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source: orxonox.OLD/orxonox/trunk/src

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Diff Rev Age Author Log Message
(edit) @2731   20 years bensch orxonox/trunk: applyed List to world object too
(edit) @2730   20 years bensch orxonox/trunk: implemented a glList for player: this is for testing …
(edit) @2711   20 years patrick orxonox/trunk: added Tasks list
(edit) @2706   20 years bensch orxonox/trunk: changed to automake-1.8 and made it windows-compatible …
(edit) @2644   20 years patrick orxonox/trunk: BUGFIX - Player spawn problem resolved (I hope…)
(edit) @2640   20 years patrick orxonox/trunk/src - BUGFIX: input node now redirected to the right …
(edit) @2636   20 years patrick - Added a GameLoader to the game. This enables orxonox to load a …
(edit) @2589   20 years bensch orxonox/trunk: Makefile.am's updated. They now include header files as …
(edit) @2551   20 years patrick orxonox/trunk: minor changes - enhanced sc controll, fixed …
(edit) @2191   20 years patrick orxonox/trunk/src: added coordinates.h to trunk to make src compile again
(edit) @2190   20 years bensch orxonox/trunk: merged and copied all files from branches/chris into …
(edit) @2077   20 years patrick /orxonox/trunk/src: making doxygen comments in worldentity, player, …
(edit) @2043   20 years patrick orxonox/tunk/src: extended worldentity, added doxygen comments, added …
(edit) @2036   20 years patrick orxonxo/trunk/src: extended framework: class inheritance, right …
(edit) @2018   20 years bensch orxonox/trunk: merged guicc and the new Configure.ac to the Trunk. Now …
(edit) @1959   21 years bensch orxonox/trunk: made adjustments to configure.ac, that should make the …
(edit) @1958   21 years bensch orxonox/trunk: now it should compile on windows machines changed lGL32 …
(edit) @1957   21 years bensch orxonox/truk: now the rockets are frame-rate-driven
(copy) @1956   21 years bensch orxonox/trunk: now the Trunk should be merged with the new Makefile. …
copied from orxonox/branches/automake/src:
(edit) @1955   21 years bensch orxonox/branches/automake: now it should compile on windows. …
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