|
|
@7319
|
19 years |
bensch |
orxonox/trunk: MUCH more comprehensive SubString
|
|
|
@7316
|
19 years |
bensch |
orxonox/trunk: Element2D uses Vector2D instead of Vector whenever possible
|
|
|
@7256
|
19 years |
bensch |
orxonox/trunk: merged the preferences back to the trunk
merged with …
|
|
|
@7221
|
19 years |
bensch |
orxonox/trunk: merged the std-branche back, it runs on windows and …
|
|
|
@7199
|
19 years |
bensch |
orxonox/trunk: MultiType rework (now uses std::string) this is more …
|
|
|
@7198
|
19 years |
bensch |
orxonox/trunk: new Default Values… they now too are in MultiType …
|
|
|
@7195
|
19 years |
bensch |
orxonox/trunk: performance issues
|
|
|
@7194
|
19 years |
bensch |
orxonox/trunk: compile again
|
|
|
@7193
|
19 years |
bensch |
orxonox/trunk: new style for resources (prework/movement)
|
|
|
@7165
|
19 years |
bensch |
reverted the Vector usage, as it lead to a non-predicate segfault
|
|
|
@7164
|
19 years |
bensch |
deleted unused stuff
|
|
|
@7123
|
19 years |
bensch |
orxonox/trunk: some cleanup before the new tag
1. BaseObject isA was …
|
|
|
@7114
|
19 years |
patrick |
faster death animation
|
|
|
@7109
|
19 years |
bensch |
lightmodel
|
|
|
@7108
|
19 years |
bensch |
lighting war
|
|
|
@7107
|
19 years |
patrick |
trunk: fog patch
|
|
|
@7075
|
19 years |
patrick |
trunk: the test entities are now killable with the specific animation
|
|
|
@7071
|
19 years |
patrick |
patches: network load level and md2 death
|
|
|
@7068
|
19 years |
patrick |
trunk: the modelinfo of md2 models is now written too
|
|
|
@7059
|
19 years |
bensch |
md2 model resource managed
|
|
|
@7058
|
19 years |
patrick |
trunk: md2 model size patch
|
|
|
@7057
|
19 years |
bensch |
Textures can now be set the glBlendFunc, and Creature-Target-Fix
|
|
|
@7055
|
19 years |
patrick |
trunk: md2 scaling patch
|
|
|
@7052
|
19 years |
bensch |
less debug
|
|
|
@7035
|
19 years |
patrick |
trunk: game rules loading problems
|
|
|
@7031
|
19 years |
bensch |
softed stuff
|
|
|
@7029
|
19 years |
bensch |
orxonox/trunk: element2d's should be cleanly deleted at the end now
|
|
|
@7015
|
19 years |
bensch |
orxonox/trunk: flare work
|
|
|
@7014
|
19 years |
bensch |
trunk: new algorithm for the Camera-Distance
|
|
|
@7009
|
19 years |
patrick |
trunk: camera frustum culling plane added
|
|
|
@6990
|
19 years |
bensch |
orxonox/trunk: better mouse capture now
|
|
|
@6981
|
19 years |
bensch |
trunk: some virtuals
|
|
|
@6980
|
19 years |
patrick |
trunk: lenseflares loadable
|
|
|
@6979
|
19 years |
bensch |
orxonox/trunk: GraphicsEffects are BaseObject Lists now
|
|
|
@6978
|
19 years |
bensch |
orxonox/trunk: loads the stuff
|
|
|
@6977
|
19 years |
patrick |
trunk: fog-effect should be loadable but isn't
|
|
|
@6976
|
19 years |
patrick |
trunk: the graphicsengine is now loadable
|
|
|
@6967
|
19 years |
patrick |
no more lenses
|
|
|
@6966
|
19 years |
patrick |
trunk: deactivated the lenseflare temp
|
|
|
@6956
|
19 years |
bensch |
orxonox/trunk: merged the HeightMapBranche back to the trunk
|
|
|
@6913
|
19 years |
bensch |
trunk: sun
|
|
|
@6912
|
19 years |
bensch |
orxonox/trunk: tried to fix the planet
|
|
|
@6889
|
19 years |
patrick |
trunk: lenseflare is not drawn if behind the camera
|
|
|
@6888
|
19 years |
patrick |
trunk: the flare now look good, but occlusion culling missing …
|
|
|
@6887
|
19 years |
patrick |
trunk: the lense flare will be updated lateron
|
|
|
@6886
|
19 years |
patrick |
trunk: implemented a working lense-flare
|
|
|
@6885
|
19 years |
patrick |
trunk: implemented a working lense-flare
|
|
|
@6884
|
19 years |
patrick |
trunk: working on the lenseflare
|
|
|
@6878
|
19 years |
patrick |
trunk: now working with element2d only, game always returns to menu in …
|
|
|
@6877
|
19 years |
bensch |
orxonox/trunk: compiles with the new libs
|
|
|
@6873
|
19 years |
bensch |
orxonox/trunk: Emitter is emitting correctly
|
|
|
@6871
|
19 years |
bensch |
orxonox/trunk: small fixes (cleanup)
|
|
|
@6859
|
19 years |
bensch |
trunk: error-correction
|
|
|
@6848
|
19 years |
patrick |
trunk: switching to element2sd
|
|
|
@6841
|
19 years |
patrick |
trunk: submenu loading work, graphics chaos
|
|
|
@6815
|
19 years |
bensch |
orxonox/trunk: merged branches/network back to the trunk.
merged with …
|
|
|
@6812
|
19 years |
bensch |
trunk: Particles should work again
|
|
|
@6799
|
19 years |
bensch |
trunk: new Hover
|
|
|
@6780
|
19 years |
bensch |
trunk: war of the popers
|
|
|
@6778
|
19 years |
bensch |
trunk: ModelView work…
|
|
|
@6772
|
19 years |
bensch |
orxonox/trunk: merged the branche network back
merged with command …
|
|
|
@6771
|
19 years |
bensch |
Water is better now (but still quite Bad)
|
|
|
@6769
|
19 years |
bensch |
trunk: vertexArrayModel with TexCoords
|
|
|
@6766
|
19 years |
bensch |
trunk: splash splash
|
|
|
@6764
|
19 years |
bensch |
trunk: better lighting
|
|
|
@6763
|
19 years |
bensch |
trunk: setting lighting
|
|
|
@6753
|
19 years |
patrick |
trunk: merged network back to trunk
|
|
|
@6731
|
19 years |
bensch |
merged avi_play back to the trunk. command …
|
|
|
@6695
|
19 years |
patrick |
merged the network branche to the trunk
|
|
|
@6651
|
19 years |
bensch |
orxonox/trunk: copy Resources from the ResourceManger (this is not as …
|
|
|
@6645
|
19 years |
bensch |
orxonox/trunk: totally remastered the ResourceManager.
Now it takes …
|
|
|
@6634
|
19 years |
bensch |
orxonox/trunk: merged the network-branche back to the trunk
merged …
|
|
|
@6624
|
19 years |
bensch |
orxonox/trunk: Some missing stuff
|
|
|
@6622
|
19 years |
bensch |
orxonox/trunk: Material can now be copied
ParticleSprite used for all …
|
|
|
@6618
|
19 years |
bensch |
trunk: properties
|
|
|
@6617
|
19 years |
bensch |
trunk: split Rotation/Line/Quaternion/Plane(Rectangle) into seperate files
|
|
|
@6609
|
19 years |
bensch |
orxonox/trunk: compile again on Windows
|
|
|
@6608
|
19 years |
bensch |
trunk: copy the tc version from spaceshipcontrol
|
|
|
@6607
|
19 years |
bensch |
orxonox/trunk: some windows fixes
|
|
|
@6600
|
19 years |
bensch |
TRUNK: merged the avi_play branche again
|
|
|
@6532
|
19 years |
bensch |
orxonox/trunk: merged branches/movie_play to the trunk. no conflicts, …
|
|
|
@6523
|
19 years |
bensch |
trunk: water fake render
|
|
|
@6522
|
19 years |
bensch |
trunk: switch to WireFrame with
Shell → GraphicsEngine wireframe
|
|
|
@6519
|
19 years |
bensch |
trunk: better smoother water
|
|
|
@6518
|
19 years |
bensch |
orxonox/trunk: some waves
|
|
|
@6512
|
19 years |
bensch |
orxonox/trunk: loadParams is now virtual.
ALL THE CLASSES HAVE TO CALL …
|
|
|
@6480
|
19 years |
bensch |
uint to unsigned int
|
|
|
@6477
|
19 years |
bensch |
trunk: uint to unsigned int
|
|
|
@6471
|
19 years |
bensch |
orxonox/trunk: testing, but not working
|
|
|
@6467
|
19 years |
bensch |
orxonox/trunk: Texture loading with GL_TEXTURE_* in ResourceManager …
|
|
|
@6465
|
19 years |
bensch |
trunk: texture prepared for others than GL_TETURE_2D
|
|
|
@6458
|
19 years |
bensch |
orxonox/trunk: wave now also rebuilds the Normals (do not know if this …
|
|
|
@6457
|
19 years |
bensch |
water works
|
|
|
@6456
|
19 years |
bensch |
Water draws itself
|
|
|
@6455
|
19 years |
bensch |
trunk: Simple water surface WE
|
|
|
@6454
|
19 years |
bensch |
orxonox/trunk: changing the height of the Grid should work
|
|
|
@6453
|
19 years |
bensch |
trunk Vectors instead of floats used in VertexArrayModel
|
|
|
@6452
|
19 years |
bensch |
trunk: vertexArrayModel minor functionality update
|
|
|
@6446
|
19 years |
bensch |
orxonox/trunk: added grid class
|
|
|
@6441
|
19 years |
bensch |
orxonox/trunk: the Hud now scales the Widgets itself
|
|
|