# # ChangeLog for trunk/src/world_entities/WorldEntities.am in orxonox.OLD # # Generated by Trac 1.0.9 # Sep 19, 2024, 10:59:00 AM Wed, 24 May 2006 01:17:19 GMT bensch [7785] * trunk/src/defs/class_id.h (modified) * trunk/src/lib/graphics/importer/material.cc (modified) * trunk/src/lib/graphics/importer/material.h (modified) * trunk/src/lib/graphics/importer/texture.cc (modified) * trunk/src/lib/graphics/importer/texture.h (modified) * trunk/src/lib/graphics/shader.h (modified) * trunk/src/lib/util/executor/functor_list.h (modified) * trunk/src/story_entities/game_world.cc (modified) * trunk/src/story_entities/game_world.h (modified) * trunk/src/util/object_manager.cc (modified) * trunk/src/util/object_manager.h (modified) * trunk/src/world_entities/WorldEntities.am (modified) orxonox/trunk: merged the Changes from the water branche back to the ... Sun, 19 Feb 2006 14:18:08 GMT bensch [7167] * trunk/src/defs/class_id.h (modified) * trunk/src/orxonox.cc (modified) * trunk/src/util/Makefile.am (modified) * trunk/src/util/loading/dynamic_loader.cc (copied) * trunk/src/util/loading/dynamic_loader.h (copied) * trunk/src/util/loading/factory.h (modified) * trunk/src/world_entities/WorldEntities.am (modified) trunk: dynamic library loading test Thu, 16 Feb 2006 13:54:15 GMT bensch [7155] * trunk/src/subprojects/importer/Makefile.am (modified) * trunk/src/world_entities/Makefile.am (modified) * trunk/src/world_entities/WorldEntities.am (modified) importer compiles again :) Thu, 16 Feb 2006 13:38:13 GMT bensch [7154] * trunk/src/world_entities/Makefile.am (modified) * trunk/src/world_entities/WorldEntities.am (modified) orxonox/trunk: ok, now it should work Thu, 16 Feb 2006 13:29:21 GMT bensch [7151] * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/src/lib/BuildLibs.am (modified) * trunk/src/subprojects/importer/Makefile.am (modified) * trunk/src/util/Makefile.am (modified) * trunk/src/world_entities/Makefile.am (modified) * trunk/src/world_entities/WorldEntities.am (added) orxonox/trunk: new and more improved WE make process