|
|
@4928
|
19 years |
bensch |
orxonox/trunk: news about the new URL
|
|
|
@4927
|
19 years |
bensch |
orxonox/trunk: some smaller fixes, to make Weapon more local
|
|
|
@4926
|
19 years |
bensch |
orxonox/trunk: the activation and deactivation-phase of the Weapon …
|
|
|
@4925
|
19 years |
patrick |
orxonox/trunk: cleaned out the segfaults and some other problems that …
|
|
|
@4924
|
19 years |
patrick |
orxonox/trunk: the last cleanups, now the classes look better
|
|
|
@4923
|
19 years |
patrick |
orxonox/trunk: more cleanup, and more cleanup to come
|
|
|
@4922
|
19 years |
patrick |
orxonox/trunk: started cleaning up the code a little and making the …
|
|
|
@4921
|
19 years |
patrick |
orxonox/trunk: the way, where the fighter flights though is now drawn …
|
|
|
@4920
|
19 years |
patrick |
orxonox/trunk: now the right quadtree is selected, position to …
|
|
|
@4919
|
19 years |
patrick |
orxonox/trunk: CDEngine knows player and gets the array offsets
|
|
|
@4918
|
19 years |
patrick |
orxonox/trunk: the CDEngine now knows the terrain
|
|
|
@4917
|
19 years |
patrick |
orxonox/trunk: some very little cleanup in the World - make it a …
|
|
|
@4916
|
19 years |
patrick |
oxonox/trunk: now swapping the coordinates
|
|
|
@4915
|
19 years |
patrick |
oxonox/trunk: now swapping the coordinates
|
|
|
@4914
|
19 years |
patrick |
orxonox/trunk: the hashing function now works perfect
|
|
|
@4913
|
19 years |
patrick |
orxonox/trunk: working on the hash table alg
|
|
|
@4912
|
19 years |
patrick |
orxonox/trunk: some problems with the hash alg
|
|
|
@4911
|
19 years |
patrick |
orxonox/trunk: creating lookup table with a very fancy algorithm
|
|
|
@4910
|
19 years |
bensch |
orxonox/trunk: flush
|
|
|
@4909
|
19 years |
bensch |
orxonox/trunk: removed subproject gui, as it is not anymore a …
|
|
|
@4908
|
19 years |
bensch |
orxonox/trunk: subprojects (without gui) work again
|
|
|
@4907
|
19 years |
patrick |
orxonox/trunk: hash table preparation for quadtree nodes lookup
|
|
|
@4906
|
19 years |
bensch |
orxonox/trunk: states are now flow'n through
|
|
|
@4905
|
19 years |
patrick |
orxonox/trunk: minor change - quadtree is not drawn anymore
|
|
|
@4904
|
19 years |
patrick |
orxonox/trunk: prepeared the CDEngine check for collision s with the …
|
|
|
@4903
|
19 years |
patrick |
orxonox/trunk: wanted to test the terrain quadtree in the subproject …
|
|
|
@4902
|
19 years |
patrick |
orxonox/trunk: debug draw implemented successfuly
|
|
|
@4901
|
19 years |
patrick |
orxonox/trunk: added indexing algorithm and material drawing functions
|
|
|
@4900
|
19 years |
patrick |
orxonox/trunk: the separation now works correctly again. tree index …
|
|
|
@4899
|
19 years |
patrick |
orxonox/trunk: again some very fundamental changes in the tree spawing …
|
|
|
@4898
|
19 years |
patrick |
orxonox/trunk: again some very fundamental changes in the tree spawing …
|
|
|
@4897
|
19 years |
patrick |
orxonox/trunk: changed the QuadtreeNode interface deeply and altered …
|
|
|
@4896
|
19 years |
patrick |
orxonox/trunk: extended the constructor interface to force the …
|
|
|
@4895
|
19 years |
bensch |
orxonox/trunk: messed things up a bit, try fixing
|
|
|
@4894
|
19 years |
bensch |
orxonox/trunk: seg-fault prevention thanks to the ClassList.
The …
|
|
|
@4893
|
19 years |
bensch |
orxonox/trunk: animations can now be stored inside of the Weapon-base-class
|
|
|
@4892
|
19 years |
bensch |
orxonox/trunk: brought logic to the execution-cycle.
There are now …
|
|
|
@4891
|
19 years |
bensch |
orxonox/trunk: more elaborate execute function
|
|
|
@4890
|
19 years |
bensch |
orxonox/trunk: remake of the Projectile and TestBullet
|
|
|
@4889
|
19 years |
patrick |
orxonox/trunk: added the debug draw function to the quadtree
|
|
|
@4888
|
19 years |
patrick |
orxonox/trunk: some more debug information, nicer output now
|
|
|
@4887
|
19 years |
patrick |
orxonox/trunk: center now gets calculated correctly, some nicer debug …
|
|
|
@4886
|
19 years |
bensch |
orxonox/branches: deleted branche weaponSytem. reason: merged into trunk
|
|
|
@4885
|
19 years |
bensch |
orxonox/trunk: merged the weaponSystem back to the trunk, because it …
|
|
|
@4884
|
19 years |
bensch |
orxonox/trunk: saver implementation of state-variables.
this step …
|
|
|
@4883
|
19 years |
bensch |
orxonox/branches/weaponSystem: connecting sounds to the weapon works …
|
|
|
@4882
|
19 years |
bensch |
orxonox/trunk: the energy system works
|
|
|
@4881
|
19 years |
bensch |
orxonox/trunk: shooting works, with interval-handling
now after 2 …
|
|
|
@4880
|
19 years |
bensch |
orxonox/branches/weaponSystem: more functionality, but firing does not …
|
|
|
@4879
|
19 years |
bensch |
orxonox/branches/weaponSystem: some more definitions
|
|
|
@4878
|
19 years |
bensch |
orxonox/branches/weaponSystem: some definitions of the Weapon
|
|
|
@4877
|
19 years |
bensch |
orxonox/branches/weaponSystem: cleanup WorldEntity and Player (or at …
|
|
|
@4876
|
19 years |
bensch |
orxonox/branches: added branche weaponSystem
also deleted now obsolete …
|
|
|
@4875
|
19 years |
bensch |
orxonox/trunk: prepare to create the new Weapon-System
|
|
|
@4874
|
19 years |
bensch |
orxonox/trunk: whatIs implemented in ClassList is better than in BaseObject
|
|
|
@4873
|
19 years |
bensch |
orxonox/trunk: temporary fix in the EvenetHandler
EVENT_NUMBER is not …
|
|
|
@4872
|
19 years |
bensch |
orxonox/trunk: debug-information for EventSystem
|
|
|
@4871
|
19 years |
bensch |
orxonox/trunk: classList is now able to show Information on single Classes
|
|
|
@4870
|
19 years |
bensch |
orxonox/trunk: fixed major bug in PNode deletion cycle.
The Node did …
|
|
|
@4869
|
19 years |
patrick |
orxonox/trunk: cleaned out another segfault again… now its the last …
|
|
|
@4868
|
19 years |
patrick |
orxonox/trunk: cleaned out a segfault in the getDimension function
|
|
|
@4867
|
19 years |
patrick |
orxonox/trunk: implemented the tree stepping functions and some minor …
|
|
|
@4866
|
19 years |
bensch |
orxonox/trunk: Iniparser is passed on to the EvenetHandler over orxonox
|
|
|
@4865
|
19 years |
bensch |
orxonox/trunk: some segfault should not occure anymore
|
|
|
@4864
|
19 years |
bensch |
orxonox/trunk: merging minor nice fixes from laptop
|
|
|
@4863
|
19 years |
bensch |
orxonox/trunk: glowing particles
|
|
|
@4862
|
19 years |
bensch |
orxonox/trunk: introducing Layers
|
|
|
@4861
|
19 years |
bensch |
orxonox/trunk: all elements visible
|
|
|
@4860
|
19 years |
bensch |
orxonox/trunk: made bool's loadable
|
|
|
@4859
|
19 years |
patrick |
orxonox/trunk: implemented a first draw function and some commented …
|
|
|
@4858
|
19 years |
bensch |
orxonox/trunk: loadParam functions implemented
|
|
|
@4857
|
19 years |
bensch |
orxonox/trunk: taken out the extremely useless debug-information
|
|
|
@4856
|
19 years |
bensch |
orxonox/trunk: text renders as good as before, but now as Element2D
|
|
|
@4855
|
19 years |
patrick |
orxonox/trunk: reimplemented the array creation process, now there are …
|
|
|
@4854
|
19 years |
patrick |
orxonox/trunk: temp removed the spatial separation structures from the …
|
|
|
@4853
|
19 years |
patrick |
orxonox/trunk: progressing in quadtree separation process: list is …
|
|
|
@4852
|
19 years |
patrick |
split the constructor into init and both constr. some debug output
|
|
|
@4851
|
19 years |
patrick |
orxonox/trunk: start of the separation algorithm
|
|
|
@4850
|
19 years |
bensch |
orxonox/trunk: Text is now too a Element2D, and it does not need the …
|
|
|
@4849
|
19 years |
bensch |
orxonox/trunk: the crosshair now renders as element2d
|
|
|
@4848
|
19 years |
bensch |
orxonox/trunk: more 2D-definitions, better draw function
|
|
|
@4847
|
19 years |
bensch |
orxonox/trunk: more functions to the elem-2d-renderer
|
|
|
@4846
|
19 years |
patrick |
orxonox/trunk: flushing work state to repos - some smaller changes in …
|
|
|
@4845
|
19 years |
patrick |
orxonox/trunk: added the rectangle to the vector file, since it is a …
|
|
|
@4844
|
19 years |
patrick |
orxonox/trunk: debuged the getDimension funciton, some mods on …
|
|
|
@4843
|
19 years |
bensch |
orxonox/trunk: included libORXquadtree.a
|
|
|
@4842
|
19 years |
patrick |
orxonox/trunk: calculating dimension of an object. not linking now
|
|
|
@4841
|
19 years |
patrick |
orxonox/trunk: introduced new class Rectangle representing…
|
|
|
@4840
|
19 years |
bensch |
orxonox/trunk: more definitions for element2D
|
|
|
@4839
|
19 years |
bensch |
orxonox/trunk: render2D-class definition
|
|
|
@4838
|
19 years |
bensch |
orxonox/trunk: Element2D added → will be moved to lib/graphics …
|
|
|
@4837
|
19 years |
bensch |
orxonox/trunk: derivation of superclasses is more clear now. lets see, …
|
|
|
@4836
|
19 years |
bensch |
orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
|
|
|
@4835
|
19 years |
bensch |
orxonox/trunk: resolution is loaded again. This time for real
|
|
|
@4834
|
19 years |
bensch |
orxonox/trunk: crosshair in WeaponManager (instead of World) and …
|
|
|
@4833
|
19 years |
bensch |
orxonox/trunk: fight against the mighty segfault
|
|
|
@4832
|
19 years |
bensch |
orxonox/trunk: loadParams and timing
|
|
|
@4831
|
19 years |
bensch |
orxonox/trunk: hiding the mouse through the graphicsEngine
|
|
|
@4830
|
19 years |
bensch |
orxonox/trunk: implemented aim
|
|
|
@4829
|
19 years |
bensch |
orxonox/trunk: shoots are visible again
|
|
|