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source: orxonox.OLD/trunk/src/story_entities/game_world.cc

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Diff Rev Age Author Log Message
(edit) @7871   19 years bensch orxonox/trunk: Element2D is better updated (after PNode :)
(edit) @7840   19 years bensch trunk: Elements that are supposed to be on the Background stay there: …
(edit) @7810   19 years bensch orxonox/trunk: merged the Weather effects back here
(edit) @7785   19 years bensch orxonox/trunk: merged the Changes from the water branche back to the trunk.
(edit) @7739   19 years patrick trunk: tried to add the command for bvvisibility toggling with depth …
(edit) @7723   19 years bensch trunk: Changed away from the Static stuff in GameWorld
(edit) @7677   19 years bensch orxonox/trunk: POD's
(edit) @7460   19 years bensch orxonox/trunk: Namespaces for sound
(edit) @7414   19 years bensch also get the offset
(edit) @7412   19 years bensch orxonox/trunk: Another CompletionMode is working
(edit) @7391   19 years patrick orxonox: working on mission goals and mission manager
(edit) @7374   19 years bensch orxonox/trunk: added new Files shell_completion_plugin for the new …
(edit) @7370   19 years bensch orxonox/trunk: drawLists/tickLists are used, and made some …
(edit) @7369   19 years bensch orxonox/trunk: some minor movement and renaming
(edit) @7368   19 years bensch orxonox/trunk: some renamings, and GameWorldData now has lists for …
(edit) @7339   19 years bensch some nice fixes
(edit) @7338   19 years bensch orxonox/trunk: some Playable-stuff
(edit) @7330   19 years bensch orxonox/trunk: Sorting in ShellCommand
(edit) @7322   19 years bensch orxonox/trunk: merged back a useless line
(edit) @7313   19 years bensch orxonox/trunk: hunting ghosts… the Thread seems to work, and be …
(edit) @7312   19 years bensch sync
(edit) @7308   19 years bensch orxonox/trunk: added a mutex, that should prevent the SoundEngine from …
(edit) @7307   19 years bensch orxonox/trunk: more compliant, less errors, this seems to be better…
(edit) @7306   19 years bensch orxonox/trunk: Play Stop Rewind and Pause work perfectly: you can test …
(edit) @7304   19 years bensch orxonox/trunk: moved the AudioThread completely to the OggPlayer. This …
(edit) @7297   19 years bensch orxonox/trunk: now the sound gets correcty detached from the source, …
(edit) @7296   19 years bensch nicer code :)
(edit) @7292   19 years bensch better debug, (non-threaded again)
(edit) @7291   19 years bensch trunk: fixed a soundSource bug. The SoundSource did not release its …
(edit) @7290   19 years bensch orxonox/trunk: more debug
(edit) @7289   19 years bensch some more stuff, but still not working as it should
(edit) @7288   19 years bensch thread works, but…. hmm… it is not what i want… no sound :/
(edit) @7287   19 years bensch merged back with: svn merge . . -rHEAD:PREV
(edit) @7286   19 years bensch trunk: very stuck at the moment…. segfaults and errors …
(edit) @7283   19 years bensch orxonox/trunk: thread for audio, and 'is' to 'b'
(edit) @7221   19 years bensch orxonox/trunk: merged the std-branche back, it runs on windows and …
(edit) @7193   19 years bensch orxonox/trunk: new style for resources (prework/movement)
(edit) @7132   19 years bensch orxonox/trunk: better entry point for the speed messurement
(edit) @7131   19 years bensch orxonox/trunk: framerate calculation is much more 'accurate' meaning, …
(edit) @7108   19 years bensch lighting war
(edit) @7083   19 years patrick trunk: collision detection group addition
(edit) @7078   19 years patrick trunk: player group handling
(edit) @7035   19 years patrick trunk: game rules loading problems
(edit) @7029   19 years bensch orxonox/trunk: element2d's should be cleanly deleted at the end now :)
(edit) @7004   19 years bensch orxonox/trunk: togglePNodeVisibility as it can be …. cool :)
(edit) @6992   19 years bensch orxonox/trunk: now the StoryEntity stores the path it was loaded with, …
(edit) @6989   19 years bensch trunk: story entity work.
(edit) @6988   19 years bensch orxonox/trunk: soundEngine works again
(edit) @6981   19 years bensch trunk: some virtuals
(edit) @6878   19 years patrick trunk: now working with element2d only, game always returns to menu in …
(edit) @6845   19 years bensch trunk: Element2D's should be loadable over the <Elements> </Elements> tab
(edit) @6839   19 years patrick trunk: the menu is processing
(edit) @6835   19 years patrick trunk: resturcture of the game menu for multi-level menus
(edit) @6827   19 years bensch trunk: Music should be loadable
(edit) @6780   19 years bensch trunk: war of the popers
(edit) @6710   19 years bensch merged the powerups back to the trunk
(edit) @6634   19 years bensch orxonox/trunk: merged the network-branche back to the trunk merged …
(edit) @6619   19 years bensch orxonox/trunk: rendering without the ParticleEngine, so now we are FAST :)
(edit) @6512   19 years bensch orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL …
(edit) @6498   19 years patrick trunk: merged the network branche into the trunk
(edit) @6457   19 years bensch water works
(edit) @6434   19 years bensch orxonox/trunk: moved the projectiles to Projectiles
(edit) @6433   19 years bensch orxonox/trunk: the turret now fires too
(copy) @6424   19 years bensch orxonox/trunk: merged the branche network back to the trunk merged …
copied from branches/network/src/story_entities/game_world.cc:
(edit) @6416   19 years bensch network: PNodes visible again
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