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@6992
|
19 years |
bensch |
orxonox/trunk: now the StoryEntity stores the path it was loaded with, …
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@6991
|
19 years |
bensch |
orxonox/trunk: fixed the Bug with the Menu loosing its frames
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|
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@6989
|
19 years |
bensch |
trunk: story entity work.
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|
|
@6980
|
19 years |
patrick |
trunk: lenseflares loadable
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|
|
@6884
|
19 years |
patrick |
trunk: working on the lenseflare
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|
|
@6883
|
19 years |
patrick |
trunk: the menu now works perfectlu
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@6878
|
19 years |
patrick |
trunk: now working with element2d only, game always returns to menu in …
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@6874
|
19 years |
patrick |
trunk: the menu control better implemented
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|
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@6862
|
19 years |
patrick |
trunk: the game now always jumps back to the menu
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|
|
@6855
|
19 years |
patrick |
trunk: fixed a segfault bug
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|
|
@6854
|
19 years |
patrick |
trunk: the menu now works
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|
|
@6853
|
19 years |
patrick |
trunk: safe load param reading, menu better
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|
|
@6852
|
19 years |
bensch |
orxonox/trunk: small little necessities
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|
|
@6851
|
19 years |
bensch |
orxonox/trunk: count to infinity, I think notgdb ./src/orxonox
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@6848
|
19 years |
patrick |
trunk: switching to element2sd
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|
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@6845
|
19 years |
bensch |
trunk: Element2D's should be loadable over the <Elements> </Elements> tab
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|
|
@6843
|
19 years |
patrick |
trunk: submenu loading work, graphics chaos
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|
|
@6841
|
19 years |
patrick |
trunk: submenu loading work, graphics chaos
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|
|
@6839
|
19 years |
patrick |
trunk: the menu is processing
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|
|
@6837
|
19 years |
patrick |
trunk: more submenu structure
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|
|
@6835
|
19 years |
patrick |
trunk: resturcture of the game menu for multi-level menus
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|
|
@6696
|
19 years |
patrick |
trunk: works again
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|
|
@6634
|
19 years |
bensch |
orxonox/trunk: merged the network-branche back to the trunk
merged …
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copied from branches/network/src/story_entities/simple_game_menu.cc:
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@6524
|
19 years |
patrick |
network: added the planet to the menu
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