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View Latest Revision
source:
orxonox.OLD
/
trunk
/
src
/
story_entities
/
game_world.h
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Rev
Age
Author
Log Message
(edit)
@7339
19 years
bensch
some nice fixes
(edit)
@7338
19 years
bensch
orxonox/trunk: some Playable-stuff
(edit)
@7304
19 years
bensch
orxonox/trunk: moved the AudioThread completely to the OggPlayer. This …
(edit)
@7283
19 years
bensch
orxonox/trunk: thread for audio, and 'is' to 'b'
(edit)
@7131
19 years
bensch
orxonox/trunk: framerate calculation is much more 'accurate' meaning, …
(edit)
@7004
19 years
bensch
orxonox/trunk: togglePNodeVisibility as it can be …. cool
(edit)
@6992
19 years
bensch
orxonox/trunk: now the StoryEntity stores the path it was loaded with, …
(edit)
@6989
19 years
bensch
trunk: story entity work.
(edit)
@6845
19 years
bensch
trunk: Element2D's should be loadable over the <Elements> </Elements> tab
(edit)
@6839
19 years
patrick
trunk: the menu is processing
(edit)
@6835
19 years
patrick
trunk: resturcture of the game menu for multi-level menus
(edit)
@6512
19 years
bensch
orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL …
(edit)
@6498
19 years
patrick
trunk: merged the network branche into the trunk
(copy)
@6424
19 years
bensch
orxonox/trunk: merged the branche network back to the trunk merged …
copied from
branches/network/src/story_entities/game_world.h
:
(edit)
@6407
19 years
patrick
network: the worlds get loaded again in the new framework
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