# # ChangeLog for trunk/src/world_entities/effects/explosion.h in orxonox.OLD # # Generated by Trac 1.0.9 # Sep 19, 2024, 10:54:18 AM Sun, 12 Feb 2006 17:06:26 GMT bensch [7125] * trunk/src/lib/coord/p_node.cc (modified) * trunk/src/lib/lang/class_list.cc (modified) * trunk/src/story_entities/game_world_data.cc (modified) * trunk/src/world_entities/effects/explosion.h (modified) * trunk/src/world_entities/environments/water.cc (modified) * trunk/src/world_entities/environments/water.h (modified) * trunk/src/world_entities/skybox.cc (modified) * trunk/src/world_entities/space_ships/turbine_hover.cc (modified) * trunk/src/world_entities/world_entity.cc (modified) try fix Tue, 07 Feb 2006 20:45:52 GMT bensch [7103] * trunk/src/world_entities/effects/explosion.cc (modified) * trunk/src/world_entities/effects/explosion.h (modified) * trunk/src/world_entities/npcs/ground_turret.cc (modified) * trunk/src/world_entities/power_ups/power_up.cc (modified) orxonox/trunk: explosion works :) Mon, 06 Feb 2006 12:29:09 GMT bensch [7047] * trunk/src/defs/class_id.h (modified) * trunk/src/world_entities/Makefile.am (modified) * trunk/src/world_entities/effects (added) * trunk/src/world_entities/effects/explosion.cc (copied) * trunk/src/world_entities/effects/explosion.h (copied) trunk: added class Explosion Thu, 19 Jan 2006 23:08:41 GMT bensch [6622] * trunk/src/lib/graphics/importer/material.cc (modified) * trunk/src/lib/graphics/importer/material.h (modified) * trunk/src/world_entities/projectiles/bomb.h (modified) * trunk/src/world_entities/projectiles/guided_missile.cc (modified) * trunk/src/world_entities/projectiles/guided_missile.h (modified) * trunk/src/world_entities/projectiles/laser.cc (modified) * trunk/src/world_entities/projectiles/laser.h (modified) * trunk/src/world_entities/projectiles/rocket.cc (modified) * trunk/src/world_entities/projectiles/rocket.h (modified) * trunk/src/world_entities/projectiles/test_bullet.cc (modified) * trunk/src/world_entities/projectiles/test_bullet.h (modified) orxonox/trunk: Material can now be copied ParticleSprite used for ...