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@3757
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20 years |
patrick |
orxonox/trunk: weapon projectile now spawn at the right place
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@3755
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20 years |
patrick |
orxonox/trunk: now got two weapons firing syncronized
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@3752
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20 years |
patrick |
orxonox/trunk: weapon now works perfectly: it shoots and moves to it. …
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@3751
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20 years |
patrick |
orxonox/trunk: some little changes, because a model is mission
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@3750
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20 years |
patrick |
orxonox/trunk: made some sattelite object just for fun and to show on …
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@3710
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20 years |
patrick |
orxonox/trunk: added the TestBullet to framework, made some doxygen, works
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@3708
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20 years |
patrick |
orxonox/trunk: added testbullet class. some changes in the weapon …
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@3689
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20 years |
patrick |
orxonox/trunk: fixed the speed issue once for all times now. great …
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@3688
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20 years |
patrick |
orxonox/trunk: added GARBAGECOLLECTOR to debug module and changed the …
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@3686
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20 years |
patrick |
orxonox/trunk: fixed speed issue, was a problem with the current track …
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@3685
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20 years |
patrick |
orxonox/trunk: fixed a gc issue and implemented firing-frequency. …
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@3683
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20 years |
patrick |
orxonox/trunk: projectile speed issue: fixed some strange behaveour. …
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@3677
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20 years |
bensch |
orxonox/trunk: more output info, some fixes in resourceManager
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@3675
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20 years |
patrick |
orxonox/trunk: glmenu progressbar corrected, pnode modifications
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@3670
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20 years |
patrick |
orxonox/trunk: currently working on orxonox weapon system. still got …
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@3646
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20 years |
patrick |
orxonox/trunk: implemented garbage collector, is not yet collecting, i …
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@3632
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20 years |
patrick |
orxonox/trunk: bullets now tick() but they shoot all over the place… …
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@3631
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20 years |
patrick |
orxonox/trunk: gun can be fired, projectil do not move jet
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@3629
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20 years |
patrick |
orxonox/trunk: some changes in the storyentity framework: added a …
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@3620
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20 years |
patrick |
orxonox/trunk: added worldinterface, to enable all worldentities to …
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@3618
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20 years |
patrick |
orxonox/trunk: adding TestGun to implement a test gun some smaller …
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