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source: orxonox.OLD/trunk/src/lib/graphics/effects/lense_flare.cc

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Diff Rev Age Author Log Message
(edit) @7844   18 years bensch orxonox/trunk: Ok the Element2D-renderer works, and hides Elements, …
(edit) @7843   18 years bensch compiles
(edit) @7840   18 years bensch trunk: Elements that are supposed to be on the Background stay there: …
(edit) @7810   18 years bensch orxonox/trunk: merged the Weather effects back here
(edit) @7316   19 years bensch orxonox/trunk: Element2D uses Vector2D instead of Vector whenever possible
(edit) @7221   19 years bensch orxonox/trunk: merged the std-branche back, it runs on windows and …
(edit) @7193   19 years bensch orxonox/trunk: new style for resources (prework/movement)
(edit) @7015   19 years bensch orxonox/trunk: flare work
(edit) @7014   19 years bensch trunk: new algorithm for the Camera-Distance
(edit) @7009   19 years patrick trunk: camera frustum culling plane added
(edit) @6980   19 years patrick trunk: lenseflares loadable
(edit) @6976   19 years patrick trunk: the graphicsengine is now loadable
(edit) @6889   19 years patrick trunk: lenseflare is not drawn if behind the camera
(edit) @6888   19 years patrick trunk: the flare now look good, but occlusion culling missing :D
(edit) @6887   19 years patrick trunk: the lense flare will be updated lateron
(edit) @6886   19 years patrick trunk: implemented a working lense-flare
(edit) @6885   19 years patrick trunk: implemented a working lense-flare
(edit) @6884   19 years patrick trunk: working on the lenseflare
(copy) @6815   19 years bensch orxonox/trunk: merged branches/network back to the trunk. merged with …
copied from branches/network/src/lib/graphics/effects/lense_flare.cc:
(edit) @6787   19 years patrick newtork: the lenseflare algorithm should be finished
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