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@7919
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19 years |
bensch |
orxonox/trunk: merged the gui branche back
merged with command: …
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@7868
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19 years |
bensch |
trunk: merge Check in the Event-changes:
r7867 | bensch | 2006-05-26 …
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@7765
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19 years |
bensch |
trunk: init-values better for the SimpleGameMenu
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@7764
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19 years |
bensch |
trunk: \n at the beginning won't infinit-loop anymore
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@7460
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19 years |
bensch |
orxonox/trunk: Namespaces for sound
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@7370
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19 years |
bensch |
orxonox/trunk: drawLists/tickLists are used, and made some …
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@7324
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19 years |
bensch |
trunk: less debug
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@7318
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19 years |
bensch |
orxonox/trunk: SoundSource in the Menu
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@7317
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19 years |
bensch |
orxonox/trunk: retrieve Source is better now (more modular)
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@7316
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19 years |
bensch |
orxonox/trunk: Element2D uses Vector2D instead of Vector whenever possible
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@7287
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19 years |
bensch |
merged back with:
svn merge . . -rHEAD:PREV
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@7286
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19 years |
bensch |
trunk: very stuck at the moment…. segfaults and errors …
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@7221
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19 years |
bensch |
orxonox/trunk: merged the std-branche back, it runs on windows and …
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@7193
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19 years |
bensch |
orxonox/trunk: new style for resources (prework/movement)
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@7131
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19 years |
bensch |
orxonox/trunk: framerate calculation is much more 'accurate' meaning, …
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@7063
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19 years |
bensch |
orxonox/trunk: better MenuSelector
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@7032
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19 years |
bensch |
testing
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@7031
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19 years |
bensch |
softed stuff
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@7030
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19 years |
bensch |
minor
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@7029
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19 years |
bensch |
orxonox/trunk: element2d's should be cleanly deleted at the end now
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@7019
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19 years |
bensch |
orxonox/trunk: Using TextEngine in the Menu
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@7016
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19 years |
bensch |
moved ImageEntity
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@6992
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19 years |
bensch |
orxonox/trunk: now the StoryEntity stores the path it was loaded with, …
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@6991
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19 years |
bensch |
orxonox/trunk: fixed the Bug with the Menu loosing its frames
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@6989
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19 years |
bensch |
trunk: story entity work.
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@6980
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19 years |
patrick |
trunk: lenseflares loadable
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@6884
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19 years |
patrick |
trunk: working on the lenseflare
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@6883
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19 years |
patrick |
trunk: the menu now works perfectlu
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@6878
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19 years |
patrick |
trunk: now working with element2d only, game always returns to menu in …
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@6874
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19 years |
patrick |
trunk: the menu control better implemented
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@6862
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19 years |
patrick |
trunk: the game now always jumps back to the menu
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@6855
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19 years |
patrick |
trunk: fixed a segfault bug
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@6854
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19 years |
patrick |
trunk: the menu now works
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@6853
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19 years |
patrick |
trunk: safe load param reading, menu better
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@6852
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19 years |
bensch |
orxonox/trunk: small little necessities
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@6851
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19 years |
bensch |
orxonox/trunk: count to infinity, I think notgdb ./src/orxonox
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@6848
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19 years |
patrick |
trunk: switching to element2sd
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@6845
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19 years |
bensch |
trunk: Element2D's should be loadable over the <Elements> </Elements> tab
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@6843
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19 years |
patrick |
trunk: submenu loading work, graphics chaos
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@6841
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19 years |
patrick |
trunk: submenu loading work, graphics chaos
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@6839
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19 years |
patrick |
trunk: the menu is processing
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@6837
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19 years |
patrick |
trunk: more submenu structure
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@6835
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19 years |
patrick |
trunk: resturcture of the game menu for multi-level menus
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@6696
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19 years |
patrick |
trunk: works again
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@6634
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19 years |
bensch |
orxonox/trunk: merged the network-branche back to the trunk
merged …
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copied from branches/network/src/story_entities/simple_game_menu.cc:
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@6524
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19 years |
patrick |
network: added the planet to the menu
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