|
|
@8330
|
18 years |
bensch |
moved the File-Classes
|
|
|
@8324
|
18 years |
bensch |
trunk: Texture-Sequence is initialized smoothly now in the GLGuiCursor
|
|
|
@8035
|
19 years |
bensch |
gui: merged the gui back to the trunk
|
|
|
@7919
|
19 years |
bensch |
orxonox/trunk: merged the gui branche back
merged with command: …
|
|
|
@7868
|
19 years |
bensch |
trunk: merge Check in the Event-changes:
r7867 | bensch | 2006-05-26 …
|
|
|
@7765
|
19 years |
bensch |
trunk: init-values better for the SimpleGameMenu
|
|
|
@7764
|
19 years |
bensch |
trunk: \n at the beginning won't infinit-loop anymore
|
|
|
@7460
|
19 years |
bensch |
orxonox/trunk: Namespaces for sound
|
|
|
@7370
|
19 years |
bensch |
orxonox/trunk: drawLists/tickLists are used, and made some …
|
|
|
@7324
|
19 years |
bensch |
trunk: less debug
|
|
|
@7318
|
19 years |
bensch |
orxonox/trunk: SoundSource in the Menu
|
|
|
@7317
|
19 years |
bensch |
orxonox/trunk: retrieve Source is better now (more modular)
|
|
|
@7316
|
19 years |
bensch |
orxonox/trunk: Element2D uses Vector2D instead of Vector whenever possible
|
|
|
@7287
|
19 years |
bensch |
merged back with:
svn merge . . -rHEAD:PREV
|
|
|
@7286
|
19 years |
bensch |
trunk: very stuck at the moment…. segfaults and errors …
|
|
|
@7221
|
19 years |
bensch |
orxonox/trunk: merged the std-branche back, it runs on windows and …
|
|
|
@7193
|
19 years |
bensch |
orxonox/trunk: new style for resources (prework/movement)
|
|
|
@7131
|
19 years |
bensch |
orxonox/trunk: framerate calculation is much more 'accurate' meaning, …
|
|
|
@7063
|
19 years |
bensch |
orxonox/trunk: better MenuSelector
|
|
|
@7032
|
19 years |
bensch |
testing
|
|
|
@7031
|
19 years |
bensch |
softed stuff
|
|
|
@7030
|
19 years |
bensch |
minor
|
|
|
@7029
|
19 years |
bensch |
orxonox/trunk: element2d's should be cleanly deleted at the end now
|
|
|
@7019
|
19 years |
bensch |
orxonox/trunk: Using TextEngine in the Menu
|
|
|
@7016
|
19 years |
bensch |
moved ImageEntity
|
|
|
@6992
|
19 years |
bensch |
orxonox/trunk: now the StoryEntity stores the path it was loaded with, …
|
|
|
@6991
|
19 years |
bensch |
orxonox/trunk: fixed the Bug with the Menu loosing its frames
|
|
|
@6989
|
19 years |
bensch |
trunk: story entity work.
|
|
|
@6980
|
19 years |
patrick |
trunk: lenseflares loadable
|
|
|
@6884
|
19 years |
patrick |
trunk: working on the lenseflare
|
|
|
@6883
|
19 years |
patrick |
trunk: the menu now works perfectlu
|
|
|
@6878
|
19 years |
patrick |
trunk: now working with element2d only, game always returns to menu in …
|
|
|
@6874
|
19 years |
patrick |
trunk: the menu control better implemented
|
|
|
@6862
|
19 years |
patrick |
trunk: the game now always jumps back to the menu
|
|
|
@6855
|
19 years |
patrick |
trunk: fixed a segfault bug
|
|
|
@6854
|
19 years |
patrick |
trunk: the menu now works
|
|
|
@6853
|
19 years |
patrick |
trunk: safe load param reading, menu better
|
|
|
@6852
|
19 years |
bensch |
orxonox/trunk: small little necessities
|
|
|
@6851
|
19 years |
bensch |
orxonox/trunk: count to infinity, I think notgdb ./src/orxonox
|
|
|
@6848
|
19 years |
patrick |
trunk: switching to element2sd
|
|
|
@6845
|
19 years |
bensch |
trunk: Element2D's should be loadable over the <Elements> </Elements> tab
|
|
|
@6843
|
19 years |
patrick |
trunk: submenu loading work, graphics chaos
|
|
|
@6841
|
19 years |
patrick |
trunk: submenu loading work, graphics chaos
|
|
|
@6839
|
19 years |
patrick |
trunk: the menu is processing
|
|
|
@6837
|
19 years |
patrick |
trunk: more submenu structure
|
|
|
@6835
|
19 years |
patrick |
trunk: resturcture of the game menu for multi-level menus
|
|
|
@6696
|
19 years |
patrick |
trunk: works again
|
|
|
@6634
|
19 years |
bensch |
orxonox/trunk: merged the network-branche back to the trunk
merged …
|
|
copied from branches/network/src/story_entities/simple_game_menu.cc:
|
|
|
@6524
|
19 years |
patrick |
network: added the planet to the menu
|