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@8846
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18 years |
bensch |
no more segfault
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@8844
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18 years |
bensch |
deleting weapons should be fixed
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@8776
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18 years |
patrick |
trunk: added weapons to the fps character
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@8731
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18 years |
bensch |
new player
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@8724
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18 years |
bensch |
merged the bsp-model-stuff back here
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@8490
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18 years |
patrick |
merged the bsp branche back to trunk
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@8362
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18 years |
bensch |
orxonox/trunk: removed stupid included in base_object.h
this should …
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@7868
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19 years |
bensch |
trunk: merge Check in the Event-changes:
r7867 | bensch | 2006-05-26 …
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@7346
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19 years |
bensch |
orxonox/trunk: extreme cleanup in Playable
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@7337
|
19 years |
bensch |
orxonox/trunk: simple useless stuff
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@7221
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19 years |
bensch |
orxonox/trunk: merged the std-branche back, it runs on windows and …
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@7193
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19 years |
bensch |
orxonox/trunk: new style for resources (prework/movement)
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@7092
|
19 years |
bensch |
absDir
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@7078
|
19 years |
patrick |
trunk: player group handling
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@7071
|
19 years |
patrick |
patches: network load level and md2 death
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@7069
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19 years |
patrick |
trunk: md2 models now collide also
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@7057
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19 years |
bensch |
Textures can now be set the glBlendFunc, and Creature-Target-Fix
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@7053
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19 years |
bensch |
trunk: CreatureGetsHiddenIfNoPlayerIsInsideHACK
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@7014
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19 years |
bensch |
trunk: new algorithm for the Camera-Distance
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@6990
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19 years |
bensch |
orxonox/trunk: better mouse capture now
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@6986
|
19 years |
bensch |
trunk: brainfuck: interface to Playable much bea now
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@6804
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19 years |
bensch |
trunk: remastered Playables a bit
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@6561
|
19 years |
bensch |
trunk: WeaponManager update
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@6512
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19 years |
bensch |
orxonox/trunk: loadParams is now virtual.
ALL THE CLASSES HAVE TO CALL …
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@6281
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19 years |
bensch |
trunk: make usage of the Virtual-derivates
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@6253
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19 years |
bensch |
orxonox/trunk: fixed the *final* pnode bug
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@6222
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19 years |
bensch |
orxonox/trunk: merged the christmas branche to the trunk
merged with …
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copied from branches/christmas_branche/src/world_entities/creatures:
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@6218
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19 years |
bensch |
christmas: enter-leave events
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