered the problem: since the player has no …
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|
|
@3632
|
20 years |
patrick |
orxonox/trunk: bullets now tick() but they shoot all over the place… …
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|
|
@3631
|
20 years |
patrick |
orxonox/trunk: gun can be fired, projectil do not move jet
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|
|
@3629
|
20 years |
patrick |
orxonox/trunk: some changes in the storyentity framework: added a …
|
|
|
@3618
|
20 years |
patrick |
orxonox/trunk: adding TestGun to implement a test gun some smaller …
|
|
|
@3579
|
20 years |
bensch |
orxonox/trunk: preventing seg-fault
|
|
|
@3578
|
20 years |
patrick |
orxonox/trunk: working on projectile, functions and doxy, modified the …
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|
|
@3574
|
20 years |
patrick |
orxonox/trunk: little projectile mod - restructure of the draw functnion
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|
|
@3573
|
20 years |
patrick |
orxonox/trunk: implemented skeleton for animatino player. added …
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